Level Up: Game Over!

For completed/abandoned Mish Mash Games.
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Post Post #75 (ISO) » Wed Jul 25, 2018 6:41 am

Post by Ircher »

Status as of this post:

Current Players:

Cerberus v666Level 2 | XP = 3
HP = 7 | MP = 2 | Attack = 1d6 | Defense = 0d3
Spoiler: Spells
Level 1 "Fire" (1 MP)

The WorstLevel 2 | XP = 2
HP = 15 | MP = 3 | Attack = 1d6 | Defense = 0d3
Spoiler: Spells
Level 1 "Fire" (1 MP)

NotAJumbleOfNumbersLevel 2 | XP = 3
HP = 15 | MP = 3 | Attack = 1d6 | Defense = 0d3
Spoiler: Spells
Level 1 "Fire" (1 MP)

Gamma EmeraldLevel 1 | XP = 0
HP = 5 | Attack = 1d6 | Defense = 0d3

Active Monsters:

1. Gunter : Level = 2 | HP = 8 | Attack = 1d4 | Defense = 1d3
2. Alpha (Goblin Warrior) : HP = 5 | Attack = 1d3 | Defense = 1d3
3. Beta (Goblin Warrior) : HP = 5 | Attack = 1d3 | Defense = 1d3
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Post Post #76 (ISO) » Wed Jul 25, 2018 6:57 am

Post by Irrelephant11 »

/in with an attack on Alpha

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #77 (ISO) » Wed Jul 25, 2018 6:58 am

Post by Gamma Emerald »

attack Alpha too
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
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“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #78 (ISO) » Wed Jul 25, 2018 7:05 am

Post by Cerberus v666 »

/me attacks alpha as well!

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #79 (ISO) » Wed Jul 25, 2018 7:07 am

Post by Gamma Emerald »

...that's after the five minutes (not that it really matters, only if it's a perfect defense roll does alpha live)
What happens if someone attacks a dead enemy?
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Post Post #80 (ISO) » Wed Jul 25, 2018 7:09 am

Post by Cerberus v666 »

In post 79, Gamma Emerald wrote:...that's after the five minutes (not that it really matters, only if it's a perfect defense roll does alpha live)
What happens if someone attacks a dead enemy?
Valid question.

If multiple enemies are around I'd think the attack could/should be redirected elsewhere. Perhaps we should present multiple targets if we're attacking in a group?
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #81 (ISO) » Wed Jul 25, 2018 7:11 am

Post by Ircher »

Catching Alpha totally off-guard, Irrelephant, Gamma, and Cerb totally obliterate Alpha. (Experience will now be awarded at the end of each battle instead of during.)

Gunter is angry and decides to attack the strongest of the three: Cerb.
Original Roll String: 1d4
1 4-Sided Dice: (4) = 4


Beta attacks Gamma.
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Pedit: I was waiting for Cerb to show up since he's been pretty active and all. Rule lawyering isn't really a huge thing in this game; the teamwork rules are there to promote a consistent standard. If it was say 15 minutes, it would be different.

Pedit2: In general, attacking a dead enemy means you wasted your action. Ideally, I'm around all the time, so that almost never happens.
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Post Post #82 (ISO) » Wed Jul 25, 2018 7:12 am

Post by Ircher »

Cerb is hit by Gunter's club, but is managed to dodge the majority of the attack. Beta barely manages to get a hit on Gamma. They both lose 1 HP.
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Post Post #83 (ISO) » Wed Jul 25, 2018 7:14 am

Post by Irrelephant11 »

Attacking Gunter because he gotta go

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #84 (ISO) » Wed Jul 25, 2018 7:15 am

Post by Cerberus v666 »

/me follows Irrelephants lead and piles more damage onto gunter!

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #85 (ISO) » Wed Jul 25, 2018 7:16 am

Post by Cerberus v666 »

Now, let's hope Gamma is here cuz that's the only way this was the right choice...:P
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #86 (ISO) » Wed Jul 25, 2018 7:21 am

Post by McMenno »

/in

attack Gunter
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
mafiascum is on life support
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Post Post #87 (ISO) » Wed Jul 25, 2018 7:22 am

Post by Cerberus v666 »

In post 86, McMenno wrote:/in

attack Gunter
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (4) = 4
My hero.
GTK a me, currently live, this may be your only chance!
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Post Post #88 (ISO) » Wed Jul 25, 2018 7:23 am

Post by Ircher »

That's a total of 11 damage.... Gunter, though he tries as he might, cannot survive the inevitable: he falls.

