Slay the Spire

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Sudo_Nym
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Post Post #75  (ISO)  » Thu Apr 19, 2018 2:34 am

So here's my latest run. It turned out a little weird because of Pandora's Box, but it got me past the Awakened One:

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I thought I had Ascension 4, but I guess I was only on Ascension 3 for Silent.

And here's my most recent failure, which I think I was attempting some sort of defend+shiv deck:

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One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.

Sudo_Nym
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Post Post #76  (ISO)  » Thu Apr 19, 2018 2:36 am

In post 74, GreyICE wrote:
In post 72, Sudo_Nym wrote:
In post 71, GreyICE wrote:I'm happy to offer Silent help, I think I can state with some confidence I know what I'm doing on Silent.

You might be overfocused on Noxious Fumes, it's just one way to scale, and not even the best one. Terror, Skewer, Burst & Malaise, all perfectly viable methods of getting there.

Mind posting some decks?


I'll try to remember next time I play Silent, but my general strategy with Silent is to load up on cards like Backflip, Caltrops, and Noxious Fumes, and try to turtle up and wittle away. I'll pick up attacks like Dagger Spray that hit everything or hit multiple times, or Cloak and Dagger that can do good block while also damaging, and I'll go in on Shivs if I can get an Accuracy in the first zone. It's generally good enough to get me to the third zone, but then I usually peter out against a third zone elite.

Ironclad, my strategy is usually just to try and keep my deck thin, and then cycle through as many high damage cards as quickly as I can. That tends to either win the run, or die in zone 1, depending on how well I'm doing mental math in that span.

If you can log into run history and post some failed ones, I'll probably grasp the problem. It sounds like you've focused on too defensive though. Make sure to hit elites! The more relics the better. There's a lot of ways to win, and you can give yourself opportunities. Hit shops with enough gold to grab relics like Snecko Skull, Shuriken, Kunai, things you can build around and win the match with.


Generally, when I pick a route, I choose whichever route has the highest combination of Elites+Camps, so I wind up hitting shops whenever they come up, rather than directly seeking them out. Maybe an error.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.

implosion
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Post Post #77  (ISO)  » Thu Apr 19, 2018 3:10 am

Generally, when I pick a route, I choose whichever route has the highest combination of Elites+Camps, so I wind up hitting shops whenever they come up, rather than directly seeking them out. Maybe an error.

I generally directly seek out shops if and only if I have a lot of money (250-300+). With that much money, a shop can act as your choice of any relic or card you want, which is powerful since you can get something fitting a build or start defining a deck archetype. Alternatively seek them out if you need to remove a curse/cards in general if you're going for a thin deck.

However, big important thing to note here: ? spaces are godsends. Especially IMO in zone 2. So many of them have the potential to be archetype-defining/gamebreaking in zone 2: gaining a book, vampirism, upgrading all strikes+defends, etc. I'm sure I'm forgetting some broken ones. But all of those events are in certain circumstances capable of carrying runs *entirely* on their own if you find them. Obviously this won't give you perfect consistency but there are plenty of ascension levels that I got past by getting the upgrade all strikes+defends event, iirc.

This is complemented by zone 2 elites, as greyice mentioned, being giant assholes.

Seriously, fuck gremlin leader when you don't have a really strong deck. Not that stabbing or taskmaster are nice either.

KaleiÐoscøpe
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Post Post #78  (ISO)  » Thu Apr 19, 2018 7:32 am

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Finally made it past the Ascension 2 as the Silent with just stacking poison, eventually playing 0 cost cards because of relics that gave free strength and dexterity once you play 3 attack cards. Didn't even burn my lizard tail in this run.

KaleiÐoscøpe
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Post Post #79  (ISO)  » Thu Apr 19, 2018 10:22 am

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Had a lucky run with the Ironclad now too. Strengthstacking became really OP at some point because of apperition

xRECKONERx
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Post Post #80  (ISO)  » Thu Apr 19, 2018 12:20 pm

honestly for me it's more like, i will tackle every act 1 elite i can with ironclad but stay away from them on silent
act 2 elites fuck up ironclad hard but silent can usually deal with them well enough
act 3 elites are awful, dodge dodge dodge
get to know a reckoner

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GreyICE
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Post Post #81  (ISO)  » Thu Apr 19, 2018 12:52 pm

Silent needs the relics though, silent just works better with relics (Silent plays more cards, and more cards = works better with most of the relics). Also silent cards are generally weaker, so the relics are a larger part of her power. It's much more important for Silent to hit all the act 1 elites she can, so draft a deck capable of dealing with them - Sucker Punch, Dash, Glass Knife, Backstab, other high damage attacks are very, very important for her early. Like first card pick I'll take Glass Knife over Noxious Fumes every single time. I'd take Backstab over Noxious Fumes as well.

