How much should the mod be allowed to think for the players?

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Flubbernugget
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Post Post #4 (isolation #0) » Mon Jun 18, 2018 10:48 am

Post by Flubbernugget »

I think 99% of the time a game breaks, it's against the mafia, at which point it should be on them to call a surrender to the mod.
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Post Post #7 (isolation #1) » Thu Jun 21, 2018 5:28 am

Post by Flubbernugget »

Maybe the real answer is to address why games are becoming mathematically breakable in the first place?
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