Colour in role PMs

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mastina
Survivor
 
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Joined: October 08, 2016
Location: Between Snohomish and Monroe, WA
Pronoun: She

Post Post #5  (isolation #0)  » Fri Jun 01, 2018 12:49 am

I generally use:
Green as Town
Blue as second Mafia, Town, or Special Town (in rare circumstances)
Red as Mafia
Crimson as second Mafia or Werewolves
Brown as an alternative color for Werewolves
Orange for benevolent 3p
Yellow for neutral 3p (e.g. Jester, Lyncher)
Gold for town ally that's not part of town
Black for some form of anti-town faction be it second mafia or malevolent 3p
Purple for cults and serial killers but not both in the same game at the same time
Gray for survivors
Silver for survivoresque but not survivor
White as an alternative to silver
And Cyan as an alternative to Blue
.

This may be an incomplete list though. I compiled an ALMOST (I missed a few here and there) complete list of all the named-colors which are coded to work on the site a while ago. (If I recall correctly, something like 40ish total.)

mastina
Survivor
 
User avatar
Joined: October 08, 2016
Location: Between Snohomish and Monroe, WA
Pronoun: She

Post Post #11  (isolation #1)  » Fri Jun 01, 2018 3:17 pm

In post 7, Alisae wrote:Image
To date, the only time I've needed that many was in Gistou, which (deliberately) subverted some of those anyway (red and yellow were both town for instance); you're not going to need more than three or four colors at most in basically any game.


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