The Upgrade Game that sort of died

For completed/abandoned Mish Mash Games.
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The Upgrade Game that sort of died

Post Post #0 (isolation #0) » Sat Sep 15, 2018 11:22 am

Post by 2 718281828459 »

Rules
:
  • Roll to get resources. Cooldown: 20 hours. (Please put
    [
    countdown
    ]
    20 hours
    [
    /countdown
    ]
    in your post for my own sake...)
  • Buy upgrades to get even more resources.
  • Unlock the Artifact to win.
  • I am not playing.
  • Late joining IS ACCEPTABLE. See post 2 for details.
Levels
:
The resources are
Wood, Stone, Copper, Iron, Silver, Gold, Platinum, Diamonds, and the Artifact
.
Each one is worth 16 times the previous resource. Trades can happen automatically, so as soon as you have 16 or more diamonds (or enough to trade for that), you obtain the Artifact and win.

Constant Upgrades
:
Your starting income rate is 1d4 Wood. The levels are 1d4, 1d8, 2d8, and 2d8 * 2, and then it cycles to 1d4 of the
next
resource.
The cost to upgrade from 1d4 to 1d8 is
8
of whatever resource you are on; the cost to upgrade 1d8 to 2d8 is
16
, from 2d8 to 2d8 * 2 is
36
, and the cost to upgrade 2d8*2 to 1d4 of the next resource is
72
.

Other upgrades:
Moved to second post


Special Upgrades
:
From time to time, I will put out special upgrades.
  • Each special upgrade can only go to one player.
  • If not claimed in the time limit, the upgrade expires.
(In case no one figured it out, the various resources mean nothing but digits in hexadecimal. You win, of course, by having more than 0x100000000 value, where wood is 1.)
Last edited by 2 718281828459 on Tue Nov 20, 2018 2:54 pm, edited 10 times in total.
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Post Post #1 (isolation #1) » Sat Sep 15, 2018 11:22 am

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Last Updated: Post 261. I have lost interest in this because of lack of players and thus will no longer be updating this.


I would like everyone to remember two things. (1) This game is not cooperative. (2) Late-joining is allowed.


For my reference: 36 = 2*16 + 4; 72 = 4*16 + 8

NOTE: You cannot collect income within 20 hours of joining

Starting Bonus
You get this much if you join right now.

3 Silver
Income Level: 2d8*2 Iron
Upgrades: Discount A, see below
but only if you are the first one to claim this


NotAJumbleOfNumbershas requested to leave the game and cannot rejoin for the next (expired on 2018-11-14 22:17:46)


Charles510has requested to leave the game and cannot rejoin for the next (expired on 2018-11-23 21:18:37)


Mewtaph2 Silver, 14 Iron, 14 Copper
Income Level: Iron 2d8
Upgrades:
  • Discount C: For the rest of the game, you can upgrade your income twice for the price of the second one only. (That is, you get the first one free.)
  • Booster C: You may select a purchase you cannot afford BUT could afford if your current resources were tripled. Roll 1d6 and declare a number. If you roll your number, you gain the purchase and are set to 0 resources. Otherwise nothing happens. Cooldown is 68 hours.
  • Booster B: If a die rolls a 1 on the 1d4 then it is counted as a 3. If you roll 1-2 on a d8 then it is counted as a 5.




Upgrades
General Upgrades

(These upgrades do not expire and can be purchased whenever you want.)
  • Investment: Costs whatever you want (you have to have it though), and you gain 3 times your investment in 116 hours. You have to claim it actively to receive the resources. You cannot have two investments active at the same time.
  • Upgrade your income: 1d4 => 1d8 costs 8, 1d8 => 2d8 costs 16, 2d8 => 2d8*2 costs 36, and 2d8*2 => 1d4 of next resource costs 72
  • Re-roll: The first time you buy this it costs 1 Stone, and then each time after that the cost quadruples (for you only). Use this once in the future to re-roll your income after seeing it.
  • Confidence: The first time you buy this it costs 1 Stone, and then each time after that it multiplies by
    16
    (again, for you only). You can use this once in the future to double your die result but you have to declare it beforehand. Cannot be combined with re-roll.
  • DeClutter: This helps you clean your display of resources with low value. Starting with wood, 1d16 is rolled and if it is less than or equal to the amount of wood you have, you gain 1 Stone, otherwise you get nothing. You lose the wood either way. Then the same thing happens again with stone until your total score has effectively been rounded (randomly) to 2 significant hexadecimal digits.
Arsenal

(Free, but you can take at most 4 items which must all be different. Unlimited supply.)
Package of Bricks
: If you have Mortar you can use them both to build a defensive wall.
Mortar
: If you have Bricks you can use them both to build a defensive wall.
Planks
: You can build a fence. Not as strong as a brick wall, though.
Cannon
: Very powerful long-range weapon. Ammunition not included.
Package of Cannonballs
: The purpose is obvious.
Skilled Archers
: Not as good as the cannonballs but should do some damage.
Traps
: Hopefully they won't see your traps. If they do, the traps are useless.
Skilled Swordsman
: Should be able to get those last few stragglers.


