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Post Post #475 (ISO) » Mon Jul 30, 2018 6:57 am

Post by Ircher »

In post 473, Cerberus v666 wrote:HI all.

So this next attack we need to have someone use "fire" on Yrron. He's at 1 HP, and that should guarantee his death. He's gonna get at least one attack off before he dies though, so the person who cast's fire should preferably be high enough health to have a good chance of living. I have no problem doing it if not though. :P

Everything else is us either healing low health people or attack Xana, who has 16 hp and an abilty to stun us and who take 0 damage no matter how many attacks we use on him 25% of the time and who can hurt everryone who uses an attack on them. :)
In post 474, Invisibility wrote:here are all the scries
ScriesSkygazer attempts to concentrate on Zydrylk's actions... She learns the following information:
Spoiler: Cultist Zydrylk
**Cultist Zdrylk : Cultist Acoylyte : Level = 6 | HP = 11 | MP = 13 | Attack = 1d6 | Defense = 1d3
- Passive Skill "Healing Grace" : Attacks that bring health below 1 HP (when above 1 HP beforehand) leaves the monster at 1 HP. The monster dies if it takes damage at 1 HP.
- Passive Skill "Divine Intervention" : If three or more opponents attempt an action (i.e.: attack, skill, or spell) against Zdrylk, divine forces will intervene and prevent any of those opponents from acting that round.
- Passive Skill "Last Hurrah" : The enemy that kills Zdrylk takes 1d8 damage (before defenses).
- Magic Spell "Minor Heal" : Heals a target by 1d4 hitpoints. (2 Mana)
- Magic Spell "Cure" : Cures a target of one negative status affliction. (1 Mana)
- Magic Spell "Curse" : Gives the target a -1 modifier to their next die roll. (2 Mana)
- Magic Spell "Bless" : Gives the target a +1 modifier to their next die roll. (2 Mana)


The worst, while at the same time trying to dodge Yrron's arrows, takes the time to look at Wzyrn. The worst learns the following information:
Spoiler: Cultist Wzyrn
**Cultist Wzyrn : Cultist Magician : Level = 6 | HP = 7 | MP = 14 | Attack = 1d3 | Defense = 1d3
- Passive Skill "Distraction Diversion" : Opponents that try to team up (i.e.: use skills and/or normal attacks; spells are excluded) on Wzyrn are redirected to other opponents. (i.e.: This skill only allows one person to attack Wzyrn at a time. The rest are redirected.)
- Active Skill "Gather Energy" : Spells cast on the next round have a +1 modifier on their dice rolls. (2 CD)
- Magic Spell "Fire" : Deals 1d4 damage and ignores target's defenses. (1 Mana)
- Magic Spell "Tornado" : Deals 1d4 damage to two enemies. If an enemy takes damage from this spell, they are stunned for one turn. (3 Mana)
- Magic Spell "Lightning" : Deals 1d4 + 1d3 damage to the target. If the target had more than 1 HP to begin with and ends with 1 HP or less, they are left with 1 HP and any additional damage is split off to another target. If the target had 1 HP or less to begin with, they take 1 damage and the rest of the damage is split off to another target. Damage can be chained to as many targets as possible. (2 Mana)
- Magic Spell "Poison" : Poisons an enemy for 2 turns. They take 1d3 damage each turn. (3 Mana)
- Magic Spell "Symbiosis" : Caster takes up to 2d4 damage. Half of damage taken (rounded down) is given to an ally as HP. (0 Mana)


Felissan scries Yrron:
Spoiler: Cultist Yrron
**Cultist Yrron : Cultist Sharpshooter : Level = 6 | HP = 14 | Attack = 1d4 | Defense = 1d4
- Passive Skill "First Strike" : At the beginning of the battle, all characters with first strike get one extra action before everyone else.
- Passive Skill "Fast on Feet" : Always possesses initiative. (Negates initiative that players have.)
- Passive Skill "Quick Strike" : Characters with quick strike are able to act before characters without quick strike.
- Active Skill "Binding Shot" (3 CD) : Fires an arrow that binds a target in place for 1d6 damage. If the arrow deals any damage, the target is bound for 2 rounds: any actions that require large movements (which includes all spells) are disallowed. Bound targets can still defend against attacks, and they can still perform actions that require very little movement (such as the "Scry Monster" player skill.)
- Active Skill "Double Shot" (2 CD) : Fires two arrows at a target for 1d6 damage each. (Perform two rolls; do not use 2d6.)
- Active Skill "Piercing Shot" (5 CD) : Fires an arrow for 1d6 damage. It ignores the target's defenses.
- Special Skill "Shoot Arrows" (Always usable) : Fires an arrow for 1d6 damage.

Draynth takes the time to scry Xana:
Spoiler: Cultist Xana
**Cultist Xana : Cultist Bladesmaster: Level = 6 | HP = 18 | Attack = 2d4 | Defense = 1d4
- Passive Skill "Critical Hit" : Rolling an 8 total on a normal attack stuns the enemy for one turn. Stunned enemies can only defend; they cannot actively use actions.
- Passive Skill "Overpower" : Rolling a 7 or an 8 total (during a normal attack) results in the attack piercing through defenses. (In other words, the defense roll is ignored in these circumstances.)
- Passive Skill "Perfect Block" : Rolling a 4 on the defense roll completely negates all damage taken this round.
- Active Skill "Poison Weapon" (2 CD) : Next attack (if it applies damage) that the cultist makes with its weapon will coat the target in poison for 2 rounds. The poison deals 1d3 damage each round.
- Active Skill "Berserk Lunge" (3 CD) : Leaps toward an opponent and lunge at them for {Attack Dice} damage. If the attack deals damage, the opponent is stunned for 3 rounds. After using this skill, Xana is stunned for one round (regardless of if it succeeds).
- Active Skill "Whirlwhind" (5 CD) : Any enemy that attacks Xana on the round that this skill is used receives 2d3 damage (before defenses).
- Active Skill "Guard" (0 CD) : Halves damage from one attack (or spell). (Note: An attack here is defined as "per person".)
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Post Post #476 (ISO) » Mon Jul 30, 2018 7:14 am

Post by Charles510 »

Cast Fire on Yrron!

