Cephrir's x-player Pre-Designed Setup


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Cephrir's x-player Pre-Designed Setup

Post Post #0 (isolation #0) » Tue May 22, 2018 8:04 am

Post by implosion »

Final setup is even night cop, odd night vig neighbour, 2 shot bulletproof , full roleblocker, neighbour vs GS/goon/goon (filling the rest to 13 with 5 VTs)

(double-check them, though)
Last edited by implosion on Fri Aug 02, 2019 10:10 pm, edited 3 times in total.
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Post Post #9 (isolation #1) » Tue May 22, 2018 2:52 pm

Post by implosion »

Please also include role PMs here once done, bc we might as well provide them
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Post Post #12 (isolation #2) » Tue May 22, 2018 7:12 pm

Post by implosion »

idc what rc decides but i demand you be offended
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Post Post #20 (isolation #3) » Wed May 30, 2018 10:13 am

Post by implosion »

role pms pls~~~

~~
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Post Post #22 (isolation #4) » Thu Jun 14, 2018 12:13 pm

Post by implosion »

~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Post Post #23 (isolation #5) » Sun Jul 01, 2018 8:29 pm

Post by implosion »

So assuming the setup in post 17 is final, since both of you implicitly approved it, I'm going to mark this completed, though one of the three of us should write role PMs

I will if I remember to and am not lazy.
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Post Post #26 (isolation #6) » Fri Jul 20, 2018 11:51 am

Post by implosion »

Specifying daytalk but can be changed.
(gunsmith should receive positives on the cop and the vig, and other mafia members if they try to target them)


Vanilla TownieWelcome, [Player]! You are a
Vanilla Townie.


Abilities:
  • You have no abilities other than your voice and your vote.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Even-night CopWelcome, [Player]! You are a
Town Even-night Cop.


Abilities:
  • On even-numbered nights, you may target a player to investigate them. You will be told whether they are aligned with the town or the mafia.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town Odd-night Vigilante NeighborWelcome, [Player]! You are a
Town Odd-night Vigilante Neighbor.


Abilities:
  • On odd-numbered nights, you may target a player to attempt to kill them.
  • You share a neighborhood with NAME, and may speak with them at any time here: LINK
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town 2-shot BulletproofWelcome, [Player]! You are a
Town 2-shot Bulletproof


Abilities:
  • The first two times you are targeted for a kill at night, that kill will fail. You will not be informed when this happens.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town RoleblockerWelcome, [Player]! You are a
Town Roleblocker.


Abilities:
  • Each night, you may target a player. Any active abilities that player uses that night will fail.
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Town NeighborWelcome, [Player]! You are an
Town Neighbor.


Abilities:
  • You share a neighborhood with NAME, and may speak with them at any time here: LINK
Win Conditions:
  • You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Mafia GunsmithWelcome, [Player]! You are a
Mafia Gunsmith.


Abilities:
  • Factional Communication: At all times, you may talk to your group here: LINK.
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
  • Each night phase, you may target a player. You will be told a result indicating whether or not that player has a gun. You may not use this ability and commit the factional kill in the same night.
Win Conditions:
  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).

Mafia GoonWelcome, [Player]! You are a
Mafia Goon.


Abilities:
  • Factional Communication: At all times, you may talk to your group here [Link].
  • Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Win Conditions:
  • You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
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Post Post #28 (isolation #7) » Thu Aug 16, 2018 7:56 pm

Post by implosion »

You can use flavor publicly. There shouldn't be any in role PMs. What you're describing is fine for public flavor.

See https://wiki.mafiascum.net/index.php?ti ... ame#Flavor
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