Yep, fairly solid performance. You barely needed the PRs at all.In post 1024, Kublai Khan wrote:Good job town!
What'd you think of the setup, btw?
Yep, fairly solid performance. You barely needed the PRs at all.In post 1024, Kublai Khan wrote:Good job town!
This is because in the new Normal guidelines, in order for the mafia to be able to both kill and action, they need the Multitasking modifier.In post 1034, Psyche wrote:oh by the way, the text of the role pms made it impossible for mafia to use a PR and kill at the same time, severely hobbling projectmatt from doing anything that could potentially turn the game around
This can be traced to me not knowing I'd actually be responsible for writing said PMs; I thought I only needed to specify the roles and then that'd basically be it. But, since the prewritten role PM project is not yet finished, the job did get put on me so I wasn't quite as meticulous as I'd have been if I were designing roles normally, soyeah; it's an issue which will be fixed when we have the prewritten PMs.In post 1034, Psyche wrote:as an example of a clearer flaw in the role pms provided to me, the mafia role pms seemed to technically (as in, if you read the text and didn't think about how mafia normally works) give each member of the faction their own killing ability
I go into the details of my thought process behind the setup design in the design thread, but my basic process here was that I wanted a Vigilante to be in the same game as Masons, with an absolute 0% chance of the Vigilante shooting a (presumably unclaimed) mason. (Thus, mason-vig.) From there, knowing that the town would need a couple of extra PRs, I added in the jailkeeper and mason-tracker.In post 1043, JarJarDrinks wrote:Mason tracker feels like an OPed role. Once it had the guilty on NM, there was literally nothing he could do.
Mafia had daytalk by their role PM wording. Also, an ungated ninja would never be something I'd pit against a tracker; even a 1x ninja against a tracker is honestly a bit cruel. (Ninja is more of a watcher counter.)In post 1045, Performer wrote:I thought the setup was very novel. I kept thinking the 3 prs were quite powerful . I think the mafia goon could've been something different like a mafia encryptor , mafia ninja, or something else in order to balance the sides...at least in terms of abilities.
Mason-TrackerIn post 1048, Kublai Khan wrote:What was the final setup? I think I got it, but I wanna see it laid out.
Whenever implosion releases it, which is...In post 1054, Ircher wrote:When will the review PT be released?