X-COM: Enemy Unknown
- xRECKONERx
-
xRECKONERx GD is my Best Man
- xRECKONERx
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
X-COM: Enemy Unknown
Has anyone else played this game? I got it gifted to me a few days ago and I've got to say, I don't think I've played anything like it! I'm really enjoying it so far... the fact that there are so many options to build/upgrade really gives the game depth past just the missions which honestly don't last that long.green shirt thursdays- ChannelDelibird
-
ChannelDelibird He/theyCard Czar
- ChannelDelibird
He/they- Card Czar
- Card Czar
- Posts: 10601
- Joined: March 18, 2006
- Pronoun: He/they
- Location: Nottingham, UK
- Contact:
I played it a lot over the summer and really enjoyed it, though I've never come close to actually finishing a campaign because I suck at games and holy frick is this one unforgiving. Tempted to get back into it sometime soon, dunno whether I'll pick up any expansions to go with it.#greenshirtthursdays- xRECKONERx
-
xRECKONERx GD is my Best Man
- xRECKONERx
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
- Nexus
-
Nexus Hemiss
- Nexus
He- miss
- miss
- Posts: 6650
- Joined: July 1, 2010
- Pronoun: He
- Location: UK Hun
- Korts
-
Korts Luddite
- Korts
- Luddite
- Luddite
- Posts: 5752
- Joined: January 1, 2008
- Location: HUN BUD
- xRECKONERx
-
xRECKONERx GD is my Best Man
- xRECKONERx
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
- Nexus
-
Nexus Hemiss
- Nexus
He- miss
- miss
- Posts: 6650
- Joined: July 1, 2010
- Pronoun: He
- Location: UK Hun
- RedCoyote
-
RedCoyote Jack of All Trades
- RedCoyote
- Jack of All Trades
- Jack of All Trades
- Posts: 8036
- Joined: October 19, 2008
- Location: Houston, TX
Those don't mean very much, I think. I've never found them too reliable in determining the actual difficulty of the missions.In post 2, xRECKONERx wrote:I haven't run into anything really difficult yet but I only played for a few hours. I saved and logged out right as I got to a mission marked VERY DIFFICULT so I may be about to lose my men
However, the actual difficulty settings when starting a new game vary wildly. Call me a casual, but I don't even enjoy playing on Classic because it's so damn frustrating. It makes the game harder, but it's almost artificially harder because you just have to really take your time, go very slow, and plan more thoroughly. I can see the appeal, but it's just not for me. Normal is pretty fair, but becomes pretty simple once you get the hang of it.- xRECKONERx
-
xRECKONERx GD is my Best Man
- xRECKONERx
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
- Korts
-
Korts Luddite
- Korts
- Luddite
- Luddite
- Posts: 5752
- Joined: January 1, 2008
- Location: HUN BUD
Don't get emotionally attached. Your soldiers are going to drop left and right pretty soon. It's important not to lose all the training that went into one guy, sure, but you can always start over with a rookie and get them up to speed in a couple missions. It's way more important to manage your resources in a smart way.scumchat never die- xRECKONERx
-
xRECKONERx GD is my Best Man
- xRECKONERx
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
- Hiraki
-
Hiraki Survivor
- Hiraki
- Survivor
- Survivor
- Posts: 12372
- Joined: September 16, 2010
- Korts
-
Korts Luddite
- Korts
- Luddite
- Luddite
- Posts: 5752
- Joined: January 1, 2008
- Location: HUN BUD
Prioritize your research, make sure to expand your base at a steady pace, and don't spend everything you have on your ground troops' gear - sure, it's nice to have top-tier guns and armor, but if you don't have proper air defense, thorough satellite coverage, or a well-funded R&D department, you're going to be dead in the water pretty much immediately.
And take the stun gun with you whenever you can. Capturing alien specimen can unlock some pretty amazing research options.scumchat never die- TheButtonmen
-
TheButtonmen Buns of Steel
- TheButtonmen
- Buns of Steel
- Buns of Steel
- Posts: 3410
- Joined: November 17, 2009
- Location: Cayke
1) Explosives are your friends.
Grenades can't miss and Rockets always have a 90% hit rate and while the damage grenades deal may not seem impressive keep in mind that they are extremely good at destroying terrain so while they may only deal three damage to a target they're also going to boost the rest of your squads hit-chance vs that target by 20-40%. Never be afraid to use explosives to punch a hole a wall to avoid a choke point either as it can let you flank entrenched units and avoid large open areas. You can also use explosives to cause cars to explode instantly rather then the beginning of the next turn which adds an extra six damage on-top of whatever you were already dealing.
2) Rifles are your friends.
Supports, Assaults and Rookies can all use rifles which makes them by far the most useful guns to research / build. I commonly have my heavies or snipers jump directly from the starting gunpowder weapons directly to plasma weapons because it's not worth taking the time and resources to research and build build their laser weapons.
3) Soldiers are your friends.
Experienced troopers are your most vital resource, never hesitate to use explosives on anything that looks like it might threaten one of your troopers. There will be countless more oppertunities to get salvage but once the game starts throwing higher tier aliens at you it's nearly impossible to level up rookies.
4) Replacements soldiers are your friends.
Never use a single squad repeatedly, you want to continually cycle in rookies and less experienced soldiers to build a stable of experienced replacements for when your prized support is killed by a critical hit from a thinman on the other side of the map.
5) Satellites are your best friends.
