Xenoblade 2 - Gamma Emerald Notes PT
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thinking about it, in order to not fuck myself on optics once I get to Noraa's post letting me claim I'll do it with the additional reveal that I know the same info she does
since if I reveal that LATER I risk being accused of hoarding that info for nefarious purposes<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”- Gamma Emerald
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Day 2: we lim spiffeh
Twilight 2: I try to pair with Noraa.
Dusk 2: Noraa either pairs with me or a scumbuddy. Keep eyes on Noraa's partnership to guilty a buddy if she does the latter.
Night 2: I target someone on the Cakez wagon (or the Spiffeh one if it's previous Day only). Either Noraa is scum faking her role, scum real claiming some investigative power, or town realclaiming the exact power she has.
Dawn 2: The critical moment. Noraa in essence has two options: kill me, which is a death sentence, or let me get the action she claims to have, in which case only the exact intel she has claimed will be sufficient to not call the hounds on her.<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”- Gamma Emerald
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1. Battle Mage
2. NC 39
3. Bell
4. Brian Skies
5. Cabd
6. Cobra Kai
7. Dunnstral
9. Firebringer
11. Gamma Emerald
12. Spiffeh
13. l4pe
14. Lady Lambdadelta
15. ManWithNoName
16. MariaR
17. midwaybear
19. REAGAN BUSH 84
22. Will catch up later maybe
Felt bored, might sort these out by how towny they are later idk<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”- borkjerfkin
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Just gonna quote this saying this was never as much of a thing as I thought with recent introspection reminding me this sort of thing happened in AvPIn post 8, Gamma Emerald wrote:Uh oh. I think I’m finally breaking my “lack of will to read the thread” tell, and it looks like it might even be in a way that doesn’t ping
Because I’m starting to do something that is a symptom of that mindset, resorting to ISO dives to gather archived data rather than simple rereading, in a rather natural way
This is probably the only thing I want to editorialize here. I’ll release with no further comments if that’s true.<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”- Gamma Emerald
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I never got to breaking this down D:<In post 15, Gamma Emerald wrote:Subject: Xenoblade 2 Mafia: Day 1
I want to break this down, I want to crack it and suck the nectar of knowledge from its coreLady Lambdadelta wrote:
So, this is a large theme game. It has a lot of strong personalities, with huge posting numbers and strong opinions.In post 2655, unwnd wrote:I actually hate leading wagons and playing leader but fuck it I think the thread direction sucks humble me
If you're gonna take control of this nonsense and direct it with your townie will, you're going to need to understand the mechanics behind it.
The single most important thing you can do here, if you want a target run up, is to appeal to a base. Just... find people, like me, who enjoy the blood of their enemies and want to see people pressured. Entice them. Give them literally anything. It doesn't have to be true. it doesn't have to make sense. It just needs to attract attention.
In the case of flavour, these long posts with drawn out ideas where you often trade barbs WITH THE PERSON you want dead. Are doing nothing. Take some of their shittier comments. Stuff that sketches you.
And throw it at people like.... Muffin. Cabd. Syr. And ask them for support.
Sometimes, they might find something TRUTHFULLY concerning. And join you!
Other times they may find nothing. And still join you because it's USEFUL.
Maybe avoid cabd this game they have their own vanity wagon, but that's kind of the point.
You see how Cabd got everyone on cakez? You need to more of that.
Once you have a solid base, add to the numbers by attacking points not AT THE PERSON YOU WANT DEAD but AT PEOPLE WHO MIGHT VOTE THEM.
You don't wanna go points for points, you wanna recruit.
Once you get a solid wagon and are in top 2, then you can start to actually decide "is this person scum or am I on the wrong track". Self awareness and assessment here is important, because you can use this either way to suddenly kill a wagon and determine who if any voters are bad for being here.
But if you determine it to be continuously scummy, you just keep hammering the nail. Keep saying the stuff and boxing them out of ability to argue.
Until they're almost dead, then push them to claim. It signifies "they will die" and a lot of people respond to that with "I'll hammer, sure"
And if a counter wagon forms or people are concerned with your wagon
GOOD. More info. More people voting on a binary with a flip you can analyze.
Blood for the blood god is not just a motto to live by, it's also a very useful way to find info.
So just... attack. Don't play defense. don't stand back. Don't let others spam the thread and have your posts be lost.
Be present in the thread a lot. Have your posts loud and open. And just drive. Get in the drivers seat and drive.
There is LTIERALLY no better way. And no better teacher than the one who taught me, who is Fate.
Questionable person. Incredible at thread control.
Take a lesson. Confidence, arrogance, it's the same thing. Just be CERTAIN and keep. fucking. driving.
So I’m putting this here for analysis whenever I feel ready.
Key points:- Find your base; the people who will follow you onto your wagon
- DON’T get locked into a shitty protracted 1v1; instead do a video commentary approach showing your audience why your suspect is scum
- Show people stuff you find suspicious, and they might find their own organic reasons to join you.
- Always try to add numbers by addressing the potential wagon members, NOT the wagon target.
- Once your wagon leads, start to evaluate the wagon quality.
- If you're still convinced after the previous step, make sure to cut off any weak points in the argument against the target, don't let them get a foothold against you.
- Push for claim ONLY at the breaking point (E-1 is pretty much the spot for a mini, once games get larger than that it can expand to E-2 and earlier).
- Counterwagons = a binary that can be read later on, so don't worry to much about them, as long as there's only one. You can't get a fractured base with 2 options on the table.
- DON'T GET YOUR POSTS LOST. Probably aim to be posting a few times a page AT LEAST when playing to your base like this.
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...” - Gamma Emerald
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