Each Discount and Booster will have its price multiplied by 256 after each time it is bought.


Discount A
: Cost: 1 Silver. For the rest of the game, the cost to upgrade from 2d8 to 2d8*2 is 32 instead of 36, and from 2d8 to 1d4 of the next resource is 64 instead of 72.

Discount B
: Cost: 1 Silver. With every purchase roll 1d2 and if you roll a 1, you get 1/4 of the price back. You must have enough to pay the regular amount to even attempt this.

Discount C
: Cost: 1 Gold. For the rest of the game, you can upgrade your income twice for the price of the second one only. (That is, you get the first one free.)

Booster A
: Cost: 1 Gold. Permanently replaces your d4s with d5s and d8s with d10s.

Booster B
: Cost: 8 Gold. If a die rolls a 1 on the 1d4 then it is counted as a 3. If you roll 1-2 on a d8 then it is counted as a 5.

Booster C
: Cost: 4 Silver. You may select a purchase you cannot afford BUT could afford if your current resources were tripled. Roll 1d6 and declare a number. If you roll your number, you gain the purchase and are set to 0 resources. Otherwise nothing happens. Cooldown is 68 hours.

Booster D
: Cost: 1 Platinum. Permanently changes your dice as follows: 1d4 => 1d6; 1d8 => 1d8 + 1d4; 2d8 => 3d8. If you also have Booster A, then 1d5 => 1d7; 1d10 => 1d10 + 1d5; 2d10 => 3d10. (You will have to roll the 1d8+1d4 and 1d10+1d5 as two different dice tags.)


EventsLimited time only! Those who join soon will receive good benefits!
(expired on 2018-11-20 21:22:55): If no one else joins then I will end the game and declare Mewtaph the winner.
Last edited by 2 718281828459 on Tue Nov 20, 2018 2:54 pm, edited 101 times in total.
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Post Post #4 (isolation #2) » Sat Sep 15, 2018 12:04 pm

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Note: To make the game fairer, I have decided that late-joiners in the first week get free incomes so that everyone gets (or has the opportunity to get) 7.
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Post Post #9 (isolation #3) » Sun Sep 16, 2018 1:14 am

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@JDGA: 1 stone
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Post Post #10 (isolation #4) » Sun Sep 16, 2018 1:24 am

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Game information updated. Three special deals added.
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Post Post #19 (isolation #5) » Mon Sep 17, 2018 10:17 am

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Special deals are first come first serve, and unless otherwise noted there is only one of them.
Update coming later.
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Post Post #22 (isolation #6) » Tue Sep 18, 2018 9:27 am

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NOTE
: I lost an upgrade because of some weird glitch. Because I do not remember what it was, it has been lost. If you remember what it was I might just add it back later.
EDIT: I got everything back together. I had an open tab and remembered what the missing upgrade was (the one that lets you reserve things). I also clarified what it meant.
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Post Post #40 (isolation #7) » Fri Sep 21, 2018 12:10 pm

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Felissan's shield purchase failed because they cost 1 Stone, and you need 16 Wood to trade for 1 Stone.
NAJON's purchase succeeded because one of the scratch tickets rolled a "7".
The cost to upgrade from level one is 8.
Shields WILL be useful. Just not yet.
No, we are not abandoned.
Added some new stuff to the upgrade market.
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Post Post #44 (isolation #8) » Fri Sep 21, 2018 1:15 pm

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Actually, the reason I will not allow a retroactive upgrade is that the rule
was
supposed to be 16 but I decided to
change
it to 8 because I thought the game was getting boring.

OK. I forgot to mention you cannot put shields or other upgrade commodities in Investments, rapid or otherwise. You can only invest with core resources.
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Post Post #48 (isolation #9) » Sat Sep 22, 2018 11:27 am

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So:
You start with 1d4 Wood.
For 8 wood, you can upgrade to 1d8.
For 16 wood, you can upgrade to 2d8.
For 36 wood, you can upgrade to 2d8*2.
For 72 wood, you can upgrade to 1d4 Stone.
For 8 stone, you can upgrade to 1d8.

