So I was playing Pillars of Eternity (a baldur's gate-like RPG released last year by obsidian), and it got me thinking about undertale.
The game is chock-full with subquests, and in one of them, a barbarian asks you to sacrifice a baby. There are three ways to complete the quest: 1- you sacrifice the baby, get your reward. Easy-peasy. 2- You say NO, and kill the barbarian - however, he is in a room full of enemies, so it is a very hard battle, and you get a heavy reputation penalty in the village for killing everyone. 3- you poison the barbarian. If you do that, you have to pass an EXTREMELY hard attribute test (as in, you basically have to metagame to pass it), or you are caught and it reverts back to scenario 2.
There are a lot of people on the internet complaining about that side quest, arguing that the game forces people to be baby murderers.
But, after playing Undertale, my mind goes to option 4. You just don't complete the quest, and forgo the little extra XP. In fact, Poe is full of self-contradicting side quests: if you complete every single side quest that is put in front of you, you will end up as a very unpredictable person. There is more than enough XP and items to go around, so it is perfectly valid to mold your character by only taking the side quests that you agree with. I find that cool.
(In fact, I found out that there IS a fourth option: you can take the baby, but not sacrifice it, leaving the quest uncompleted - the game will mention that choice in the end-game, when it describes what happened with your character after the adventure is done. This is never acknowledged before the end-game, though, and the "quest" marker sits there, blinking, taunting the Flowey within us)
This was a nice post.
@Ipie: I don't like that one as much as the others but I think it's really good and cute.
Posted: Fri Jan 15, 2016 8:52 pm
by Brandi
Spoiler:
Haha, Game informer. Sans is in top 10 characters of 2015
and Papyrus made it to..
Spoiler:
Top 10 dorks haha
Posted: Fri Jan 15, 2016 10:14 pm
by Brandi
ok ok ok ok but of all the shitty undertale vines this one I love the most
If someone wants to make one they should make one.
Posted: Thu Jan 21, 2016 5:28 am
by Brandi
Spoiler:
A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A. A.
I wonder if any other dialogue was changed or added in the patch (Other than this and the dog food)
Posted: Thu Jan 21, 2016 7:08 am
by Iecerint
Yay Gaster appears and kills the possessed protagonist how interesting.
if caled and whoever else are actually working on a game eventually, I might run an Undertale mini or micro. something like a Monsters of Undertale uPick/wePick so I don't infringe on anyone's ideas (and also bc that's way less spoiler-y than a game with the main characters). no guarantees as usual, and it wouldn't happen for a month+.
@brandi - I love that remix, and the only samples I could pick out on my own were SU and Smash
Posted: Sun Jan 24, 2016 5:29 pm
by xRECKONERx
i wouldnt play a large but id play a mini/micro
Posted: Sun Jan 24, 2016 5:50 pm
by Brandi
Most of these are okay, but I really love the muffet one.