Open 715 - White Flag Mafia (Game Over)
- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
i should stop playing in hydras- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
town was catastrophically bad this game tbh
0 scum replacements
incredible levels of lurking and tunneling on town
no one voting
meh
greyICE was a very good replacement but was unfortunate that his reads were bad
probably town MVP by default- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
oh yeah not to mention the double self-hammers by town gj gj gj
geriatric games, everyone- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
something something this is the kind of people that sign up to play geriatric gamesIn post 971, GreyICE wrote:Yeah so fuck this town. You can't win when all you have is lurking. Good job to Almost and AG- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
uhhhh... yes?
why should i expect town to lurk and flake out- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
idk the fact that neither A50 or CoA died after all that time would probably have been a red flag that they were the Sheas of this game if you will- Mathdino
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Mathdino Survivor
- Mathdino
- Survivor
- Survivor
- Posts: 14337
- Joined: February 24, 2013
- Location: Right Behind You
all of this was the correct way to deal with my slotIn post 42, Almost50 wrote:@AG: I'm not sure if you noticed, but I was pushing you with enthusiasm over .. erm.. nothing at all! On other words, I was partially distancing and partially working reverse psychology (a case that is not a case males you look more townie). And the best part is making cases is NOT my strongest suit anyway, so it's perfectly natural that I do this as town.
Anyway, I would NK RR still, and here's why: leaving Dino alive may make him rethink his reads. He would think if he was left alive then his reads are bad. Killing that slot though makes it look like the suspects wanted to remove him from being the Town leader and his flip will give more credibility to his reads.
Killing Shad may backfire as he IS pushing you, and I don't ever shoot N_M regardless of game or alignment, but I'm only 1 of 3 votes here.
Also one last remark: It is very possible for Dino to have included someone in his NK pool to actually direct a kill on someone he's not sure of. That's not out of Dino's character.
Disclaimer: All the above is the "safe play" assuming we want a perfect win and all. If you guys want to play it risky and have lots of fun then I agree we leave RR alive, because it's always a joy to be playing with Mathdino anyway, and it will be even more so if I could sneak in a win from right under his nose
now that i've seen the scum PT and communication/teamwork, i can confidently say well done scum
i definitely would've reevaluated my reads on you guys especially after none of you got NK'd and i almost certainly would've pushed ghost at some point had i been alive
but i was not alive, and that was because of you guys - Mathdino
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