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callforjudgement
callforjudgement
Microprocessor
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User avatar
callforjudgement
Microprocessor
Microprocessor
Posts: 3972
Joined: September 1, 2011

Post Post #2 (isolation #0) » Tue Aug 14, 2018 2:23 pm

Post by callforjudgement »

I think the generally accepted standard for unfun/bastard role changes are those which invalidate a path to victory that a player might previously have relied on.

For example, if you need to kill all scum to win (e.g. Vanilla Townie), suddenly becoming a Cultist and needing to kill all Townies instead is pretty much a direct reversal of your path to victory, so all your efforts through the game so far now count backwards.

It's also bad to convert players to a role that's bad in its own right, but that's the fault of the resulting role, not of the role change itself.
scum
· scam · seam · team · term · tern · torn ·
town
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