SPYFALL Sign Ups & General Discussion

For completed/abandoned Mish Mash Games.
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Post Post #75 (ISO) » Sun Apr 29, 2018 10:54 am

Post by the worst »

Hells yeah

VOTE: Invisibility
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Post Post #76 (ISO) » Sun Apr 29, 2018 12:39 pm

Post by Invisibility »

if the 20 variant takes off would we continue to add locations to increase variety between games?
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Post Post #77 (ISO) » Sun Apr 29, 2018 1:12 pm

Post by the worst »

I for one will randomise the list in our opening post here and use the first 20 in the list. :)

Actually pretty keen to see what SS thinks.
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Post Post #78 (ISO) » Sun Apr 29, 2018 6:59 pm

Post by BuJaber »

We can try it first.

Also we might try keeping everything the same and if spy guesses game ends as usual but uf they are wrong they can 1 extra time.
This would probably even allow adding locations lol, and I figure this way if town work harder to be vague the spy won't have an easy time even with 2 guesses. Especially that they have to be 2 guesses in a row with no additional info in between.

We have to test either way.

How many locations are there currently? I'm curious how we landed on "20" locations as the compromise. How much smaller is that?
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Post Post #79 (ISO) » Sun Apr 29, 2018 8:26 pm

Post by Iconeum »

/in
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Post Post #80 (ISO) » Sun Apr 29, 2018 8:41 pm

Post by the worst »

In post 78, BuJaber wrote:We can try it first.

Also we might try keeping everything the same and if spy guesses game ends as usual but uf they are wrong they can 1 extra time.
This would probably even allow adding locations lol, and I figure this way if town work harder to be vague the spy won't have an easy time even with 2 guesses. Especially that they have to be 2 guesses in a row with no additional info in between.

We have to test either way.

How many locations are there currently? I'm curious how we landed on "20" locations as the compromise. How much smaller is that?
I'll do some maths tonight if I remember. Maybe 1/7 or something?
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Post Post #81 (ISO) » Wed May 02, 2018 12:42 pm

Post by Invisibility »

if 20 locations makes it too easy would we considering doing games with different amounts of locations?
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Post Post #82 (ISO) » Wed May 02, 2018 1:26 pm

Post by Inferno390 »

I'll /in for next
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Post Post #83 (ISO) » Wed May 02, 2018 1:34 pm

Post by Invisibility »

yay
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Post Post #84 (ISO) » Thu May 03, 2018 12:45 am

Post by the worst »

ok that's hammer

these games are getting a little slow, so to spice things up I'll be posting scary gifs every now and then to incentivise people to post more
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Post Post #85 (ISO) » Thu May 03, 2018 2:32 am

Post by Iconeum »

oh no
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Post Post #86 (ISO) » Fri May 04, 2018 10:15 am

Post by James Brafin »

/in for next.
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
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Post Post #87 (ISO) » Fri May 04, 2018 9:18 pm

Post by NeenieKit »

/in for next
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Post Post #88 (ISO) » Fri May 04, 2018 9:30 pm

Post by the worst »

You're in NeenieKit!! (and welcome :])
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Post Post #89 (ISO) » Sat May 05, 2018 1:25 am

Post by NeenieKit »

Yay!

The first post mentioned the game is being played elsewhere. Where is that actually?
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Post Post #90 (ISO) » Sat May 05, 2018 1:27 am

Post by the worst »

In The Whole Sort of Gsneral Mish Mash up the top you'll see "Frogstar World B"-- in there. :)

I'll send you a private message when the game starts, too!
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Post Post #91 (ISO) » Sat May 05, 2018 1:33 am

Post by NeenieKit »

Thanks. I expected a message, but I was curious and only satisfaction brings me back from death.
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Post Post #92 (ISO) » Mon May 07, 2018 9:34 am

Post by Invisibility »

/in for next
Invisibility is actually AWESOME!
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Post Post #93 (ISO) » Mon May 07, 2018 4:31 pm

Post by Inferno390 »

/in
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Post Post #94 (ISO) » Mon May 07, 2018 7:19 pm

Post by Iconeum »

/in for next.

Please don't do a closed list for spy, instead maybe extend it back to 30-40?
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Post Post #95 (ISO) » Mon May 07, 2018 8:44 pm

Post by BuJaber »

I mean if we're doing this already...
/in please for next
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Post Post #96 (ISO) » Mon May 07, 2018 8:54 pm

Post by the worst »

I'd be pretty interested in trialling something like what RC suggested postgame in Game #6.

Basically rarher than use a prescribed location list (which is probably scumsided when small and very boring when large)--the spy would be given a clue about the location (e.g. it is 7 letters long). It may be or may not be on the prescribed location list.

This very much changes the nature of the spy's game from PoE and deduction to creative thinking and critical analysis of town's posts.


Thoughts ppl? If half+ the player list are willing to give it a go we'll try it. Sorry for all the chaos the last few games. I'm pretty keen on finding a workable balanced and fun format for forum play that doesn't get old too quickly.
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Post Post #97 (ISO) » Mon May 07, 2018 9:03 pm

Post by BuJaber »

My gut says it won't work as well as a list (key is finding the right size).
BUT I am willing to try any variation to find the best one for this format.
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Post Post #98 (ISO) » Mon May 07, 2018 11:40 pm

Post by NeenieKit »

I've never played Spyfall before, so I'm up for either way. As long as I'm not the spy of course. Being scum is hard, and not having a list does sound potentially harder. I think I'm good at creative thinking though.
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Post Post #99 (ISO) » Mon May 07, 2018 11:54 pm

Post by Iconeum »

I'd still rather experiment with the size rather then no list at all, but like Bujaber, i'm down either way.
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