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
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Post Post #477 (ISO) » Mon Jul 30, 2018 7:15 am

Post by Cerberus v666 »

If anyone shows up during the 15 minutes after our next set of actions and has at least 8 hp and 2 mp, please heal Skygazer. If a second person shows up, please heal me. :)
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #478 (ISO) » Mon Jul 30, 2018 7:16 am

Post by Invisibility »

i attack Xana
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Invisibility is actually AWESOME!
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Post Post #479 (ISO) » Mon Jul 30, 2018 7:16 am

Post by Felissan »

I heal McMenno, because of course I do.
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
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Post Post #480 (ISO) » Mon Jul 30, 2018 7:17 am

Post by Invisibility »

i got a six in the preview :(
i guess its not a 1
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Post Post #481 (ISO) » Mon Jul 30, 2018 7:17 am

Post by James Brafin »

Also attack, but whoever the other cultist is!
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (5) = 5
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
Get to know a handsome potato: viewtopic.php?f=61&t=76837
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Post Post #482 (ISO) » Mon Jul 30, 2018 7:18 am

Post by Cerberus v666 »

In post 481, James Brafin wrote:Also attack, but whoever the other cultist is!
Original Roll String: 1d6 (STATIC)
1 6-Sided Dice: (5) = 5
gotta reroll, static.
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #483 (ISO) » Mon Jul 30, 2018 7:21 am

Post by Invisibility »

lul
btw attack xana yrron dies
Invisibility is actually AWESOME!
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Post Post #484 (ISO) » Mon Jul 30, 2018 7:22 am

Post by Invisibility »

of fire
Invisibility is actually AWESOME!
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Post Post #485 (ISO) » Mon Jul 30, 2018 7:23 am

Post by Ircher »

(expired on 2018-07-30 14:31:59) left before the end of the round.
In post 480, Invisibility wrote:i got a six in the preview :(
i guess its not a 1
(It might as well be. Subtract the defense roll and then divide by 1/2..... Probably gonna end with one damage if your lucky!)
Last edited by Ircher on Mon Jul 30, 2018 7:27 am, edited 1 time in total.
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Post Post #486 (ISO) » Mon Jul 30, 2018 7:26 am

Post by Charles510 »

Hey James, please try your roll again.
Also, please join us on Discord
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Post Post #487 (ISO) » Mon Jul 30, 2018 7:31 am

Post by Irrelephant11 »

where is the discord for this
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Post Post #488 (ISO) » Mon Jul 30, 2018 7:31 am

Post by Cerberus v666 »

IRRELEPHANT HEAL SKYGAZER PLEASE
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #489 (ISO) » Mon Jul 30, 2018 7:31 am

Post by Ircher »

It's in the opening post.
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Post Post #490 (ISO) » Mon Jul 30, 2018 7:32 am

Post by Cerberus v666 »

nm. :( YOU'RE TOO LATE. :(
GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009
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Post Post #491 (ISO) » Mon Jul 30, 2018 7:32 am

Post by Ircher »

(Gonna give like 2 more minutes in case either James or Irrelephant show back up.)
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Post Post #492 (ISO) » Mon Jul 30, 2018 7:34 am

Post by Charles510 »

Here's the discord: https://discord.gg/gQkR2Nv
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Post Post #493 (ISO) » Mon Jul 30, 2018 7:40 am

Post by Ircher »

List Shuffling Results (Original list was in order of posts):
1: Invisibility
2: Charles510
3: Felissan
------------------------------------------------
Yrron shoots twice at Invisibility:
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3


Charles510's hands begin to glow red. He points his finger in Yrron's direction, and a small wisp of fire hits Yrron, killing him (Yrron).

Invisibility attempts to stab Xana in the chest...
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1


Felissan's hand begins to glow white as she performs the ritual for healing. Once finished, she points her finger towards McMenno, and a single beam of light shoots out from her hand to McMenno, healing him by 1 HP.
*Felissan has 0 MP left.*

Xana assumes a defensive position once again.
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Post Post #494 (ISO) » Mon Jul 30, 2018 7:42 am

Post by Ircher »

Alas, luck is not on Invisibility's side. Not only does he get totally nailed by Yrron's arrows, his attack is easily fended off by Xana (who takes no damage.)
*Invisibility is at 1 HP.*
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Post Post #495 (ISO) » Mon Jul 30, 2018 7:57 am

Post by McMenno »

heal invisiboi
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
mafiascum is on life support
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Post Post #496 (ISO) » Mon Jul 30, 2018 7:59 am

Post by Irrelephant11 »

heal skygazer

Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (1) = 1
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Post Post #497 (ISO) » Mon Jul 30, 2018 8:00 am

Post by Irrelephant11 »

In post 496, Irrelephant11 wrote:heal skygazer

Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (1) = 1
trying again
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
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Post Post #498 (ISO) » Mon Jul 30, 2018 8:00 am

Post by Invisibility »

attack Xana
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Invisibility is actually AWESOME!
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Post Post #499 (ISO) » Mon Jul 30, 2018 8:00 am

Post by Invisibility »

YEET
Invisibility is actually AWESOME!

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