The Scummie for Best Scumcatcher (Paragon) [WinnerAnnounced]


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The Scummie for Best Scumcatcher (Paragon) [WinnerAnnounced]

Post Post #0 (ISO) » Fri Apr 20, 2018 11:32 am

Post by Scummies »

Best Mafia Catcher (Paragon)

Ellibereth
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Post Post #1 (ISO) » Fri Apr 20, 2018 11:32 am

Post by Scummies »

The Winner of the Scummie for Best Mafia Catcher (Paragon of Mafia Hunters) is:

Image

"
Ellibereth is consistently 1) Obvtown , 2) accurate in his reads and able to push them through to a lynch, 3) able to recognize who else has accurate reads and work with them, 4)Work effectively with game mechanics in his favor, and 5) able to not be the top NK choice to live and continue to lead the town to victory.

In 17 Kilos of Cocaine he was a key member of a 3 or 4-man townblock that formed D1 and stayed in control the entire game. His D1 PoE included all the scum. Three scum were lynched in three days because of the block's correct reads and leadership.

In Beneath the Mask, he almost single handidly carried the town to victory. His D1 PoE included all the scum, though one of them was falsely ""dropped"" from the list D2, that error was corrected soon after. 3 of the scum were lynched because of pushes driven by him, the other two (vigged and conceded) were also pushed by him and within his PoE respectively.

While he was a survivor in Maplewood Village, it shows that his read accuracy is not a fluke. There were 4 scum - two were shot by a vig. The other two were lynched in pushes that were partially and almost fully driven by him respectively. He was even willing to fake a guilty on the final scum that the majority of the town was townreading, staking his survivor wincon on his read's accuracy.("
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Post Post #2 (ISO) » Fri Apr 20, 2018 11:33 am

Post by Ellibereth »

Thanks for this honor.

I spent too many hours of my formative years on this site, but I can say with confidence that the skills I got from mafia have helped me in life and that the friends I made through it are dear to me.

Thanking all the people that need to be thanked, both on site and off, would make this post be as long as mastina's, so I'll refrain. But do know that I appreciate all the conversations I've had with all of you and that my approach to the game has always been based around a collection of gathered ideas - your ideas.

I hope I'll be able to continue pushing and changing how mafia is viewed and played and, if time allows, that I'll be able to defend this title through Centipede Syndrome in the coming year.

If anyone wants to get in touch with me about anything, the best way is through Discord at Ellibereth#1113.

Thank you so much.
Last edited by Ellibereth on Wed Apr 25, 2018 10:41 am, edited 3 times in total.
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Post Post #3 (ISO) » Fri Apr 20, 2018 11:36 am

Post by zoraster »

Congratulations to Ellibereth!
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Post Post #4 (ISO) » Fri Apr 20, 2018 11:42 am

Post by mastina »

Well-deserved among well-deserved.
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Post Post #5 (ISO) » Fri Apr 20, 2018 11:43 am

Post by Ginngie »

Biggest surprise of 2k18
Shoutout to PJ and Nahdia for making my amazing new avi :)

Following the previous dozen pages that cropped up in the last 10 hours I would like to congratulate Ginngie for being drunk with distinction. - Vi
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Post Post #6 (ISO) » Fri Apr 20, 2018 2:03 pm

Post by camn »

Whats your secret?
"if you weren't trying to be so unnecessarily mysterious all the time we wouldn't have these misunderstandings" - Yosarian2
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Post Post #7 (ISO) » Fri Apr 20, 2018 2:22 pm

Post by Pine »

Yes, that.
"Cry havoc, and let slip the wombat of war!"

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Post Post #8 (ISO) » Fri Apr 20, 2018 3:36 pm

Post by Ircher »

In post 5, Ginngie wrote:Biggest surprise of 2k18
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [In Signups: 8/9 ONE MORE!]
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Post Post #9 (ISO) » Fri Apr 20, 2018 4:22 pm

Post by xRECKONERx »

shouldn't this be awarded to elli's program not elli
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Post Post #10 (ISO) » Fri Apr 20, 2018 5:18 pm

Post by Firebringer »

Elli doesn’t use the program as often as people assume
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his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #11 (ISO) » Fri Apr 20, 2018 5:23 pm

Post by Alisae »

In post 10, Firebringer wrote:Elli doesn’t use the program as often as people assume
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Post Post #12 (ISO) » Fri Apr 20, 2018 5:56 pm

Post by CheekyTeeky »

Congratulations!!! XD
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Post Post #13 (ISO) » Fri Apr 20, 2018 5:58 pm

Post by zoraster »

but i think he never uses it!
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Post Post #14 (ISO) » Fri Apr 20, 2018 11:12 pm

Post by mutantdevle »

Conspiracy: Ellibereth isn't actually any good at Mafia. They just hack into our accounts and read our role cards.
I mostly just lurk now.
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Post Post #15 (ISO) » Sat Apr 21, 2018 12:35 am

Post by Randomnamechange »

tbf i do that and am still terrible at mafia
so there is some skill there
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Post Post #16 (ISO) » Sat Apr 21, 2018 2:59 am

Post by Leonshade »

Congratulations. Beneath the Mask was incredibly frustrating on the scum side for a variety of reasons, but especially because Ellibereth was just too good. We thought we could contain him. We couldn't.
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Post Post #17 (ISO) » Sat Apr 21, 2018 7:46 am

Post by Ellibereth »

Thanks guys - I'll edit in a short speech later!

