Colour in role PMs

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mastina
mastina
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False Prophet
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mastina
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Post Post #5 (isolation #0) » Thu May 31, 2018 6:49 pm

Post by mastina »

I generally use:
Green as Town

Blue as second Mafia, Town, or Special Town (in rare circumstances)

Red as Mafia

Crimson as second Mafia or Werewolves

Brown as an alternative color for Werewolves

Orange for benevolent 3p

Yellow for neutral 3p (e.g. Jester, Lyncher)

Gold for town ally that's not part of town

Black for some form of anti-town faction be it second mafia or malevolent 3p

Purple for cults and serial killers but not both in the same game at the same time

Gray for survivors

Silver for survivoresque but not survivor

White as an alternative to silver

And Cyan as an alternative to Blue
.

This may be an incomplete list though. I compiled an ALMOST (I missed a few here and there) complete list of all the named-colors which are coded to work on the site a while ago. (If I recall correctly, something like 40ish total.)
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mastina
mastina
She/Her
False Prophet
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User avatar
mastina
She/Her
False Prophet
False Prophet
Posts: 16670
Joined: October 7, 2016
Pronoun: She/Her
Location: Between Snohomish and Monroe, WA
Contact:

Post Post #11 (isolation #1) » Fri Jun 01, 2018 9:17 am

Post by mastina »

In post 7, Alisae wrote:Image
To date, the only time I've needed that many was in Gistou, which (deliberately) subverted some of those anyway (red and yellow were both town for instance); you're not going to need more than three or four colors at most in basically any game.
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