Satellites provide the lions share of your income, provide a steady stream of engineers and scientists, detect UFO's for you to hunt down for resources and most importantly reduce the panic level of a country when launched. You want to build them and their supporting facilities early and often.Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up- Sudo_Nym
-
Sudo_Nym Pseudo Newbie
- Sudo_Nym
- Pseudo Newbie
- Pseudo Newbie
- Posts: 1144
- Joined: March 12, 2007
- Location: Washington
Just like the original X-Com, your dudes are going to die. Especially the rookies. Once you get a few leveled up and equipped, then you can start expecting them to survive. They might still die, though.One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.- hitogoroshi
-
hitogoroshi ¯\_(ツ)_/¯
- hitogoroshi
- ¯\_(ツ)_/¯
- ¯\_(ツ)_/¯
- Posts: 3450
- Joined: February 24, 2008
- Location: shiftless layabout
Do you have Enemy Within? I think it's really good for keeping it fresh. After beating EU once on Classic Ironman I was pretty much done with it but beating EW on Classic Ironman just left me with the desire to play again with some meaty second waves.
Biggest tips. From the strategic side of things, the number one thing is satellites. From day 1, you need a plan for how you're going to get your workshop to get a power station to power another uplink so you can have and deploy more satellites. Always, ALWAYS know what you're doing next for satellites. (As a hint, you should virtually always pick the engineers from the first abduction mission.) Remember, while they take time to deploy, you get the bonus instantly, so you can save them for the last day before the council report to give to any countries at full panic. Also, excavate more than you "need to", you'll find pretty quickly you need that space and being gated by not excavating is silly.
From the tactical sphere, if 50+% of your actions aren't Overwatches you're probably being too reckless. Stick together. The first person to move should be the one who explores the most unseen stuff - never have your last person look anywhere you haven't seen already. You can break your moves and usually should (that is, move solider A, B, C, D, then take actions with them in some order). I have side buttons on my mouse that I use for this - bind something convenient for switching between soldiers, because you'll use it a lot. Always get Squadsight on Snipers. Assaults and Heavies can get you guaranteed kills (by shotgunning at point blank and using rockets, respectively) and this gift should be treasured. Council missions are really poorly designed, and usually the answer is to just have everyone overwatch and let the thin men kill themselves on you. (If there isn't a timer like a bomb mission, it's not timed - which means the real answer for "target extraction" missions is to walk/overwatch over a series of invisible lines so thin men can fall from the sky and get shot. They're really stupid, but also easy if you know the trick.)"Don’t buy a dozen eggs if you just want a hardboiled egg. Don’t buy a head of lettuce if you just want a salad. Don’t buy eggs and lettuce if you want egg salad because those are not the right ingredients." -Julius Bloop- Umbrage
-
Umbrage Mafia Scum
- Umbrage
- Mafia Scum
- Mafia Scum
- Posts: 3381
- Joined: November 13, 2010
- Siveure DtTrikyp
-
Siveure DtTrikyp Mafia Scum
- Siveure DtTrikyp
- Mafia Scum
- Mafia Scum
- Posts: 2285
- Joined: June 21, 2012
- Location: Earth, Sol, Milky Way
- Nexus
-
Nexus Hemiss
- Nexus
He- miss
- miss
- Posts: 6650
- Joined: July 1, 2010
- Pronoun: He
- Location: UK Hun
- d3x
-
d3x Mafia Scum
- d3x
- Mafia Scum
- Mafia Scum
- Posts: 3553
- Joined: April 27, 2009
- Location: Burbank, CA
I picked this game up on a whim during the Christmas sale and I must say, I freaking love the shit out of it.
I'm 24hrs into it and have only lost 2 or 3 soldiers {all of which were squadies}. It takes forever to finish missions, but if you can be very deliberate and make sure you're using solid move/cover tactics, it's possible to keep your soldiers around for ages. I think only one of my stable is less than max rank. I also always use 2{+} snipers, get those chumps leveled 1st and your life will become much easier. Overwatch is your best friend for reals.- Siveure DtTrikyp
-
Siveure DtTrikyp Mafia Scum
- Siveure DtTrikyp
- Mafia Scum
- Mafia Scum
- Posts: 2285
- Joined: June 21, 2012
- Location: Earth, Sol, Milky Way
- d3x
-
d3x Mafia Scum
- d3x
- Mafia Scum
- Mafia Scum
- Posts: 3553
- Joined: April 27, 2009
- Location: Burbank, CA
I'm on Normal, I guess that's probably a big help, too... lol.- JJcoolPants
-
JJcoolPants Townie
- JJcoolPants
- Townie
- Townie
- Posts: 97
- Joined: July 11, 2013
- Oman
-
Oman NK Immune Miller Vig
- Oman
- NK Immune Miller Vig
- NK Immune Miller Vig
- Posts: 7014
- Joined: June 19, 2007
I love this game, but I feel like early on it's way way too easy to get RNG fucked. When the aliens start using grenades it's almost impossible not to be.
Enemy Within has changed the game for me. Meld having a time limit to collect makes for a really good time pressure when all I want to do is go super slow and overwatch until my triangle button falls off.It's unfortunate that good oral sex excuses bad chemistry. - Korts- Siveure DtTrikyp
-
Siveure DtTrikyp Mafia Scum
- Siveure DtTrikyp
- Mafia Scum
- Mafia Scum
- Posts: 2285
- Joined: June 21, 2012
- Location: Earth, Sol, Milky Way
- Siveure DtTrikyp
Copyright © MafiaScum. All rights reserved.
- Oman
- JJcoolPants
- d3x
- Siveure DtTrikyp
- d3x
- Nexus
- Siveure DtTrikyp
- Umbrage
- hitogoroshi
- Sudo_Nym
- TheButtonmen
- Korts
- Hiraki
- xRECKONERx
- Korts
- xRECKONERx
- RedCoyote
- Nexus
- xRECKONERx
- Korts
- Nexus
- xRECKONERx
- ChannelDelibird
- xRECKONERx