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Post Post #25 (ISO) » Mon Aug 27, 2018 6:56 am

Post by Enigma »

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teehee ofrhz

liek dis if u cri everytiem -ofrhz
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Post Post #26 (ISO) » Mon Aug 27, 2018 6:56 am

Post by Vex Vience »

In post 23, Almost50 wrote:Epic fail! :facepalm:
And on my FIRST POST! :oops:

VOTE: Skygazer
this is obvscum plz lynch this
only scum fail on their first post
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Post Post #27 (ISO) » Mon Aug 27, 2018 6:57 am

Post by skitter30 »

In post 13, Vex Vience wrote:it gave me sth to do for a bit to kill time
from my math, joat counters three townprs so why wouldnt scum take joat? (bg, rber, tracker)
daytalk is also universally good hence why not take it?
aside, are you an alt? (feel free to ignore this if you like!)

scum don't know what powers town are going to get and joat is useless against many of them; 1s ninja is useless if tracker isn't in the game, even then it's only worth one shot. 1s strongman is good against bg; i don't know how strongman and rb interact but again it's only one shot while town is given full tracker/bg/rb

(well i suppose to be fair it's good against goon cop)

on balnace i don't think it's worth it for scum to take prs when they don't know which prs town will get or how those prs stack up against scum's prs

like i think any 4 of {tracker/bg/ic/rb/vig/goon cop} is kinda weak against scum joat from a scum perspective, as is 5 of the town prs against joat + daytalk

the only scum modification that i think is kinda worth giving town more prs as scum is daytalk and that's like the only one i'd take i think as scum

==
In post 16, Gamma Emerald wrote:THIS IS STUPID
kinda townie reaction imo

@vex: town!creature is very, very, very easy to identify most of the time

==
In post 17, Skygazer wrote:VOTE: Creature

I've seen an accidental lolhammer on an IC that has yet to be revealed, can we make history and accidentally lynch an outed IC?
i know that you probably meant this in jest and that it's rvs but i think this is slightly more likely to come from scum tbh
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Post Post #28 (ISO) » Mon Aug 27, 2018 7:00 am

Post by skitter30 »

(i think i just provoked a speech from a50 where he explains to me why i'm looking at the setup wrong)
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Post Post #29 (ISO) » Mon Aug 27, 2018 7:03 am

Post by Vex Vience »

In post 27, skitter30 wrote:
In post 13, Vex Vience wrote:it gave me sth to do for a bit to kill time
from my math, joat counters three townprs so why wouldnt scum take joat? (bg, rber, tracker)
daytalk is also universally good hence why not take it?
aside, are you an alt? (feel free to ignore this if you like!)

scum don't know what powers town are going to get and joat is useless against many of them; 1s ninja is useless if tracker isn't in the game, even then it's only worth one shot. 1s strongman is good against bg; i don't know how strongman and rb interact but again it's only one shot while town is given full tracker/bg/rb

(well i suppose to be fair it's good against goon cop)

on balnace i don't think it's worth it for scum to take prs when they don't know which prs town will get or how those prs stack up against scum's prs

like i think any 4 of {tracker/bg/ic/rb/vig/goon cop} is kinda weak against scum joat from a scum perspective, as is 5 of the town prs against joat + daytalk

the only scum modification that i think is kinda worth giving town more prs as scum is daytalk and that's like the only one i'd take i think as scum

==
In post 16, Gamma Emerald wrote:THIS IS STUPID
kinda townie reaction imo

@vex: town!creature is very, very, very easy to identify most of the time

==
In post 17, Skygazer wrote:VOTE: Creature

I've seen an accidental lolhammer on an IC that has yet to be revealed, can we make history and accidentally lynch an outed IC?
i know that you probably meant this in jest and that it's rvs but i think this is slightly more likely to come from scum tbh
to answer ur points:
if i do say im an alt, what does that mean for u?
out of 6 prs, joat counters 3 of them: tracker because ninja, bg and rber because strongman, (strongman ignores bg and rber)
also i do agree that daytalk is something scum will 100% take however i feel that joat may be a very close second pick
i dont think scum would wanna take bp or recruit traitor because with 3 modifiers, the odds of vig appearing is 47%, basically a coinflip, and regardless its a useless modifier
vig just outs themselves once they hit a bp and then the bp mafia goon flips
sure if theres an rber that could fuck things up a bit but thats so unlikely that its negliable
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Post Post #30 (ISO) » Mon Aug 27, 2018 7:04 am

Post by Vex Vience »

also about town!creature that was my thought based on gamma's reaction
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Post Post #31 (ISO) » Mon Aug 27, 2018 7:05 am

Post by Skygazer »

In post 27, skitter30 wrote:i know that you probably meant this in jest and that it's rvs but i think this is slightly more likely to come from scum tbh
yet you don't opt to end rvs by voting me?