And so on.
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Post Post #56 (isolation #10) » Sun Sep 23, 2018 4:49 am

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In post 52, JDGA wrote:
Pay 8 wood to reserve a 1-stone shield
Action failed. You need to purchase the
ability
to do reserves before you can reserve things, and the cost to acquire the ability is 4 Stone.

From now on, I will try to make sure that everything is 100% unambiguous before I write it.
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Post Post #75 (isolation #11) » Wed Sep 26, 2018 3:18 pm

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Updated. Check post two.

(Just out of curiosity...)
Original Roll String: 2d8*2 (STATIC)
2 8-Sided Dice: (6, 4)*2 = 20

(Psuedo-PEdit: OK, so that works.)
(Psuedo-PEdit 2: Wait does this mean I can keep doing Preview until I get a good roll?)
(Edit: OK, so it appears that preview re-rolls but it will re-roll again when you actually submit it.)
(Edit 2: OK, so if you edit an existing post it does the static thing.)
(Edit 3: This is getting ridiculous)
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Post Post #82 (isolation #12) » Fri Sep 28, 2018 10:30 am

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Updated. A generous donor has granted Felissan and JDGA each +4 Wood.
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Post Post #108 (isolation #13) » Fri Oct 05, 2018 4:20 pm

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Even Lottery Drawing

Original Roll String: 1d32
1 32-Sided Dice: (17) = 17
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Post Post #109 (isolation #14) » Fri Oct 05, 2018 4:21 pm

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The only ticket was
Charles510
's ticket with the number
8
, insufficient to win anything.
Lottery has expired.
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Post Post #117 (isolation #15) » Sun Oct 07, 2018 3:14 pm

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Community Benefits Project has passed. All players received 12 stone.
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Post Post #121 (isolation #16) » Mon Oct 08, 2018 9:21 am

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About the sabotage, in the case of two dice you would subtract from the total result. So your result is 7 + 2 - 3 = 6.
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Post Post #126 (isolation #17) » Tue Oct 09, 2018 12:06 pm

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Felissan declutters:
Original Roll String: 1d16
1 16-Sided Dice: (3) = 3


(@Charles: the sabotage only happens the one time, so you gain 5 not 2)

(@myself: all upgrades must be 100% unambiguous from now on)
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Post Post #127 (isolation #18) » Tue Oct 09, 2018 12:10 pm

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Felissan's decluttering changed the 11 wood to 1 stone.

Robbers arrived... the shields kept them off. Each shield survives if 1d3 = 1:
NAJON:
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3

Felissan:
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2

Charles510:
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


JDGA has lost 6 Stone and 10 Wood.
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Post Post #128 (isolation #19) » Tue Oct 09, 2018 12:11 pm

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All shields have been lost. However, my forecasts indicate no form of attacks will come for a while...
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Post Post #129 (isolation #20) » Tue Oct 09, 2018 12:14 pm

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Discount A returned but costing 256x as much.
A new discount has spawned.
I am quite sure I have made at least one mistake.
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Post Post #150 (isolation #21) » Mon Oct 15, 2018 2:05 am

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The lottery has expired. Correct me if I am wrong but NAJON was the only one to buy tickets so they get refunded the 2 stone.

(Has anyone bought any upgrades recently that I did not record?)

Note: Re-roll and confidence can be bought in advance and saved for later use.
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Post Post #160 (isolation #22) » Thu Oct 18, 2018 9:30 am

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I will rule that since I did not specify a quantity of Auto Incomes, then NAJON can also claim it.
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Post Post #164 (isolation #23) » Fri Oct 19, 2018 9:59 am

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(7 minutes early)

NotAJumbleOfNumbers
has received a
free upgrade
to 2d8*2 Stone
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Post Post #171 (isolation #24) » Sat Oct 20, 2018 1:37 am

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I am editing booster C, because even though technically it would only apply to things you could purchase immediately (i.e. you could NOT level up to 2d8*2 Diamonds unless you were at 2d8 Diamonds already), I intended it to work slightly differently.

Booster C has been modified to only allow purchases costing up to 3 times your current resource amount.
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Post Post #173 (isolation #25) » Sat Oct 20, 2018 3:07 pm

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Is anyone finding this game boring? Suggestions?
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Post Post #179 (isolation #26) » Mon Oct 22, 2018 2:03 pm

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Free Upgrades

NAJON: Copper 1d4 => 1d8
Charles: Copper 1d8 => 2d8
Felissan: Copper 1d4 => 1d8

You're welcome.
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Post Post #186 (isolation #27) » Thu Oct 25, 2018 10:01 am

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Uh NAJON... how did you get to 2d8?