As for my "secret":

In short, its an absurd amount of reusable research out of game. I think my in thread vs. out of thread work ratio is much, much more heavily skewed to the latter than anyone else.

Mainly two classes of work that both fall under the umbrella "meta": Personality Analysis and Post data.

Former is doing research on the players. How old are they? Where do they live? Where did they go to school? What do they do for work? What is their life like? How do they view the world? etc.etc. There's generally a lot of this stuff scattered in GD/speakeasy/facebook/the internet as a whole. For some cases I can conclude I have a rough sense of how this sort of person thinks and we can stop there and I can just read their posts from that context and see if they make sense. For many others I have to look in my general network for people with similar backgrounds to the target as models to try and figure out how someone I don't understand as well might tick.

Latter is just looking at word choice/timestamps/post structure/and related things. Most players don't put a lot of effort in making sure they're playing differently beyond very general things, and small habits unconsciously slip through. This is the side where some patterns are easier to discover programmatically.

In thread the focus is generally on presenting things in such a way that minimizes the possibility for targets to fight back with the bonus that this method makes stuff more reusable since less is revealed.

I think I've written the above in various scattered places so might as well centralize. :P
Last edited by Ellibereth on Sat Apr 21, 2018 8:44 am, edited 1 time in total.
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Post Post #18 (ISO) » Sat Apr 21, 2018 7:48 am

Post by Mulch »

Stop game ruin
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Post Post #19 (ISO) » Sun Apr 22, 2018 12:59 pm

Post by Pine »

In post 17, Ellibereth wrote:Thanks guys - I'll edit in a short speech later!

As for my "secret":

In short, its an absurd amount of reusable research out of game. I think my in thread vs. out of thread work ratio is much, much more heavily skewed to the latter than anyone else.

Mainly two classes of work that both fall under the umbrella "meta": Personality Analysis and Post data.

Former is doing research on the players. How old are they? Where do they live? Where did they go to school? What do they do for work? What is their life like? How do they view the world? etc.etc. There's generally a lot of this stuff scattered in GD/speakeasy/facebook/the internet as a whole. For some cases I can conclude I have a rough sense of how this sort of person thinks and we can stop there and I can just read their posts from that context and see if they make sense. For many others I have to look in my general network for people with similar backgrounds to the target as models to try and figure out how someone I don't understand as well might tick.

Latter is just looking at word choice/timestamps/post structure/and related things. Most players don't put a lot of effort in making sure they're playing differently beyond very general things, and small habits unconsciously slip through. This is the side where some patterns are easier to discover programmatically.

In thread the focus is generally on presenting things in such a way that minimizes the possibility for targets to fight back with the bonus that this method makes stuff more reusable since less is revealed.

I think I've written the above in various scattered places so might as well centralize. :P
Awesome.

So to beat you, I need to become an antisocial French teenage girl who hates her family and enjoys casual dating and toxicity.

Challenge accepted.
"Cry havoc, and let slip the wombat of war!"

Act 3, Scene 1 of
Julius Caesar
, by W. Shakespeare
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Post Post #20 (ISO) » Sun Apr 22, 2018 4:50 pm

Post by Gamma Emerald »

So Elli wins games by being an internet stalker
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My pronouns are she and it, please respect that. I don't mind the occasional slip.
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Post Post #21 (ISO) » Sun Apr 22, 2018 4:52 pm

Post by Pine »

A bit.
"Cry havoc, and let slip the wombat of war!"

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Post Post #22 (ISO) » Sun Apr 22, 2018 5:26 pm

Post by Ellibereth »

So to beat you, I need to become an antisocial French teenage girl who hates her family and enjoys casual dating and toxicity.
sans French, this sounds like someone I know fairly well :P
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Post Post #23 (ISO) » Sun Apr 22, 2018 5:34 pm

Post by Ellibereth »

In post 20, Gamma Emerald wrote:So Elli wins games by being an internet stalker
I mean, people generally collect "meta" and set their "expectations" for someone just based on what they learn about them directly through interactions in game or things they just happen upon naturally outside of.

The whole process obviously works better if the process is researched and treated systematically instead. Obviously a lot of inspiration can be drawn for how to systematize by looking at real world examples (e.g. FBI profiling techniques).

A nice bonus is that you can work on tells/profiles without actually being in any games. Games just showcase results, or the lack thereof.
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Post Post #24 (ISO) » Sun Apr 22, 2018 5:53 pm

Post by Ranmaru »

Congrats Elli, much deserved. :)
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