Town Balancer
You know how many town are alive. This is not affected by Millers, Godfathers, or any other decieving ability.
In addition to your role, you gain powers depending on the starting amount of town and non-town members:
100% Town: Pregame-RNG-converter: You automatically convert 2 other people into Mafia Goons, randomly, before the game starts.(you don't know whom). Then you gain additional powers as if the game had started with these two mafia.
More than 90% and less than100%/1 non-town: Night 1 Suicidal Pre-game Global Vannalizer: You die on Night 1. All other people are turned into the vanilla variant of their role(alignment town=VT,mafia=Mafia Goon,third party=Serial Killer)
At least 2 non-town, 90%-80% town: Pre-game Global Vannalizer:All other people are turned into the vanilla variant of their role(alignment town=VT,mafia=Mafia Goon,third party=Serial Killer)
At least 2 non-town, less than 80% but more than 70% town: No additional abilities.
70%-60% town: Vigilante: You may kill one player per night.
Less than 60% but at least 50% town: 1-shot Bulletproof Juggernaut: You may kill one player per night. Your kills cannot be stopped(except by commuting). You survive the first kill(not lynch) directed at you.
Less than 50%; more than 25% town:2-shot Bulletproof Doublekilling Juggernaut: You may kill two players per night. Your kills cannot be stopped(except by commuting). You survive the first two kills(not lynches) directed at you.
25% or less town, at least 2 town:Bulletproof Doublekilling Juggernaut: You may kill two players per night. Your kills cannot be stopped(except by commuting). You survive all kills(not lynches) directed at you.
1 town:Conditional Deathproof All-knowing Last Stand 1-shot Day-Juggernaut: You know all roles and alignments, including hidden parts, and who has those roles and alignments. You cannot die(execution included) if no faction controls more than 50% of the vote. You lose if you are not the only one alive after your daykill. You may kill someone at day once, this cannot be stopped.