For the record--I have been, slowly, trying to revamp my older articles to be...well, less shitty, and have further reflections and refinement. Those are two I haven't gotten around to quite yet, unfortunately, but they are on the to-do list.In post 9, Mathdino wrote:mastina articles (both 4-5 years out of date):
Mafia As A Social Game: Argument About Charisma
On Balancing Logic And Charisma
One mafia article I've been working on is actually one which works in tandem with articles about charisma, though--
I am working on writing an article (probably short enough that it'll be in the academy rather than a devoted thread) behind my philosophy of "Push Hard".
This has been my playstyle ever since switching to my mastina account and is the main difference between my play from my mastin2 days. A preview of the article which works as a bit of a fairly succinct summary--as long as you possess the ability to reevaluate, the best way to generate useful content is to push players hard. Most of what you push will be wrong, but by having made the push, it is easier to expose what is right.