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Post Post #82  (ISO)  » Thu Apr 19, 2018 6:51 pm

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LMFAO SEARING BLOW
get to know a reckoner

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Post Post #83  (ISO)  » Fri Apr 20, 2018 5:05 am

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Got an early Shuriken and decided to a shiv deck to stack strength, then bought a relic that let's you start with three shivs at the start of the battle which is basically free strength. Then I got lucky getting a Bloody Idol which is so fucking good.

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Post Post #84  (ISO)  » Fri Apr 20, 2018 10:37 am

Great deck, and great example of early relic pickups doing work in Silent. Ditching Defends over Strikes with Astrolabe is an interesting choice, but it definitely worked out for you.

KaleiÐoscøpe
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Post Post #85  (ISO)  » Fri Apr 20, 2018 11:07 am

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Got an early Molten Egg and decided to just rush attack cards and beat down all early bosses. Only the time lord near the end was rough. Also, everything being vulnerable at the start and having two innate mindblasts is busted holy

Papa Zito
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Post Post #86  (ISO)  » Fri Apr 20, 2018 6:28 pm

5 cleaves :o
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Post Post #87  (ISO)  » Fri Apr 20, 2018 9:17 pm

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This was an adventure. Got Body Slam and Calipers early on, so I went for a defensive build that never ran out of block and used Body Slams to finish. I thought Ice Cream would be useless when I first got it, but when Whirlwind showed up at the beginning of Act 3, I realized I was never using all of my Energy and it would be a strong backup win condition against Donu and Deca. THREE Impervious was a godsend, so much synergy with Body Slam and Calipers. All in all a great run.

Spoiler: I wonder what the play is here...
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Post Post #88  (ISO)  » Fri Apr 20, 2018 9:56 pm

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Oops.

xRECKONERx
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Post Post #89  (ISO)  » Fri Apr 20, 2018 10:17 pm

today's daily challenge was fun even though i HATE shiny
get to know a reckoner

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Post Post #90  (ISO)  » Sat Apr 21, 2018 5:03 am

Hahaha all those wounds :P

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Post Post #91  (ISO)  » Sat Apr 28, 2018 5:16 am

Anyone tried the new one yet?

I had a deck so right to beat the spire wih a lot of shivs and of course my run ends because the final boss is the timelord which literally blocks my deck

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Post Post #92  (ISO)  » Sat Apr 28, 2018 12:18 pm

ive tried the new character

i won once but i feel like it was by sheer dumb luck
i have done probably 10 runs so far and feel like i dont know what the archetypes are
get to know a reckoner

#EmeraldProud

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Post Post #93  (ISO)  » Sat May 05, 2018 5:44 pm

finally got a good run on defect. and wouldnt you know, it had nothing to do with orbs :\

Image
get to know a reckoner

#EmeraldProud

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Post Post #94  (ISO)  » Sat May 05, 2018 5:45 pm

i had +21 dex on the last boss
get to know a reckoner

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Klick
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Post Post #95  (ISO)  » Sat May 05, 2018 8:03 pm

Playing Defect for the first time, gonna go into it having basically no idea how anything works. I'll report back when I find out how bad he is!

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Post Post #96  (ISO)  » Sat May 05, 2018 8:50 pm

oh goddammit I'm playing what's essentially a crazy Power build and I've got the anti-Power boss at the end

Sudo_Nym
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Post Post #97  (ISO)  » Sun May 06, 2018 11:52 am

I haven't been able to play Defect since opting into the beta isn't working for me, but from what I've seen, the Defect is fairly underpowered compared to the Ironclad/Silent.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.

xRECKONERx
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Post Post #98  (ISO)  » Sun May 06, 2018 12:43 pm

yeah they're definitely still having to sort out how the defect scales

the only orb build ive seen work is a lightning orb build. dark orbs take too long to scale up and get powerful, frost orbs only give you TWO BLOCK, plasma orbs give you more energy AFTER you channel them on the next turn so it can be clunky
get to know a reckoner

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TheButtonmen
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Post Post #99  (ISO)  » Sun May 06, 2018 12:58 pm

ive cracked asc 6 with pure frost

stuck with 3 orb slots used glacier, chill and so on to constantly be evoking

kill was 2 upgraded blizzards very small deck (~15ish?)
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up

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