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For completed/abandoned Mish Mash Games.
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Post Post #300 (ISO) » Thu Jul 26, 2018 1:17 pm

Post by Cerberus v666 »

Yeah, whenever people are around McMenno and I can finish off our respective targets, leaving 4 for everyone else to go after. I'll be checking back here at 6:50 Mountain time, after that I won't be available. If nobody acts by 6:55, I'll use speed slash on foxtrot so I hopefully contribute something without forcing the time for everyone else.
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #301 (ISO) » Thu Jul 26, 2018 1:18 pm

Post by Ircher »

Note that you have cooldown from using Double Slash @Cerberus. You can't use another skill until your cooldown reaches zero.
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Post Post #302 (ISO) » Thu Jul 26, 2018 1:20 pm

Post by Cerberus v666 »

In post 301, Ircher wrote:Note that you have cooldown from using Double Slash @Cerberus. You can't use another skill until your cooldown reaches zero.
Ah, I thought cool downs were for *each* skill, not overall. :(
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #303 (ISO) » Thu Jul 26, 2018 1:22 pm

Post by Ircher »

In post 302, Cerberus v666 wrote:
In post 301, Ircher wrote:Note that you have cooldown from using Double Slash @Cerberus. You can't use another skill until your cooldown reaches zero.
Ah, I thought cool downs were for *each* skill, not overall. :(
(That would mean a lot more work for me! Besides, this method encourages a bit more thinking ahead.)
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Post Post #304 (ISO) » Thu Jul 26, 2018 1:23 pm

Post by Cerberus v666 »

In post 303, Ircher wrote:
In post 302, Cerberus v666 wrote:
In post 301, Ircher wrote:Note that you have cooldown from using Double Slash @Cerberus. You can't use another skill until your cooldown reaches zero.
Ah, I thought cool downs were for *each* skill, not overall. :(
(That would mean a lot more work for me! Besides, this method encourages a bit more thinking ahead.)
Agreed. Just unfortunate that I suck and didn't read or it wasn't made clear to us. :p
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #305 (ISO) » Thu Jul 26, 2018 1:57 pm

Post by Cerberus v666 »

Checking in, and I guess nobody else is here so not doing anything, will be gone for a few hours.
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #306 (ISO) » Thu Jul 26, 2018 2:35 pm

Post by Inferno390 »

Checking in. Anyone ready for an attack?
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Post Post #307 (ISO) » Thu Jul 26, 2018 2:38 pm

Post by Skygazer »

I'm here!
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Post Post #308 (ISO) » Thu Jul 26, 2018 2:41 pm

Post by McMenno »

just do it

attack beta
Original Roll String: 1d8
1 8-Sided Dice: (2) = 2
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Post Post #309 (ISO) » Thu Jul 26, 2018 2:43 pm

Post by Skygazer »

Attack alpha
Original Roll String: 1d8
1 8-Sided Dice: (4) = 4
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Post Post #310 (ISO) » Thu Jul 26, 2018 2:44 pm

Post by Inferno390 »

Attack Alpha!
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
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Post Post #311 (ISO) » Thu Jul 26, 2018 2:46 pm

Post by Charles510 »

Attack Alpha

Original Roll String: 1d8
1 8-Sided Dice: (7) = 7
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Post Post #312 (ISO) » Thu Jul 26, 2018 3:14 pm

Post by Ircher »

McMenno leaps forward and delivers a strong stab at Beta. Beta attempts to parry the blow with his sword:
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Meanwhile, Skygazer, Inferno, and Charles all team-up and deliver a flurry of sword blows at Alpha. Unable to withstand the combined efforts of the three, Alpha falls to the ground dead.