:thinking:
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Post Post #32 (ISO) » Mon Aug 27, 2018 7:06 am

Post by Vex Vience »

also to expand on why i dont think maf would recruit traitor:
it puts them down a mod first off, plus if theres no vig (and they took two mods), they can instantly tell if they hit the traitor barring any rber fucking with their results
traitor is 1s bp, and if the person they hit didnt die and they know they werent rb'd, they know instantly who the traitor is
i could see scum taking it as a third mod if they really really wanted it, but other than that, i highly doubt they wouldve recruited traitor
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Post Post #33 (ISO) » Mon Aug 27, 2018 7:08 am

Post by Vex Vience »

i think scum were very likely to take:
daytalk, joat and rolecop if they took three
i don't think they did, and im 100% sure they did take daytalk meaning for me its between {joat/rc} for scum second mod
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Post Post #34 (ISO) » Mon Aug 27, 2018 7:10 am

Post by Enigma »

I've learnt my lesson about setup spec D1 in such set ups ...
Tbh you can look at past games run with this set up and you'll see that the picks wildly differ
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Post Post #35 (ISO) » Mon Aug 27, 2018 7:12 am

Post by Vex Vience »

yes thats a given fact that no two times will scum pick exactly the same thing but its a good starting point to try to figure out what we could be dealing with
ill take a look at the picks in a min
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Post Post #36 (ISO) » Mon Aug 27, 2018 7:22 am

Post by skitter30 »

In post 29, Vex Vience wrote:if i do say im an alt, what does that mean for u?
whether or not i ought to view you as a new player or not

==
In post 29, Vex Vience wrote:out of 6 prs, joat counters 3 of them: tracker because ninja, bg and rber because strongman, (strongman ignores bg and rber)
ye but joat is only two shot and tracker/bg/rb can still affect that scum member after those shots are up, or if they didn't use the shots on the correct night

on balance i don't think it's worth it to give town more prs
In post 29, Vex Vience wrote:also i do agree that daytalk is something scum will 100% take however i feel that joat may be a very close second pick
scum didn't take daytalk in the last two iterations of this setup (i don't know what happened before that)

==
In post 31, Skygazer wrote:
In post 27, skitter30 wrote:i know that you probably meant this in jest and that it's rvs but i think this is slightly more likely to come from scum tbh
yet you don't opt to end rvs by voting me?

:thinking:
i mean, i think we're out of rvs at this point

why should i have voted you there?
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Post Post #37 (ISO) » Mon Aug 27, 2018 7:25 am

Post by Almost50 »

Early *serious* read alert: Vex is likely town. I did the exact same thing (speculating about what scum might have picked) when I played this setup for the first time. It's not a *strong* TR bc there is a scum motive to do it (and I'd really rather not speaking of that right now) but I'd like to think of him as a townie for a starting point.

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Post Post #38 (ISO) » Mon Aug 27, 2018 7:27 am

Post by Vex Vience »

In post 36, skitter30 wrote:
In post 29, Vex Vience wrote:if i do say im an alt, what does that mean for u?
whether or not i ought to view you as a new player or not

yes, i am an alt
not telling u who my main is tho


==
In post 29, Vex Vience wrote:out of 6 prs, joat counters 3 of them: tracker because ninja, bg and rber because strongman, (strongman ignores bg and rber)
ye but joat is only two shot and tracker/bg/rb can still affect that scum member after those shots are up, or if they didn't use the shots on the correct night

on balance i don't think it's worth it to give town more prs

touche

In post 29, Vex Vience wrote:also i do agree that daytalk is something scum will 100% take however i feel that joat may be a very close second pick
scum didn't take daytalk in the last two iterations of this setup (i don't know what happened before that)

daytalk hasnt been taken at all by my count


==
In post 31, Skygazer wrote:
In post 27, skitter30 wrote:i know that you probably meant this in jest and that it's rvs but i think this is slightly more likely to come from scum tbh
yet you don't opt to end rvs by voting me?

:thinking:
i mean, i think we're out of rvs at this point

why should i have voted you there?
replies are in bold
Enigma wrote:I've learnt my lesson about setup spec D1 in such set ups ...
Tbh you can look at past games run with this set up and you'll see that the picks wildly differ
between all 15 games:
bp: 0 times
rc: 8 times
joat: 6 times
daytalk: 0 times
recruit traitor: 5 times
games with no mods picked: 2 or 3, didn't keep count of those
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Post Post #39 (ISO) » Mon Aug 27, 2018 7:27 am

Post by Vex Vience »

its also really helpful when mods post the endgame link in the op
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Post Post #40 (ISO) » Mon Aug 27, 2018 7:30 am

Post by skitter30 »

In post 37, Almost50 wrote:Early *serious* read alert: Vex is likely town. I did the exact same thing (speculating about what scum might have picked) when I played this setup for the first time. It's not a *strong* TR bc there is a scum motive to do it (and I'd really rather not speaking of that right now) but I'd like to think of him as a townie for a starting point.
yeah i agree overall
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Post Post #41 (ISO) » Mon Aug 27, 2018 7:33 am

Post by Enigma »

Actually thanks vex that’s quite useful. I was too lazy to look myself, partly because of what you mentioned about mods not flipping on post 0.

