Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #3876 (isolation #0) » Sat Aug 05, 2017 2:48 am

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Town Shared Slave Controlled Disloyal Vigilante


All scum will be told they have a Slave, but not who it is. Any scum may assign any of their actions to the slave, including any factional abilities. Additionally, each scum faction may assign a free Vigilante kill to the slave. This kill will fail if it shoots at town.
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Post Post #3877 (isolation #1) » Sat Aug 05, 2017 2:50 am

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Town Slave


A random scum faction will be told they have a Slave, but not who it is. Any scum may assign any of their actions to the slave, including any factional abilities.
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Post Post #3879 (isolation #2) » Sat Aug 05, 2017 10:55 am

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yes, yes

Town Rolestopper
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Post Post #3889 (isolation #3) » Mon Aug 07, 2017 2:30 pm

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Town Slave
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Post Post #3890 (isolation #4) » Mon Aug 07, 2017 2:31 pm

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Non-Mafia Sympathizer

if more than one scumfaction has at least one member, you will join the second-largest scum faction. Otherwise, you are a Vanilla Townie.
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Post Post #3891 (isolation #5) » Mon Aug 07, 2017 2:34 pm

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Town Jewel Vendor JOAT

You may create one of the following items once per night for any player, but only once per item. A player can pass them to any player they like; this occurs before most actions but can be blocked. The pass abilities do not occur on initial creation.

Diamond- If you pass a Diamond to a player, you will be immune to their harmful actions that night.
Ruby- If you pass a Ruby to a player, that player will be immune to all non-standard kills(arsonist primes AND ignites, poison, delayed kill, etc)
Sapphire- If you pass a Sapphire to a player, that player's actions will be guaranteed to succeed.
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Post Post #3892 (isolation #6) » Mon Aug 07, 2017 2:56 pm

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Town Fruit Stall JOAT

You may create one of the following items once per night for any player, but only once per item. A player can pass them to any player they like; this occurs before most actions but can be blocked.

Apple - A player holding an Apple may consume the apple to be immune to kills that night.
Orange - A player holding an Orange may consume the orange to be immune to non-killing actions that night.
Grape - A player holding a Grape may consume the grape to be immune to all actions that night. However, any actions they use that night will fail.
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Post Post #3893 (isolation #7) » Mon Aug 07, 2017 3:10 pm

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Town Two-Shot Instant Vig Boss

Twice in the game, you may target a player and make them kill another player instantly.
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Post Post #3896 (isolation #8) » Tue Aug 08, 2017 2:50 am

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Town Caroler

Target a player each night. If they were not targeted by any other player, they will receive the names of 2 random town members and 1 random non-town member.
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Post Post #3897 (isolation #9) » Tue Aug 08, 2017 2:52 am

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Town Heroshot Vigilante


Each night, you may kill a player who has not yet ended the day with a vote on them.
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Post Post #3899 (isolation #10) » Tue Aug 08, 2017 8:04 am

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Anti-Post Restriction Townie

While you are alive, the ability of players to post cannot be modified or restricted.
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Post Post #3901 (isolation #11) » Tue Aug 08, 2017 5:57 pm

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Town Slank Vigilante


Can only shoot the bottom quarter(rounded up and all ties included) of players in postcount.
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Post Post #3902 (isolation #12) » Tue Aug 08, 2017 6:04 pm

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Arson Encouragement Criminal


each night, can give two players a one-shot prime item
is always informed which players are primed
each night, can choose to douse players(must douse at least half of primed players rounded up)
once per game, can kill all primed players; after doing this, once per game, can kill half of primed players(rounded down)
sk wincon

additionally, if there is an Arson Encouragement Criminal in the game, all Arsonist-type roles activate universally(i.e. an ignite kills primed targets from ANY source)
Last edited by acidphoenix on Tue Aug 08, 2017 6:21 pm, edited 2 times in total.
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Post Post #3903 (isolation #13) » Tue Aug 08, 2017 6:11 pm

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Town Arsonist
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Post Post #3904 (isolation #14) » Tue Aug 08, 2017 6:11 pm

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Mafia Arsonist
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Post Post #3905 (isolation #15) » Fri Aug 11, 2017 8:57 am

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Arson Encouragement Criminal
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Post Post #3906 (isolation #16) » Fri Aug 11, 2017 8:58 am

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Neutral(SK) Arsonist
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Post Post #3960 (isolation #17) » Tue Aug 15, 2017 1:55 pm

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Town Vote Mutiny Inspirer

Each night, you may target a player. If that player's vote is on a player of the same alignment at the end of the day, they will die.
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Post Post #3962 (isolation #18) » Tue Aug 15, 2017 2:02 pm