Charlie and Delta both attack Skygazer (in that order):
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1


As their weapons were poisoned, and Skygazer has no way of defending, Skygazer also takes poison damage (but the poison is only applied once--the poison lasts for 2 rounds including this one):
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Meanwhile, Echo circles around the attackers and stabs Cerberus in the back.
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

(Defense roll for Cerb:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
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Post Post #313 (ISO) » Thu Jul 26, 2018 3:19 pm

Post by Ircher »

Beta is able to successfully block part of McMenno's attack and takes 3 damage. Beta then counterstrikes:
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

(McMenno's defense roll:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


The two attacks from Charlie and Delta take their toll on Skygazer who takes 7 damage from their weapons and 2 damage from poison for 9 total! That's gotta hurt!

Meanwhile, Echo's attack on Cerberus is barely successful, and Cerberus ends up being poisoned for two rounds (including this round).
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2

(Poison damage; no defense roll)

Foxtrot (for whom I nearly forgot to have act) slashes at Inferno.
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #314 (ISO) » Thu Jul 26, 2018 3:20 pm

Post by Ircher »

McMenno takes a total of 4 damage from Beta's counterstrike while Cerberus takes a total of 3 damage this round (1 from attack; 2 from poison).

Inferno also takes 2 damage.
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Post Post #315 (ISO) » Thu Jul 26, 2018 4:14 pm

Post by Cerberus v666 »

Can we get a heal from a level 3 on skygazer(he's at 1 I think) and I'll cure him?(I can do that while on CD, right?)
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #316 (ISO) » Thu Jul 26, 2018 4:16 pm

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yo o/ yes I can heal skyg lemme know when
who's scum? i haven't read up yet but like, it's me
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intermittent v/la until late march
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Post Post #317 (ISO) » Thu Jul 26, 2018 4:22 pm

Post by Cerberus v666 »

When the others kill people! Foxtrot is at 2 right now, a fire all has a 66% chance of killing him, 2 have a 100% chance. I do what everyone else is at.
GTK a me, currently live, this may be your only chance!
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Post Post #318 (ISO) » Thu Jul 26, 2018 4:34 pm

Post by Ircher »

In post 315, Cerberus v666 wrote:Can we get a heal from a level 3 on skygazer(he's at 1 I think) and I'll cure him?(I can do that while on CD, right?)
Skygazer’s at 6 HP rn (unless I messed up, but that’s unlikely.)

Yes, you may cast spells while on cooldown.
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Post Post #319 (ISO) » Thu Jul 26, 2018 5:37 pm

Post by Cerberus v666 »

Oh. NM then. Sky gazed is fine. :p kill em!

I thought skygazer was still level 1, must a missed them level like g up.
GTK a me, currently live, this may be your only chance!
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Post Post #320 (ISO) » Fri Jul 27, 2018 3:36 am

Post by Irrelephant11 »

anyone around to get @ these baddies
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Post Post #321 (ISO) » Fri Jul 27, 2018 3:54 am

Post by McMenno »

ye I'm here
mafiascum is on life support
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Post Post #322 (ISO) » Fri Jul 27, 2018 4:10 am

Post by Irrelephant11 »

I'll double slash if we wanna hit Charli a whole bunch
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Post Post #323 (ISO) » Fri Jul 27, 2018 4:19 am

Post by Irrelephant11 »

meh double-slash foxtrot

Original Roll String: 2d8
2 8-Sided Dice: (2, 2) = 4
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Post Post #324 (ISO) » Fri Jul 27, 2018 4:21 am

Post by Ircher »

Not how it works @Irrelephant.

You do 1d8 on one roll and I believe 1d8-2 on the second roll.
Edit: Like Cerb did:
In post 285, Cerberus v666 wrote:DOUBLE SLASH FOXTROT

1D8 748074594

1D8-2 665095643
Edit: Technically, rolling 2d8-2 right now would work the same, but I like to consider the two as independent of one another. Furthermore, if you end up with a negative for the second attack, it doesn’t hurt your first attack.
Last edited by Ircher on Fri Jul 27, 2018 4:30 am, edited 1 time in total.
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