Open 735: Watchmen Wanted - Game Over!

Huntress
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Post Post #350  (ISO)  » Sun Sep 02, 2018 12:05 pm

Hi everyone!

Starting to read through now.
.

Flicker
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Post Post #351  (ISO)  » Sun Sep 02, 2018 12:10 pm

Votecount 1.12

Sesq (5) - Dunnstral , northsidegal , the worst , volxen , Ausuka
volxen (3) - Reundo , Sesq , Keyser Söze
Toranaga (1) - Irrelephant11
Huntress (1) - Kop

Not voting: Toranaga , Huntress

The deadline for Day 1 is 1:52 pm CT on Tuesday, September 4, in (expired on 2018-09-04 14:51:53).

Mod notes
    - Just to be clear, post does not count as an unvote, due to broken formatting.
Last edited by Flicker on Thu Oct 11, 2018 11:40 am, edited 1 time in total.

volxen
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Post Post #352  (ISO)  » Sun Sep 02, 2018 12:16 pm

In post 350, Huntress wrote:Hi everyone!

Starting to read through now.


Welcome, Huntress.

Dunnstral
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Post Post #353  (ISO)  » Sun Sep 02, 2018 1:00 pm

Still think sesq is question dodging

Ausuka votes are kind of weird, though

volxen
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Post Post #354  (ISO)  » Sun Sep 02, 2018 1:08 pm

In post 346, Sesq wrote:the reason i was aggressive in earlier games is because i was an angry weird child and now am i unable to put passion into anything at all

including this game

volxens town

[unvote]


You have to use the unvote tags.

Dunnstral
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Post Post #355  (ISO)  » Sun Sep 02, 2018 1:12 pm

In post 239, Ausuka wrote:VOTE: volxen

In post 345, Ausuka wrote:Hi duckling.

VOTE: sesq

Probably a decent vote tbh my tr on them kind of feels like it was probably an inaccurate shitread.


Joining around 4th/5th on both wagons without any explanation

Sesq
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Post Post #356  (ISO)  » Sun Sep 02, 2018 3:00 pm

i didnt answer that one question you had because the answer was so obvious
1312

the worst
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Post Post #357  (ISO)  » Sun Sep 02, 2018 3:41 pm

In post 350, Huntress wrote:Hi everyone!

Starting to read through now.

OMG hi long time no see!!

Flicker
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Post Post #358  (ISO)  » Sun Sep 02, 2018 5:26 pm

Kop has been prodded. He has (expired on 2018-09-03 18:26:17) to post before I start searching for his replacement.

Irrelephant11
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Post Post #359  (ISO)  » Sun Sep 02, 2018 7:36 pm

I’ll vote Sesq if that’s the lynch

northsidegal
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Post Post #360  (ISO)  » Mon Sep 03, 2018 12:15 am

In post 359, Irrelephant11 wrote:I’ll vote Sesq if that’s the lynch

you seem hesitant / noncommitted

why vote sesq if there are people you prefer? or, if sesq is your top preference, why so noncommittal?
wiki | modded | Newbie NewD3 Stats | scripts

things fall apart

northsidegal
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Post Post #361  (ISO)  » Mon Sep 03, 2018 12:17 am

also, hello huntress! it's been too long! :D

In post 346, Sesq wrote:the reason i was aggressive in earlier games is because i was an angry weird child and now am i unable to put passion into anything at all

including this game

volxens town

[unvote]

i can relate. to the second part, mostly.
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things fall apart

the worst
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Post Post #362  (ISO)  » Mon Sep 03, 2018 12:23 am

I'm trying to imagine an angry young nsg and it's not working...

northsidegal
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Post Post #363  (ISO)  » Mon Sep 03, 2018 12:56 am

i've definitely gotten angry here before. and i am young.
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things fall apart

the worst
Snuggly Duckling
 
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Post Post #364  (ISO)  » Mon Sep 03, 2018 1:35 am

It just occurred to me I have no idea how old you are :0
youngness is relative anyway, I feel like I'm ancient

Keyser Söze
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Post Post #365  (ISO)  » Mon Sep 03, 2018 2:28 am

Will go through Sesq’s posts as they are lead wagon.

Toranaga
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Post Post #366  (ISO)  » Mon Sep 03, 2018 8:31 am

I'll read this and solve nothing today

Keyser Söze
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Post Post #367  (ISO)  » Mon Sep 03, 2018 10:56 am

Sesq re-read (only 15 posts, and how many of them are scum-hunting...? :shifty: )

In post 16, Sesq wrote:please Please townread me

People consistently call me LAMIST so no hard feelings reading his remark about my early question.

In post 80, Sesq wrote:you're right. if you were scum you would have at least tried to phrase it differently. and you're not new. also; town tries hard to look like town too. so theres that

after reading further its clear (i hope i dont come off as too rude) that keyser is entirely detached from the state of the game ... but not in a scum way. nothing you have said has really made any sense and ive changed my mind. vote stays

For me, this is where it began to get very hard to understand Sesq (you could label his post as contradictory or unclear).

In post 88, Sesq wrote:@irrelephant i changed my mind it was less clear in post but i dont like making post edits

@keyser its more complicated than that ;)

Sesq explains that he changed his mind half way through expressing his read on me (hence the 'contradiction', as he's posting as he's reading and revising in real time...?). OK... :shifty:

In post 96, Sesq wrote:apparently having a nuanced opinion means you're flip flopping
except for the time i did do that. in a post. whats so wrong?

