SPYFALL Sign Ups & General Discussion

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Inferno390
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Post Post #50  (ISO)  » Fri Apr 20, 2018 10:53 pm

/in.
Sounds interesting.
"Do I have permission to....refute some of the bs that Inferno just spewed out?"--TywinL
“Does anyone know if Inferno is prone to going of on huge tangents of twisted logic regarding basically alignment neutral posting? Asking for a friend ...”—MagnaofIllusion
Inferno390 GTKAS
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the worst
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Post Post #51  (ISO)  » Fri Apr 20, 2018 11:05 pm

HAMMERED LET'S DO THIS

Inferno390
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Post Post #52  (ISO)  » Fri Apr 20, 2018 11:12 pm

YEA BOI
"Do I have permission to....refute some of the bs that Inferno just spewed out?"--TywinL
“Does anyone know if Inferno is prone to going of on huge tangents of twisted logic regarding basically alignment neutral posting? Asking for a friend ...”—MagnaofIllusion
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BuJaber
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Post Post #53  (ISO)  » Sat Apr 21, 2018 3:28 am

My sign up was ignored

I see how it is :P

BuJaber
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Post Post #54  (ISO)  » Sat Apr 21, 2018 3:29 am

Just because I was polite and said please I got das boot.

the worst
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Post Post #55  (ISO)  » Sat Apr 21, 2018 3:50 am

In post 42, BuJaber wrote:/in please

duuuude how the fuck did I miss this
D:
I'm sorry

hold on lemme see if I can do a thing

the worst
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Post Post #56  (ISO)  » Sat Apr 21, 2018 6:28 pm

@spyfall enthusiasts

how would ppl feel about running a game with a more limited location list?
e.g. more like the traditional spyfall--grab 20 random locations to list in the opening post. then from that 20, roll one location which is THE ONE.

thoughts?

northsidegal
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Post Post #57  (ISO)  » Sat Apr 21, 2018 8:59 pm

sounds good!
wiki | modded | Newbie NewD3 Stats | scripts

things fall apart

the worst
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Post Post #58  (ISO)  » Sat Apr 21, 2018 9:00 pm

nsg would you be keen to play the next round, too? :]

insanity018
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Post Post #59  (ISO)  » Sat Apr 21, 2018 10:17 pm

In post 56, the worst wrote:@spyfall enthusiasts

how would ppl feel about running a game with a more limited location list?
e.g. more like the traditional spyfall--grab 20 random locations to list in the opening post. then from that 20, roll one location which is THE ONE.

thoughts?


I would prefer this!
...

the worst
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Post Post #60  (ISO)  » Sat Apr 21, 2018 10:18 pm

I'm gonna run a game like that and invite you both!

brassherald
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Post Post #61  (ISO)  » Mon Apr 23, 2018 2:51 pm

In post 56, the worst wrote:how would ppl feel about running a game with a more limited location list?
e.g. more like the traditional spyfall--grab 20 random locations to list in the opening post. then from that 20, roll one location which is THE ONE.

This is a good idea, by the way, in my turn as scum, I felt it was overwhelmingly hard because there were too many locations to choose from.
I've only made one good post, and don't you dare accuse me of doing it again.

the worst
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Post Post #62  (ISO)  » Mon Apr 23, 2018 3:26 pm

That's what I'm feeling too. I had a good player not in one of the games trying to PoE one of the locations by PM for funsies. His logic was basically perfect but it was his "#3" option. :(

BuJaber
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Post Post #63  (ISO)  » Sat Apr 28, 2018 12:02 am

/in next .. if any

the worst
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Post Post #64  (ISO)  » Sat Apr 28, 2018 12:15 am

In post 63, BuJaber wrote:/in next .. if any

don't worry ... you are in as fuck :oops:

I'll run another, with the more limited location list.

Irrelephant11
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Post Post #65  (ISO)  » Sat Apr 28, 2018 10:44 am

/in if I can

brassherald
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Post Post #66  (ISO)  » Sat Apr 28, 2018 8:34 pm

/in
I've only made one good post, and don't you dare accuse me of doing it again.

NicoRobin
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Post Post #67  (ISO)  » Sun Apr 29, 2018 2:12 pm

/in for the lulz

Invisibility
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Post Post #68  (ISO)  » Sun Apr 29, 2018 3:35 pm

/in, if full next game

the worst
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Post Post #69  (ISO)  » Sun Apr 29, 2018 3:41 pm

In post 68, Invisibility wrote:/in, if full next game


You're in. : ) we need 2 more players to start the next game.
By "full game", do you mean the full location list? We will be running a trial game with ~20 for game #6, which is more in line with the balance of the irl game.

Something_Smart
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Post Post #70  (ISO)  » Sun Apr 29, 2018 3:46 pm

In post 69, the worst wrote:We will be running a trial game with ~20 for game #6, which is more in line with the balance of the irl game.

I'm not sure if this is true... in the irl game, the spy can't go back and look at every single question and answer. That's hugely powerful.

I might be wrong, but I'm predicting that this game will end in a fairly resounding spy victory.

the worst
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Post Post #71  (ISO)  » Sun Apr 29, 2018 4:16 pm

In post 70, Something_Smart wrote:
In post 69, the worst wrote:We will be running a trial game with ~20 for game #6, which is more in line with the balance of the irl game.

I'm not sure if this is true... in the irl game, the spy can't go back and look at every single question and answer. That's hugely powerful.

I might be wrong, but I'm predicting that this game will end in a fairly resounding spy victory.

Fair point. I think my issue is currently, unless the spy is a master of PoE it is an extremely boring solving process. Town are also kinda going through the motions fmpov since there's generally not much to gain by giving vague/cheeky answers.

So... My feeling is currently it's townsided, and potentially risks being boring.
I see your point that 1/20 may be scumsided.

Do you have any thoughts on how we could achieve a better balance?

Invisibility
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Post Post #72  (ISO)  » Sun Apr 29, 2018 4:43 pm

In post 69, the worst wrote:
In post 68, Invisibility wrote:/in, if full next game


You're in. : ) we need 2 more players to start the next game.
By "full game", do you mean the full location list? We will be running a trial game with ~20 for game #6, which is more in line with the balance of the irl game.

nah, i just meant, if this game was full (as in the playerlist just wasn't updated to show that it was full) i would join the next game. However, the game doesn't seem to be full so yay! (Honestly i feel like narrowing down the locations list is a better idea)

the worst
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Post Post #73  (ISO)  » Sun Apr 29, 2018 4:45 pm

I think it's an interesting idea, even if just for a trial. I think SS is probably right. It's just a difficult balancing act adapting it for a forum environment while avoiding the risk of it being boring. >:

Invisibility
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Post Post #74  (ISO)  » Sun Apr 29, 2018 4:52 pm

to clarify, are we allowed to vote freely?

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