Fallout Mafia - Commonwealth Edition (Day 8)


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Post Post #2475 (ISO) » Sun May 20, 2018 7:16 pm

Post by davesaz »

Oh great, now instead of just RC being an egomaniac we have two of 'em. :facepalm:
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Post Post #2476 (ISO) » Sun May 20, 2018 7:17 pm

Post by projectmatt »

In post 2475, davesaz wrote:Oh great, now instead of just RC being an egomaniac we have two of 'em. :facepalm:
who do you think we should lynch?
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Post Post #2477 (ISO) » Sun May 20, 2018 7:17 pm

Post by OnTheMark »

In post 2473, Ankamius wrote:I think we've done it

I think we've made a second undertale

Can I opt out of that
You’re only making it an Undertale by refusing to lynch scum.

I am 100% telling you Dave will be lynched.

You can join on and progress the game forward, or you can complain about not getting Dave out of this, but it is happening. If people would use common sense this wouldn’t be difficult.
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Post Post #2478 (ISO) » Sun May 20, 2018 7:18 pm

Post by Ankamius »

In post 2472, OnTheMark wrote:And if we get scum lynches every day it 100% doesn’t matter if it’s brute force or not.

You’re reeking of scum who can’t breathe here
The problem

Is that those lynches aren't natural

Brute forcing lynches creates a vacuum

That vacuum makes flips give less information
That vacuum makes everyone's reactions unnatural and harder to read
That vacuum
makes the game difficult for everybody else.
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Post Post #2479 (ISO) » Sun May 20, 2018 7:18 pm

Post by OnTheMark »

In post 2475, davesaz wrote:Oh great, now instead of just RC being an egomaniac we have two of 'em. :facepalm:
I am not an egomaniac hell I don’t pretend to have this game solved.

Also instead of helping you’re attacking me.

You’re pulling a Maxous in Undertale.

At least we are going though the stages faster.

Hooray!
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Post Post #2480 (ISO) » Sun May 20, 2018 7:19 pm

Post by Ankamius »

There's a fucking reason I was trying to bait a wagon on myself going into day 2
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Post Post #2481 (ISO) » Sun May 20, 2018 7:21 pm

Post by OnTheMark »

In post 2478, Ankamius wrote:
In post 2472, OnTheMark wrote:And if we get scum lynches every day it 100% doesn’t matter if it’s brute force or not.

You’re reeking of scum who can’t breathe here
The problem

Is that those lynches aren't natural

Brute forcing lynches creates a vacuum

That vacuum makes flips give less information
That vacuum makes everyone's reactions unnatural and harder to read
That vacuum
makes the game difficult for everybody else.
That vaccuum makes flips give less information. Iioa is a scum tell even if it did apply which it doesn’t.
People are reacting to the vaccuum and reads happen off of that. Again if you sign up for a mechanics game and don’t want to acknowledge mechanics that isn’t a game state problem.

The vaccuum only makes it harder for scum. Mechanics only get brought up as issues when scum complain.

If we keep dropping scum it legit doesn’t matter.
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Post Post #2482 (ISO) » Sun May 20, 2018 7:22 pm

Post by OnTheMark »

In post 2480, Ankamius wrote:There's a fucking reason I was trying to bait a wagon on myself going into day 2
This is still day two. Why are you?
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Post Post #2483 (ISO) » Sun May 20, 2018 7:22 pm

Post by Ankamius »

oh ffs
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Post Post #2484 (ISO) » Sun May 20, 2018 7:23 pm

Post by OnTheMark »

So Davesaz? You know I won’t let this go Ank. Dave is being lynched today.
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Post Post #2485 (ISO) » Sun May 20, 2018 7:24 pm

Post by Ankamius »

I'm going to fuck off before I go full bitch mode and then replace out

see you guys tomorrow
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Post Post #2486 (ISO) » Sun May 20, 2018 7:24 pm

Post by projectmatt »

The Real Way™ to play mafia is to make the game as boring as possible
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Post Post #2487 (ISO) » Sun May 20, 2018 7:25 pm

Post by projectmatt »

In post 2481, OnTheMark wrote:
In post 2478, Ankamius wrote:
In post 2472, OnTheMark wrote:And if we get scum lynches every day it 100% doesn’t matter if it’s brute force or not.

