Roll2Dodge: The New and Improved Role Playing Game

For completed/abandoned Mish Mash Games.
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Post Post #20 (isolation #0) » Fri Apr 13, 2018 5:53 am

Post by Mathdino »

/in
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Post Post #23 (isolation #1) » Fri Apr 13, 2018 9:32 am

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ah damn this is a serious thing

i had ideas for a wizard who doesn't believe in magic
and a secret necromancer that keeps reviving dead enemies when no one is looking
lawful stupid tough guy might be my favourite character to play

ok hmmmmmmm
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Post Post #25 (isolation #2) » Fri Apr 13, 2018 9:43 am

Post by Mathdino »

okay but here's the deal with roll to dodge

any modifiers that are like +2 or more make things worse off because you start overshooting more than you actually do things that are vaguely useful

as such RTD is usually not suited for a super serious complex game because obviously in real life being the world's greatest lockpicker doesn't make you pick the lock so hard your fingernails fall out

so are there mechanics in place that incentivise not being bad at things
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Post Post #27 (isolation #3) » Fri Apr 13, 2018 1:27 pm

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i thought i was already in the current game

i'm kinda confused can you give me the rundown

like not of things that i can just read in your google doc but specifically how this thread works and what phases there are
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Post Post #47 (isolation #4) » Tue Apr 17, 2018 1:21 pm

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Oh shit I don't have my character ready yet
Can I still play if I write it tonight
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Post Post #50 (isolation #5) » Tue Apr 17, 2018 1:39 pm

Post by Mathdino »

7p would be pretty baller if even possible
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Post Post #53 (isolation #6) » Thu Apr 19, 2018 11:09 am

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I don't think I'll have time to play, sorry
Have fun guys!
/out
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