Post by acidphoenix »

In post 3918, Gamma Emerald wrote:
Town 1-shot "All Tied" Enabler

One day in the game you may activate "all tied" lynching where plurality lynching occurs with ties resulting in the tied players all being lynched.
In honor of my offsite win using this mechanic.
better way to honor this tbh

Cult Multiple Cult Master


Every other night, you may replace a player's role and alignment with Cult Leader. Every other night, they may convert a player to their team. Players targeted by multiple conversions from Cult Leaders created by you will not be converted. Players targeted by Cult Leaders created by you and other converting roles will become the alignment of the other converting role. Players targeted by your role and other converting roles will become a Cult Leader. Any member of an informed scumteam targeted by this role will die if their team is eliminated, or if any member of their team dies the cycle(day+night) after they are converted. Cult Leaders are immune to conversions and not allied with any other cultists in the game, including other players you convert to Cult Leader. You cannot be converted. You win if you live to see any cult you created win.


why the fuck did i do this
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Post Post #3963 (isolation #19) » Tue Aug 15, 2017 2:06 pm

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Day One Mafia Dayvig


this one is for gamma
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Post Post #3965 (isolation #20) » Tue Aug 15, 2017 2:13 pm

Post by acidphoenix »

it's based on weeb waifu wars of course it's aa clusterfuck

Werewolf Smithsalt


-inspects as town
-inventor: can only give each ability once, can only target each player once
abilities: vig, alignment checker, tracker, watcher, roleblock, bodyguard, doctor
-each night, you may target a player and set a percentage. they will gain a dayvig shot the next day, which they must post publicly, with the set percentage chance to hit. this percentage chance also appllies to any other kills they make that day or night.
-dayvig immunity
-if you would be killed at night, you will be poisoned and set to die at the end of the next day instead. a random player will also be announced as poisoned, but is not actually poisoned. another random player(which may be the same player who is announced as poisoned) will receive a Heal ability, which allows them to prevent a player from dying of poison at day.

mhsmith0 i'm sorry
Last edited by acidphoenix on Tue Aug 15, 2017 2:34 pm, edited 1 time in total.
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Post Post #3966 (isolation #21) » Tue Aug 15, 2017 2:20 pm

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Town Dead Utilizer

Each night, you may target a dead player. Their corpse will be burnt, preventing it from being targeted by any other ability permanently, and you will gain its abilities that night and the following day.
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Post Post #3969 (isolation #22) » Tue Aug 15, 2017 2:30 pm

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gamma it's called "smith salt" for a reason
Town Odd-Night Doctor
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Post Post #3971 (isolation #23) » Tue Aug 15, 2017 2:36 pm

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Good Reads Townie

Each night, you must submit 1 name to guess as Town and 1 name to guess as Mafia. If your Mafia guess is correct, you will be immune to kills, even kills that normally pierce protection. If your Town guess is incorrect, you will die. You cannot repeat names.
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Post Post #3972 (isolation #24) » Tue Aug 15, 2017 2:38 pm

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Contrary Mafioso

When you perform the factional kill, your target will live if the kill would succeed, and die if it would fail.
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Post Post #3975 (isolation #25) » Tue Aug 15, 2017 2:48 pm

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Mafia One-Shot Jester

Once in the game, you may pm the host, "i'm a jester lynch me you won't". The next day, if you are lynched, you will individually win and exit the game.
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Post Post #3976 (isolation #26) » Tue Aug 15, 2017 2:51 pm

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Town ITA Chief


Once in the game, you may announce an ITA Session. Any player may post a dayvig shot in the thread any time during the next 24 hours. These shots have a 10% chance of hitting.
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Post Post #3977 (isolation #27) » Tue Aug 15, 2017 2:51 pm

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Mafia ITA Chief
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Post Post #4044 (isolation #28) » Wed Aug 16, 2017 5:51 pm

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Town Soul Linker


each night,you may target two players. if one of them dies that night, the other will as well
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Post Post #4045 (isolation #29) » Wed Aug 16, 2017 5:52 pm

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Mafia Soul Linker


soul link doesn't apply if one player is kied by a member of your faction
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Post Post #4055 (isolation #30) » Thu Aug 17, 2017 3:04 am

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Town Slave Enslaver-Faction-Only Vigilante
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Post Post #4087 (isolation #31) » Sun Aug 20, 2017 11:33 am

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Helix


(from Freefall)

-Town
-Each night, you may target a player to prevent the use of their night action.
-If you are targeted by any actions, you will instead roleblock anyone else targeted by a player who targeted you.
-Any player who targets you will have the success of all of their actions ensured.
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Post Post #4233 (isolation #32) » Mon Aug 21, 2017 5:58 am

