What's your favorite twist from a game that isn't common?

For large social games such as Survivor where the primary mechanic is social interaction.
Cephrir
Survivor
 
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Joined: October 11, 2006
Location: Seattle-ish
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Post Post #4  (isolation #0)  » Thu Mar 29, 2018 2:42 pm

limited cross tribal communication, like the eon pairs or the hogwarts classrooms, is pretty cool. why did we stop doing that?

i wouldn't mind seeing a mutiny mechanic again (but in a game with swaps). i suspect it would flop a lot of the time, but theoretically seems neat.
"I would prefer not to."


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