Sesq has the audacity to call his post as "nuanced opinion".

In post 118, Sesq wrote:its because i changed my mind but i dont like providing reasons why i scumread people because i find the reactions more interesting

your behavior is really bad but i dont know if its scum bad or town bad. leaning the former

So Sesq doesn't like explaining his scum reads... (is this consistent with Town-Sesq?). Sesq scum leans my "bad behaviour".

In post 124, Sesq wrote:the main problem i have with his play is that it feels like he is walking into the game with a heavy amount of rigid thinking over what can and cannot be discussed and how things should or should not go. i think this is a scum playstyle because in rigidity you can form solid ideas to build off of that dont require the sort of improvisational fervour one needs as a scumplayer without strategy. that said the goals are seemingly cryptic and i dont really understand them, and it could be a weird fusion of learned behaviors influenced by past results in games, but i havent played with him before so i dont know. feel comfortable on it for now.

Still focused on me... and I'm still unsure whether what he believes is alignment indicative is actually scummy. I unfortunately don't understand his suspicion of me.

In post 135, Sesq wrote:@irrelephant it's not JUST the "stop talking about it" thing, it's the general amount of rigidity. but if this behavior is cohesive with what you've previously seen from him, s' enough for me

UNVOTE:

Sesq stands down from his vote on me, after Irrelephant's meta-defence of me.

In post 222, Sesq wrote:Yeah, i can see that

VOTE: volxen

Sheeps onto volxen.


Frustrations with Sesq:
Sesq needs to scum hunt. There is no pro-active sorting in their ISO. Where are signs of these other reaction tests? Was I the only one?
Sesq needs to look at each active player. Ok, he's shelved me to a side, but where are his thoughts on everyone else?
Sesq acknowledges they don't have any strong scumreads, but what has Sesq done to remedy that?
Sesq has only discussed slots that other players have challenged them on.
Sesq has found it hard to clearly express their thoughts or engage someone directly.


Conclusion:
At the moment, if Sesq is town, they aren't giving me much material to defend them with. I can see why there would be votes of them. For some reason though, I want to give Sesq a chance to open up (given the stuttering development to D1).

Keyser Söze
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Post Post #368  (ISO)  » Mon Sep 03, 2018 10:59 am

In post 359, Irrelephant11 wrote:I’ll vote Sesq if that’s the lynch

Hey Irrelephant, I'm gonna go the WIFOM route sorry: do you think scum-Sesq would have a bit more survival/verve/urgency in them?

Keyser Söze
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Post Post #369  (ISO)  » Mon Sep 03, 2018 11:05 am

In post 114, Keyser Söze wrote:HI GNB, just trying to put together the two following statements in my head:
In post 55, GameNBurger wrote:Keyser if you haven’t played wih sesq before from what I rmember sesq has a laizefair attitude and tone to their posts and keeps to themself or atleast that’s how I rmember his playstyle looking

In post 55, GameNBurger wrote:Although to be fair I played scum with them I think the last time I played with them

Have you played with town-sesq displaying the same "laizefair attitude and tone"/"keeps to themselves" or was that just scum-sesq?
Or are you saying his playstyle is not indicative of alignment...?
Didn't quite understand your 'defence' of him... if you agree he is indeed showing signs of his scum-meta.


In post 55, GameNBurger wrote:I think keyser is being a bit stiff on all the sesq stuff

In your previous games with him, or this current game: do you think it would be rational to expect for a townie to be "stiff" in reaction to sesq's posts?

Annoyingly, we never got GameNBurger's reply here.

GNB defended Sesq... with their "laizefair attitude and tone"/"keeps to themselves"... but then said they were actually both scum that game... :o

Keyser Söze
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Post Post #370  (ISO)  » Mon Sep 03, 2018 11:19 am

In post 337, Toranaga wrote:
In post 278, the worst wrote:@mod any chance of a deadline extension? :good:

this is already the towniest motherfucker on the planet

Are you just excited TW has joined, or is this t/read real? (I don't think he's done anything majorly town / sheep worthy yet).

Irrelephant11
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Post Post #371  (ISO)  » Mon Sep 03, 2018 1:32 pm

@NSG Sesq seems like a less than ideal lynch (not as bad as other slots, a little lynchbaity) but I was (and still sort of am, given the holiday) just trying to pop in while busy IRL. I don’t have a good enough reason to townread the slot to say I wouldn’t vote there, so I wanted to show I’ll compromise there

@Keyser that is actually a pretty good point and considering you used that reasoning to arrive at correct conclusions that went over my head last game maybe I should sheep you about it. Are you still hoping to lynch volxen?

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Post Post #372  (ISO)  » Mon Sep 03, 2018 1:51 pm

In post 355, Dunnstral wrote:
In post 239, Ausuka wrote:VOTE: volxen

In post 345, Ausuka wrote:Hi duckling.

VOTE: sesq

Probably a decent vote tbh my tr on them kind of feels like it was probably an inaccurate shitread.


Joining around 4th/5th on both wagons without any explanation

nothing is really happening in this game and I like wagons. also they're both fairly scummy so ¯\_(ツ)_/¯

Sesq
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Post Post #373  (ISO)  » Mon Sep 03, 2018 1:55 pm

i am going to create a very unexpected wagon that nobody will expect
1312

Keyser Söze
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Post Post #374  (ISO)  » Mon Sep 03, 2018 2:53 pm

@Irrelephant - yeah gonna try and work an alternative wagon as we head into the deadline

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