Post by acidphoenix »

Damned Townie

On Night 3, you will die and kill every player who had targeted you this game. If every player dies on Night 3, all non-Town players who were killed by your role will win, and everyone else will lose(excepting players who already achieved their win condition)
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Post Post #4234 (isolation #33) » Mon Aug 21, 2017 5:58 am

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Damned Slave
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Post Post #4235 (isolation #34) » Mon Aug 21, 2017 6:01 am

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Innocence Killer


SK, but you win when all town are dead.
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Post Post #4237 (isolation #35) » Mon Aug 21, 2017 6:09 am

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Damned Goon
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Post Post #4238 (isolation #36) » Mon Aug 21, 2017 6:11 am

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Low-Bar BPV Serial Killer


you have a bpv
also, at the start of the game, you will receive a list of one quarter of the other players in the game, rounded down. you win exclusively if everyone not on the list is dead and you are alive.
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Post Post #4239 (isolation #37) » Mon Aug 21, 2017 6:12 am

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Emissary

At the start of the game, you will learn a random Town player is Town.
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Post Post #4240 (isolation #38) » Mon Aug 21, 2017 6:15 am

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Loyally Damned Townie
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Post Post #4241 (isolation #39) » Mon Aug 21, 2017 6:17 am

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Damned Shared Slave Controlled Aggravator

shared slave - all scum factions can use you
aggravator - redirect a player to yourself
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Post Post #4242 (isolation #40) » Mon Aug 21, 2017 6:20 am

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Finale Dayvig

If it is not pMyLo when you attempt to use your dayvig, your shot will fail and you will die.
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Post Post #4243 (isolation #41) » Mon Aug 21, 2017 6:21 am

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Town Temporary Vig


Each night, you may kill a player.
When you die, all players who you killed will be revived
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Post Post #4244 (isolation #42) » Mon Aug 21, 2017 6:25 am

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Mafia Skeleton Necromancer[/V]
Each night, you may revive a player. Players received by this ability cannot post or vote and their role becomes Slave.
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Post Post #4245 (isolation #43) » Mon Aug 21, 2017 6:28 am

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Lovesick Townie

Each night, you may target a player. Their beneficial actions are redirected to you, have their effects applied twice, and cannot be bypassed.
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Post Post #4275 (isolation #44) » Mon Aug 21, 2017 11:08 am

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Town Blackjack

Once in the game, you may swap around the roles of all living players randomly. You will not be affected.
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Post Post #4276 (isolation #45) » Mon Aug 21, 2017 11:09 am

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SK Blackjack
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Post Post #4277 (isolation #46) » Mon Aug 21, 2017 11:09 am

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Mafia Blackjack
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Post Post #4278 (isolation #47) » Mon Aug 21, 2017 11:12 am

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Town Mad Scientist

Each night, you may target a player. Their role will be replaced with a random role in the Grand Idea thread, but they will retain their alignment.
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Post Post #4279 (isolation #48) » Mon Aug 21, 2017 11:12 am

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Mafia Mad Scientist
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Post Post #4280 (isolation #49) » Mon Aug 21, 2017 11:15 am

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Grandose Serial Killer

Each day, you will receive a list of random roles from the Grand Idea thread(# = day #.) You may choose one to gain, which will take effect at the beginning of the following night.
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Post Post #4286 (isolation #50) » Mon Aug 21, 2017 2:21 pm

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Town One-Shot Neighborizer
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Post Post #4292 (isolation #51) » Mon Aug 21, 2017 4:35 pm

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Town Compulsive D1 Gladiator

will be automatically activated on a random player if not used halfway into day
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Post Post #4294 (isolation #52) » Tue Aug 22, 2017 11:04 am

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Town Wilting Innocence

at any time during the day, you may reveal as Innocent Child.
At the end of day two days later, you will die.
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Post Post #4302 (isolation #53) » Wed Aug 23, 2017 3:08 pm

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Town Shared Slave Vigilante Controlled Vigilante
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Post Post #4305 (isolation #54) » Fri Aug 25, 2017 7:18 pm

Post by acidphoenix »

i hereby declare the above post actually says
Mafia Goon
unless Virtuoso edits it

Mafia/Werewolf Goon

You are a member of whichever of Mafia and Werewolf has more members. If they have the same amount of members, you are a member of whichever has more vanilla roles. If they have the same amount of members and the same amount of vanilla roles, decide randomly.
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Post Post #4341 (isolation #55) » Sun Aug 27, 2017 5:13 pm

Post by acidphoenix »