Beta runs aways after Gunter falls.
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Post Post #89 (ISO) » Wed Jul 25, 2018 7:25 am

Post by Cerberus v666 »

In post 88, Ircher wrote:That's a total of 11 damage.... Gunter, though he tries as he might, cannot survive the inevitable: he falls.

Beta runs aways after Gunter falls.
/me dies a little inside as he watches the bag of experience flee.
GTK a me, currently live, this may be your only chance!
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Post Post #90 (ISO) » Wed Jul 25, 2018 7:28 am

Post by Cerberus v666 »

(I have a long meeting now, so you probably shouldn't try to kill anything unless you're confident just the two of you can win)
GTK a me, currently live, this may be your only chance!
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Post Post #91 (ISO) » Wed Jul 25, 2018 7:31 am

Post by Ircher »

McMenno and Irrelephant receive 4 XP from Gunter. Cerb gets 3 XP. Gamma gets 2 XP for tanking.

McMenno and Gamma Emerald are now level 2! Congratulations!

Cerberus and Irrelephant are now level 3! This is a checkpoint level, congratulations!


Level 3 (XP Needed: 5):
- Hitpoints = 15 | Mana Points = 3 | Attack = 1d8 | Defense = 0d3
- Gains active skill "Scry Monster" : Tells you the special skills, spells, and other abilities a monster possesses. (0 CD)
- Gains magic spell "Minor Heal" : Heals a target by 1d3 HP (up to their maximum hitpoints). (2 Mana)
- Active skills have cooldowns (CD). While a skill is in cooldown, you cannot use any other skills. Cooldown decreases by one each time the enemy gets a chance to attack. (Eg: CD of 2 turns means the enemies must get a chance to attack twice before you can use the skill again.)
- Checkpoint level (If you die, you respawn at level 3.)
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Post Post #92 (ISO) » Wed Jul 25, 2018 7:40 am

Post by Cerberus v666 »

In post 90, Cerberus v666 wrote:(I have a long meeting now, so you probably shouldn't try to kill anything unless you're confident just the two of you can win)
nm meeting cancelled conflicted with another meeting!
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #93 (ISO) » Wed Jul 25, 2018 8:02 am

Post by Ircher »

Just as the group thinks they will get some time to rest, Beta returns, and with reinforcements!

Alpha : Goblin : HP = 5 | Attack = 1d4 | Defense = 1d3
Beta : Goblin Warrior : HP = 5 | Attack = 1d3 | Defense = 1d3
Flinger One : Goblin Flinger : HP = 2 | Attack = 1d3 | Defense = 0d3
Flinger Two : Goblin Flinger : HP = 2 | Attack = 1d3 | Defense = 0d3
Charlie : Goblin Warrior : HP = 6 | Attack = 1d4 | Defense = 1d3

The goblin flingers fling their darts at Cerberus.
Original Roll String: 1d4
1 4-Sided Dice: (2) = 2

Original Roll String: 1d4
1 4-Sided Dice: (2) = 2
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Post Post #94 (ISO) » Wed Jul 25, 2018 8:02 am

Post by Ircher »

Cerberus, unable to dodge the darts, takes 2 and 3 damage for 5 damage total. They have 10 HP left.
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Post Post #95 (ISO) » Wed Jul 25, 2018 8:03 am

Post by Cerberus v666 »

Damn beta;

Can we reach the flingers?
GTK a me, currently live, this may be your only chance!
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Post Post #96 (ISO) » Wed Jul 25, 2018 8:04 am

Post by Ircher »

Yes.
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Post Post #97 (ISO) » Wed Jul 25, 2018 8:06 am

Post by Cerberus v666 »

I'll take on Alpha, if mcmenno/gamma/irrelephant are on(at least 2 of them) take on a flinger each?
GTK a me, currently live, this may be your only chance!
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Post Post #98 (ISO) » Wed Jul 25, 2018 8:08 am

Post by Irrelephant11 »

attacking Alpha

Original Roll String: 1d8 (STATIC)
1 8-Sided Dice: (7) = 7
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Post Post #99 (ISO) » Wed Jul 25, 2018 8:08 am

Post by Irrelephant11 »

oh shoot, okay you take alpha

attacking flinger 1
Original Roll String: 1d8
1 8-Sided Dice: (1) = 1
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