Your slip inspired another booster... but this one is going to be expensive...
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Post Post #189 (isolation #28) » Fri Oct 26, 2018 11:29 am

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Mewtaph
joins the game. The rule is you cannot collect income within 20 hours of your joining, but I decided to give you 12 copper anyway.
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Post Post #193 (isolation #29) » Sat Oct 27, 2018 11:08 am

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@NAJON: I see. In the future it might be best to use separate dice tags or let me know what you are doing.

EDIT: New lottery announced.
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Post Post #202 (isolation #30) » Tue Oct 30, 2018 9:24 am

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@Mewtaph: An exact match does count as within 8.
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Post Post #208 (isolation #31) » Thu Nov 01, 2018 2:27 pm

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@Mewtaph: To play the Crazy Lottery you must send me (2 718281828459) a private message with the number you want on each ticket (1-64, see the lottery description for details).
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Post Post #211 (isolation #32) » Fri Nov 02, 2018 11:20 am

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Booster B
: Cost: 8 Iron. If a die rolls a 1 on the 1d4 then it is counted as a 3. If you roll 1-2 on a d8 then it is counted as a 5.

(Also, did I miss anyone who recently bought any other discounts or boosters?)
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Post Post #216 (isolation #33) » Sun Nov 04, 2018 4:12 am

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Crazy Lottery

Original Roll String: 1d64
1 64-Sided Dice: (54) = 54
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Post Post #217 (isolation #34) » Sun Nov 04, 2018 4:12 am

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Mewtaph wins 8 Copper


All tickets:
Mewtaph (2) - 9, 55
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Post Post #225 (isolation #35) » Tue Nov 06, 2018 3:59 am

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stealing page top for no real reason
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Post Post #234 (isolation #36) » Thu Nov 08, 2018 11:22 am

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OK, that was big, although I was able to get it all in.
EDIT: Defend yourselves!!
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Post Post #240 (isolation #37) » Sat Nov 10, 2018 3:24 am

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I extended the time until the Huge Army of Thieves come because it would go off at an inopportune time for me.
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Post Post #242 (isolation #38) » Sun Nov 11, 2018 2:27 pm

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Note: Due to the complete lack of participation from Charles510, I have delayed the thief army.
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Post Post #249 (isolation #39) » Tue Nov 13, 2018 10:14 am

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stealing post 249 to make my next update easier

pinging Charles510
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Post Post #250 (isolation #40) » Tue Nov 13, 2018 2:23 pm

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Charles has requested to leave the game. Because I am down to one player:

The game will be ended with Mewtaph the winner unless I get another player in the next (expired on 2018-11-20 21:22:55). The starting bonus has been increased to keep the game competitive considering all of Mewtaph's upgrades.


Anyway:
100 thieves have attacked Mewtaph!
Mewtaph was prepared, however. He built a wooden fence which stalled them for a while. The fence gave him
+50% efficiency
.
The traps were laid out. Hopefully the job was good enough...
Original Roll String: 1d10
1 10-Sided Dice: (3) = 3
(1-7 = success, 8-10 = failure)
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Post Post #251 (isolation #41) » Tue Nov 13, 2018 2:26 pm

Post by 2 718281828459 »

The traps alone were enough to block
45
of the thieves. (55)
Mewtaph's
Skilled Archers
were able to defeat
37
thieves. One more was wounded. (7.5)
Finally, the
Swordsman
scared off the remaining few, who realized they were not going to be able to attack.

Mewtaph has survived the invasion and
loses nothing
.
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Post Post #252 (isolation #42) » Tue Nov 13, 2018 2:28 pm

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Spoiler: For the record...
Army: 100

Bricks + Mortar: x3
Planks: x1.5
Cannon + Ammo: 35
Archers: 25
Traps: 30 or 0
Swordsman: 10

You lose n/32 resources if n thieves survive

There were many ways to survive, including Brick+Mortar and Cannon+Ammo (35 x 3 = 105), and also both walls plus the archers (4.5 x 25 = 112.5).
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Post Post #275 (isolation #43) » Tue Nov 20, 2018 2:53 pm

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I have kind of list interest in this game. Although it sounds like you have it made.

I am not going to update anymore, but I guess if you want you can keep playing on this thread by yourself...
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