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Scummer D&D for newbies!

PostPosted: Sat Mar 25, 2017 7:04 pm
by FakeGod
Greetings, scummers and potential adventurers!

I am here to invite any people who have little to no experience with Dungeons and Dragons but always wanted give it a try. I am planning on running the sessions weekly from 10 AM or 11 AM (depending on my schedule) to 1 PM EST on Sundays. This will be D&D edition 3.5, and it will be played on, text only. You can find the rules in the 3.5 SRD under Core Rules. (Don't worry too much about memorizing all the rules, since I'll be helping you figure things out while playing)

We will use the 25-point buy to generate abilities for characters. You have 6 stats, Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. They all start at 8, and you can raise them by spending points according to the chart below. Alternatively, you can reduce them below 8 to earn points back, at 1 to 1 basis. (For example, you can choose to start with 6 base Strength, which would give you back 2 points, for total of 27 points to spend on other abilities)

For gear, please use your class's average starting gold, which is the number in parentheses in the table below. Use your starting gold to purchase equipment and other items listed here.

Which deity your character choose to worship does not have any mechanical impact on your character unless your character is a Cleric. If your character is a Cleric, please choose a deity.

Please use Mythweavers site's character sheet functionality when making your character. (Sheets > Create > Sheets > Write in character name, Private character: No, Sheet Template: Dungeons & Dragons 3.5e) Then, please provide a link to your character sheet in this thread, along with a brief introduction and backstory leading up to the campaign!

Spoiler: Point Buy Chart

Spoiler: Starting Gold

Spoiler: List of Deities

Spoiler: Campaign


The forest town of Barrelsford seems like just another sleepy town that has seen better days. When a silver mine has been discovered in the area, Baron James Armsworth named it after his wife, Sylvia, and founded Barrelsford to reap the benefits. Few years ago, the mines had to be closed down when the miners dug into a cavern full of poisonous gas. The inhabitants now live by logging, farming, trapping, and prospecting where they can. The town’s major export is its barrels. They used to be in high demand at the mines to transport the ore; now, the barrels themselves are shipped downriver for sale. The town still provides the baron with a trickle of tax money, and the baron has honored his commitment to the townsfolk by maintaining a local militia.

Hook 1a
Hook 1b
Hook 1c

Please read through the adventure hooks and pick one for your character, and incorporate it into your backstory leading up to this adventure!

Link to Barrelsford in roll20
Link to Raintree in roll20

ScummerCharacter Name, Alignment & ClassStartedStatus
AndriusErwin, NG Human RogueBarrelsfordDead
MariaRFiona Lockhart, NG HUman BardBarrelsfordAlive
gigabyteTroubadourRaia Rashidi, LN Half-Orc ClericBarrelsfordAlive
DunnstralAylin, CG Human BarbarianBarrelsfordDead
FirebringerHelllion Firebreaker, NG Human Druid & his animal companion, Growlithe, the wolfBarrelsfordAlive, Dead
FirebringerHoundour, Hellion's animal companionBarrelsfordAlive
McMennoSteve Nommon, CG Gnome SorcererBarrelsfordRetired
DunnstralAyarteshki, LG Human PaladinBarrelsfordDead
PostieAchan Tayler, CG Human RogueBarrelsfordAlive
DunnstralSigma, NG Warforged BarbarianBarrelsfordAlive
EtherRose Harlyn, CN Human BeguilerBarrelsfordAlive
AndriusSedgar, of House Fayre, LG Human PaladinRaintreeAlive

PostPosted: Sat Mar 25, 2017 7:06 pm
by McMenno
time to make a character for this then

PostPosted: Sat Mar 25, 2017 7:09 pm
by Andrius
Is this for a new campaign or will this join the on-going scummers game?

PostPosted: Sat Mar 25, 2017 7:11 pm
by FakeGod
The on-going scummers will play in a parallel but separate game.

This party will be comprised of only newbie players.

PostPosted: Sat Mar 25, 2017 7:14 pm
by Andrius
Awww yes.

I can't be PALADIN ANDRIUS without CLERIC PINE so maybe I'll just be a highwayman or something.
Maybe I'll invite someone too.

PostPosted: Sun Mar 26, 2017 2:29 pm
by Andrius
Menno, I'm currently working on a Highwayman Rogue with some Face abilities, and am likely rolling with Hook C.

If that helps you at all.

PostPosted: Sun Mar 26, 2017 8:41 pm
by Dunnstral
I'm in

Thanks andrius

PostPosted: Sun Mar 26, 2017 8:42 pm
by Dunnstral
In post 0, FakeGod wrote:I am planning on running the sessions weekly from 10 AM or 11 AM (depending on my schedule) to 1 PM EST on Sundays.

jk I'm out sorry

PostPosted: Sun Mar 26, 2017 8:53 pm
by MariaR
I am so playing this finally someone to teach me

PostPosted: Sun Mar 26, 2017 9:19 pm
by Errantparabola

PostPosted: Sun Mar 26, 2017 9:45 pm
by FakeGod
A note: I'm making a change to the Weapon Finesse feat.

