What's your favorite twist from a game that isn't common?

For large social games such as Survivor where the primary mechanic is social interaction.
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Cephrir
Cephrir
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Survivor
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Cephrir
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Survivor
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Post Post #4 (isolation #0) » Thu Mar 29, 2018 8:42 am

Post by Cephrir »

limited cross tribal communication, like the eon pairs or the hogwarts classrooms, is pretty cool. why did we stop doing that?

i wouldn't mind seeing a mutiny mechanic again (but in a game with swaps). i suspect it would flop a lot of the time, but theoretically seems neat.
"I would prefer not to." --Herman Melville,
Bartleby the Scrivener
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