Mafia Enslaver

Each night, you may target a player. On all future nights, you will be able to assign any actions from Mafia players to that player and have them carry it out. You will be told upon the success of this ability who you successfully enslaved.
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Post Post #4353 (isolation #56) » Tue Aug 29, 2017 3:00 am

Post by acidphoenix »

this post and the above post both say mafia roleblocker
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Post Post #4355 (isolation #57) » Tue Aug 29, 2017 5:09 am

Post by acidphoenix »

idc it says mafia rb now

so does this one
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Post Post #4366 (isolation #58) » Wed Aug 30, 2017 10:55 am

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town hider
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Post Post #4526 (isolation #59) » Fri Sep 22, 2017 4:26 pm

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Vanilla Town
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Post Post #4540 (isolation #60) » Tue Oct 31, 2017 2:31 pm

Post by acidphoenix »

VT
true evil is taking away the ability to choose

ms sux
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Post Post #4590 (isolation #61) » Tue Feb 06, 2018 5:30 pm

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EveryoneElse JOAT SK


a Serial Killer with one shot of each ability in the game that is usable at least once per two nights
true evil is taking away the ability to choose

ms sux
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Post Post #5151 (isolation #62) » Sat Jul 07, 2018 11:50 am

Post by acidphoenix »

Serial Killer Baron


The Baron's role is a combination of every other role in the game, except roles that protect from lynches or roles that cannot be a Serial Killer(e.g. an Innocent Child or a Mason.) Any scum factions of two or less players (including solo scum, but not non-anti-town neutrals such as Survivors or Jesters) are informed that a Baron is in the game, and what alignment they are, but not who they are.

If the game has twelve or less players, this role only gains one shot of any killing roles it copies.
true evil is taking away the ability to choose

ms sux
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Post Post #5244 (isolation #63) » Thu Jul 12, 2018 8:50 am

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Town Shared Slave Controlled Disloyal Vigilante


All scum factions are aware you are a Slave, but not any other specifics about your role, and may assign any actions from their members to be carried out by you instead of the holder of the role. Additionally, they may assign to you an additional kill; this kill cannot succeed on town.
true evil is taking away the ability to choose

ms sux
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Post Post #5245 (isolation #64) » Thu Jul 12, 2018 8:53 am

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Town Multiball Rewarder


All scumteams, including solo scum, may vote on a kill each night. If an option has an uncontested plurality, any players performing a kill that night from a team that voted that player will also attempt to kill that option. Not voting is an option, as is voting to not kill.
true evil is taking away the ability to choose

ms sux
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Post Post #5246 (isolation #65) » Thu Jul 12, 2018 8:56 am

Post by acidphoenix »

Town Compulsive Modified OMGUS Vigilante


You may only shoot players who ended with their vote on you the previous day phase. If there are no such players, you will attempt to shoot the corpse of the lynch target. If there was no lynch, you will shoot yourself.
true evil is taking away the ability to choose

ms sux
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Post Post #5272 (isolation #66) » Sat Jul 14, 2018 6:51 pm

Post by acidphoenix »

Deathjoiner

If you would die, you instead join the town(if dead by lynch) or the team of the player who killed you.

You can't win without 'dying' first.
true evil is taking away the ability to choose

ms sux
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Post Post #5276 (isolation #67) » Sun Jul 15, 2018 3:32 pm

Post by acidphoenix »

Mafia Disloyal Vigilante
true evil is taking away the ability to choose

ms sux
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Post Post #5277 (isolation #68) » Sun Jul 15, 2018 3:32 pm

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Mafia Loyal Vigilante
true evil is taking away the ability to choose

ms sux
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Post Post #5278 (isolation #69) » Sun Jul 15, 2018 3:33 pm

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Town Semi-Compulsive Loyal Vigilante


Can only idle once for every six players originally in the game.
true evil is taking away the ability to choose

ms sux
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Post Post #5280 (isolation #70) » Sun Jul 15, 2018 4:14 pm

Post by acidphoenix »

Town Complicated Role Dayvig + Nightvig


Has both a dayvig and a nightvig, but they only work on people whose role names have more than 4 words in them.
true evil is taking away the ability to choose

ms sux
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Post Post #5283 (isolation #71) » Sun Jul 15, 2018 7:20 pm

Post by acidphoenix »

Town Choicegranter

Each day, you can target a player. That night, they must choose whether you will jailkeep them, receive their full role, or track and watch them. They don't know your identity.
true evil is taking away the ability to choose

ms sux
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Post Post #5285 (isolation #72) » Mon Jul 16, 2018 9:28 am

Post by acidphoenix »

Mafia Loyalty Enforcer


Target a player each night. Any actions they use on a player not aligned with them will fail.
true evil is taking away the ability to choose

ms sux
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