I'm removing the prerequisite, and also allowing Dexterity modifier to be added to damage rolls, not just attack rolls.

PostPosted: Sun Mar 26, 2017 10:59 pm
by Firebringer

PostPosted: Mon Mar 27, 2017 12:30 am
by Andrius
In post 10, FakeGod wrote:A note: I'm making a change to the Weapon Finesse feat.

I'm removing the prerequisite, and also allowing Dexterity modifier to be added to damage rolls, not just attack rolls.

I am so happy right now I can't even.

PostPosted: Mon Mar 27, 2017 12:47 am
by Andrius
My Character Sheet is like 95% done, assuming I didn't mess up anything. I'm still deciding on a few things, namely since I'm almost broke if I buy the Thieves' Tools.

But this should be enough to work with for the rest of you. I've dumped [Str and Wis] since I don't need that crap and Weapon Finesse makes me content with dumping Str to the degree I did.
I've also gone with a more Social Rogue as well, so we do have a Face.

PostPosted: Mon Mar 27, 2017 12:58 am
by Dunnstral
I'm maybe /in after all

I'll try to make it to sessions - if I'm not there just forget about me I guess

PostPosted: Mon Mar 27, 2017 1:00 am
by FakeGod
Base Ref Save for Rogue is +2.

Craven is not a feat from SRD. We won't be using it.

Tymora is a deity from Faerun. Use one of the deities in the list above.

Other than I think you're good, Andrius. I'll go ahead and put your token in the roll20.

PostPosted: Mon Mar 27, 2017 1:11 am
by Andrius
I don't recall editing the Ref Save but I fixed it nonetheless.

Craven was a TO DO given it was great and came highly recommended, but I'll strike it from the WISHLIST then.

Does SpyreX count as a deity?

If I pay an extra 2 silver can I get another glass to go with my wine? I need a pair of glasses to be social, and if I'm drinking by myself I don't need a glass. :P

PostPosted: Mon Mar 27, 2017 1:12 am
by FakeGod

If you log on to roll20, you should be able to see your character on the map now.

PostPosted: Mon Mar 27, 2017 3:41 am
by Errantparabola

this is mine, and i'm not even close to done, nor do i understand a large part of what i have to do, but i'll resume it tomorrow

PostPosted: Mon Mar 27, 2017 3:47 am
by Dunnstral

PostPosted: Mon Mar 27, 2017 4:13 am
by Firebringer
Hellion Character Sheet

WIP For Character sheet.

Back Story: Hellion was a raised by two loving parents who had were originally training him to become a Fighter, before a raid on their small village left him homeless and alone at age 14. Parentless, young hellion found refuge in the forest to eventually become one with nature and training under his mentor, Cardon, who would teach him the druid arts. Hellion not being familiar with the arts was unable to comprehend some aspects of the druid life, instead stuck to his way of thinking and staying with much of his impulsive upbringing rather than finding center with nature as his mentor tried to enforce on him. Now grown up, Hellion seeks to prove himself a master of the druid arts and bring peace to the world.

PostPosted: Mon Mar 27, 2017 9:15 am
by McMenno
I guess we're sharing our WIP sheets now

PostPosted: Mon Mar 27, 2017 10:35 am
by FakeGod
Feel free to send me PMs if you need help/have questions.

The best way for me to walk you through filling out your sheet is through site chat, so try to find me there.

PostPosted: Mon Mar 27, 2017 12:01 pm
by Andrius
In post 18, Errantparabola wrote:this is mine, and i'm not even close to done, nor do i understand a large part of what i have to do, but i'll resume it tomorrow

I know spells requires slots and preparation/scrolls/memorizing so you may need to check in with FakeGod or Google regarding that.
I don't recall Gnomes having a benefit to Skill/Feat selection, but most everyone starts with a Feat at L1 and it looks like you start with 20 Skill Points at L1 as well. ((2+3)*4).

Also all of you casters are going to want to consider armor of some sorts since we don't really have a strong front line. :P

And since I forgot:

Backstory: Erwin and his younger brother were the sons of a baker, but were orphaned at a young age during a gang war in the streets. He and his brother shortly began a life of crime. While his brother served as a tactician for one of the gangs, Erwin became a conman, excelling at infiltration, and sabotage, making a number of friends and enemies within the city as the demand for his skills grew. The Walsh Job was their last. Betrayed by a one-time ally, Erwin's brother died in the ensuing skirmish and Erwin is uncharacteristically silent on the subject of what happened that night. Severing his ties with the gold-obsessed gangs, Erwin seeks to forge his own fate and do good in the land between the letter of the law and the spirit of freedom without the law.

Through his contacts, Erwin accepted a job from Baron Armsworth to deliver Alexander Armsworth from captivity, thankful for the opportunity to use his skills for a just cause.

PostPosted: Mon Mar 27, 2017 12:16 pm
by FakeGod
Note that I won't be pulling punches just because you guys are newbies.

Difficulty level of the campaign will be same with you guys and the other scummer group, and PC death is a real threat in my campaigns. (21 deaths so far)