Planned Changes: Newbie Game Deadlines

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Post Post #67 (isolation #0) » Thu Jun 28, 2018 8:04 am

Post by RadiantCowbells »

I support this product or service
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #131 (isolation #1) » Fri Jun 29, 2018 3:49 pm

Post by RadiantCowbells »

I think we hsould shorten prod timers but not deadlines.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #137 (isolation #2) » Sun Jul 01, 2018 8:48 am

Post by RadiantCowbells »

Like just based off of personal experience I don't think the deadline matters much but I do think that people (especially SEs) disappearing for 3 or so days does

Think a 36 hours or even 24 hour prod timer for newbies would be a good idea, at least for the SEs and ICs?
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #182 (isolation #3) » Mon Jul 16, 2018 6:21 pm

Post by RadiantCowbells »

I just had, I think, an epiphany
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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