What’s interesting is that it’s 15 games, so from glance of numbers the average no of mods per game is quite low.
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Post Post #42 (ISO) » Mon Aug 27, 2018 7:34 am

Post by Vex Vience »

looking at joat again:
if im rber/tracker and whoever i rb/track doesnt appear im not gonna try rbing/tracking them a second night
id just assume theyre vt not joat because rbing/tracking them a second night would be a waste right?
if i suspect them as scum whats stopping the other scumbuddy from preforming the kill, the one
not
being targeted?
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Post Post #43 (ISO) » Mon Aug 27, 2018 7:35 am

Post by Vex Vience »

In post 41, Enigma wrote:Actually thanks vex that’s quite useful. I was too lazy to look myself, partly because of what you mentioned about mods not flipping on post 0.

What’s interesting is that it’s 15 games, so from glance of numbers the average no of mods per game is quite low.
roughly about 1.2 mods/game
which is quite interesting in general
if im scum id wanna take around two mods not one
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Post Post #44 (ISO) » Mon Aug 27, 2018 7:36 am

Post by Enigma »

In post 40, skitter30 wrote:
In post 37, Almost50 wrote:Early *serious* read alert: Vex is likely town. I did the exact same thing (speculating about what scum might have picked) when I played this setup for the first time. It's not a *strong* TR bc there is a scum motive to do it (and I'd really rather not speaking of that right now) but I'd like to think of him as a townie for a starting point.
yeah i agree overall
Even considering that he’s an alt?
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Post Post #45 (ISO) » Mon Aug 27, 2018 7:36 am

Post by Skygazer »

In post 36, skitter30 wrote:i mean, i think we're out of rvs at this point

why should i have voted you there?
Because from your point of view I'm more likely to be scum than ruru at the moment
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Post Post #46 (ISO) » Mon Aug 27, 2018 7:39 am

Post by skitter30 »

In post 44, Enigma wrote:
In post 40, skitter30 wrote:
In post 37, Almost50 wrote:Early *serious* read alert: Vex is likely town. I did the exact same thing (speculating about what scum might have picked) when I played this setup for the first time. It's not a *strong* TR bc there is a scum motive to do it (and I'd really rather not speaking of that right now) but I'd like to think of him as a townie for a starting point.
yeah i agree overall
Even considering that he’s an alt?
i don't know who he's an alt of, but i think his mindset has been pro-town for this stage of the game
In post 45, Skygazer wrote:
In post 36, skitter30 wrote:i mean, i think we're out of rvs at this point

why should i have voted you there?
Because from your point of view I'm more likely to be scum than ruru at the moment
i think ruru is probably one of the easier people to sort in this playerlist and i think that applying pressure to her will help with that endeavor
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Post Post #47 (ISO) » Mon Aug 27, 2018 7:42 am

Post by Vex Vience »

In post 44, Enigma wrote:
In post 40, skitter30 wrote:
In post 37, Almost50 wrote:Early *serious* read alert: Vex is likely town. I did the exact same thing (speculating about what scum might have picked) when I played this setup for the first time. It's not a *strong* TR bc there is a scum motive to do it (and I'd really rather not speaking of that right now) but I'd like to think of him as a townie for a starting point.
yeah i agree overall
Even considering that he’s an alt?
y would me being an alt change people tring me?
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Post Post #48 (ISO) » Mon Aug 27, 2018 7:50 am

Post by Enigma »

It’s likely that you might have experience with such setups. I’m pretty meh towards early reads anyways
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Post Post #49 (ISO) » Mon Aug 27, 2018 7:50 am

Post by HeWhoSwims »

In post 37, Almost50 wrote:Early *serious* read alert: Vex is likely town. I did the exact same thing (speculating about what scum might have picked) when I played this setup for the first time. It's not a *strong* TR bc there is a scum motive to do it (and I'd really rather not speaking of that right now) but I'd like to think of him as a townie for a starting point.
Agree with this. But I do think setup spec isn't too relevant at this point, it's wildly guessing and even if we were to agree on the number of PRs we wouldn't do anything with it for a while.


@Vex Because if you would be a new player we could read bad reasoning as newbie reasoning :)

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