You’re reeking of scum who can’t breathe here
The problem

Is that those lynches aren't natural

Brute forcing lynches creates a vacuum

That vacuum makes flips give less information
That vacuum makes everyone's reactions unnatural and harder to read
That vacuum
makes the game difficult for everybody else.
That vaccuum makes flips give less information. Iioa is a scum tell even if it did apply which it doesn’t.
People are reacting to the vaccuum and reads happen off of that. Again if you sign up for a mechanics game and don’t want to acknowledge mechanics that isn’t a game state problem.

The vaccuum only makes it harder for scum. Mechanics only get brought up as issues when scum complain.

If we keep dropping scum it legit doesn’t matter.
the vacuum makes it
easier for scum.
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Post Post #2488 (ISO) » Sun May 20, 2018 7:27 pm

Post by davesaz »

In post 2476, projectmatt wrote:
In post 2475, davesaz wrote:Oh great, now instead of just RC being an egomaniac we have two of 'em. :facepalm:
who do you think we should lynch?
I'll give reads, fear not. I've already given plenty of them if you're willing to actually read.
Whether town will be smart enough to actually follow them is another question.
It's going on 11:30 and I have a 6am conference call. Don't get in too much of a rush.
Wanna play Minecraft with your ms friends? Check out the minecraft thread, or the channel on discord
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Post Post #2489 (ISO) » Sun May 20, 2018 7:27 pm

Post by Ankamius »

btw matt don't bother

Mark and I had this back and forth for literally like 2 months in undertale

The only reason it ever stopped was because they got lynched
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Post Post #2490 (ISO) » Sun May 20, 2018 7:29 pm

Post by OnTheMark »

I am going to bed. You’re literally just being antagonistic to spam. And I won’t contribute to that.

You’re being an antitown clown who refuses to acknowledge reality.

Dave is the lynch today.

Any temporary scum led counterwagon will die a very quick death as none of the conf/very likely town will ever join it.
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Post Post #2491 (ISO) » Sun May 20, 2018 7:29 pm

Post by projectmatt »

i greatly look forward to another 2 months of this, then
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Post Post #2492 (ISO) » Sun May 20, 2018 7:30 pm

Post by davesaz »

OnTheMark: Pop quiz
You RB someone tonight and there is no kill. Do you
automatically
lynch them tomorrow?
If your answer is yes, what is scum's
optimum
strategy for the rest of the game?
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Post Post #2493 (ISO) » Sun May 20, 2018 7:30 pm

Post by OnTheMark »

In post 2492, davesaz wrote:OnTheMark: Pop quiz
You RB someone tonight and there is no kill. Do you
automatically
lynch them tomorrow?
If your answer is yes, what is scum's
optimum
strategy for the rest of the game?
Yes.
Kill someone as otherwise they lose.
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Post Post #2494 (ISO) » Sun May 20, 2018 7:31 pm

Post by OnTheMark »

Myself ETL/Jingle hydra and Kaede are never lynch pile

If scum don’t kill they lose.

So yes if scum don’t kill we lynch whoever I block
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Post Post #2495 (ISO) » Sun May 20, 2018 7:31 pm

Post by projectmatt »

i think i understand now, onthemark. in fact, i've developed a comprehensive strategic guide to help lead us through the rest of this game:

SCUMHUNTING = BAD

MECHANICS = GOOD
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Post Post #2496 (ISO) » Sun May 20, 2018 7:33 pm

Post by OnTheMark »

In post 2495, projectmatt wrote:i think i understand now, onthemark. in fact, i've developed a comprehensive strategic guide to help lead us through the rest of this game:

SCUMHUNTING = BAD

MECHANICS = GOOD
Quit spamming. Mechanics are a part of scumhunting

Facts > Reads though
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Post Post #2497 (ISO) » Sun May 20, 2018 7:34 pm

Post by projectmatt »

honestly, why do mafia games even have talking? i think we should just automate the process of lynching the person with the highest statistical likelihood of being mafia and be done with it
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Post Post #2498 (ISO) » Sun May 20, 2018 7:35 pm

Post by projectmatt »

In post 2496, OnTheMark wrote: Quit spamming.
you joined this game 2 days ago and you have 160 posts
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Post Post #2499 (ISO) » Sun May 20, 2018 7:35 pm

Post by OnTheMark »

In post 2497, projectmatt wrote:honestly, why do mafia games even have talking? i think we should just automate the process of lynching the person with the highest statistical likelihood of being mafia and be done with it
I agree with lynching the highest probability to be scum. That is what towns do. However the talking before mechanics come in helps influence the actions needed for town to win.
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