Not Known 15's Large Normal Review, September 2018


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Post Post #3 (isolation #0) » Tue Sep 18, 2018 3:48 am

Post by Ircher »

Like Radiant, and like I said earlier when I first saw this setup, I do think that this setup is quite complex for a normal.

Ok, let's start from the top...

8 VTs in a 19p setup is on the lower side but generally okay.
The mafia goon and 4p mafia team is definitely fine numbers-wise.
What's the point of the N9 Bulletproof N9 Vigilante? Unless you give me a compelling reason otherwise, I think it's best just to convert that to VT.
Why is the fruit vendor ascetic and ninja?
Why is the babysitter Ascetic and ninja?
I don't really have a problem with either JOAT but they are complex enough to make it difficult to balance.
The Innocent Child is good.

Balance-wise, I think mafia are too strong and town too weak.

Suggestions:
1. Just drop the N9 Bulletproof N9 Vig. Make it a VT.
2. Drop Ascetic and Ninja from both the fruit vendor and babysitter.
3. Increase the town fruit vendor from 1-shot to 2-shot.
4. Replace the mafia motion detector with a goon.

I think that will bring it a lot closer to normal standards without destroying the setup's idea.
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Post Post #4 (isolation #1) » Tue Sep 18, 2018 3:49 am

Post by Ircher »

Oh, I didn't notice there was two of the town multitasking JOAT. I'm gonna also request you replace that with something else, maybe a bit lower power.
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Post Post #6 (isolation #2) » Tue Sep 18, 2018 8:43 am

Post by Ircher »

Not Known 15's Setup: Power Analysis*

Key:

Overpowered = 17+
Very Strong = 14
Strong = 10
Moderately Strong = 7
Moderate = 5
Moderately Weak = 3
Weak = 2
Negligible = 0
-----
Basic Setup
: 15 Town v. 4 Mafia = -26.

This is fairly typical ratio. The guide points are that 7-2 requires one moderately strong pr, 10-3 requires two to three moderately strong prs, so 15-4 should require about the equivalent of two to three strong prs.
-----
8x VT = 8 * 0.02 = +0.16 : Having more VTs and town players in generally has a slight effect in allowing more mislynches.

1x Town N9 Bulletproof N9 Vigilante = +1 : This ability, while powerful, requires lasting so late in the game that the role's value is pretty negligible.

1x Loyal Ninja 1-Shot Fruit Vendor = +3 : Loyal is a huge plus. Being a fruit vendor is also a plus. Being 1-shot is a huge minus. And ninja practically defeats the purpose of the role by making it impossible for the fruit vendor to prove their claim if they get tracked. So, no, this isn't really a strong role. Oh I see, you want the claim to be proven AFTER death? Yeah, no, that's too risky/swingy and doesn't heavily increase the power factor.

1x Disloyal Ninja Babysitter = +5 : I don't see how this is really useful??? It can't be tracked --> How are you supposed to be able to tell if your action succeeded or not? Best case scenario is that it acts like a 1-shot vigilante of sorts, but even then, the role isn't that strong. Actually, removing disloyal from this makes this quite stronger due to the existence of an IC.

1x Town JOAT (Commuter, Cop, Disloyal Vigilante) = +7 : Okay, this is a pretty strong role. The major caveat though is that you only get two investigative shots, which really isn't that much in a game that seems to lack a vigilante.

2x Town Multitasking JOAT (Bodyguard, Jailkeeper, Motion Detector, Roleblocker, Tracker, Voyeur) = 2 * (0.5 + 6 + 0.5 + 4 + 3 + 1) / 6 - 2 + 0.5 = +3.5 : The role itself isn't all that weak. It's fairly strong, or at least some aspects are. The issue lies in that you have
two
three of them in the game. Town will lynch at least one of the claims, and most likely a town one the first time. Since the odds of there being 3 town duplicates of such a bizarre role like this, town will likely lynch within this group a seccond time. That could go poorly for town.

1x Town Innocent Child = +4 : This is actually a pretty good role, but it is hampered by auto-reveal at game start. Making it activated increases power, but may weaken the babysitter if disloyal is removed.

1x Mafia Goon = 1 * -0.02 = -0.02

1x Mafia Informed = -4.5 : This is actually some pretty valuable information for mafia.

1x Mafia Multitasking JOAT (Bodyguard/Jailkeeper/Motion Detector/Roleblocker/Tracker/Voyeur) = -(0 + 7 + 0.2 + 7 + 4 + 0.2) / 6 + 1 - 0.8 = -2.86 : This is stronger than the town variant actually, but we still have the multiclaim issue, but this is partially prepared for by having an informed member. Multitasking is also stronger here due to factional kill. Overall, while long-run, this role is fairly weak, it is actually really strong when it's needed.

1x Mafia (1-Shot Ninja) Motion Detector = -2 : The motion detector part isn't really great. They'll probably save the ninja shot for when they need it and ignore the motion detector part until then. Ninja though really isn't useful in this setup.

Town Power: 0.16 + 1 + 3 + 5 + 7 + 3.5 + 4 = 23.66
Scum Power: -0.02 - 4.5 - 2.86 - 2 = -9.38
Setup Power: -26
Adjustment Factor: +1.5
Total: -10.22

* - Note that all the values used here are somewhat arbitrary.


So, no, I don't really consider this setup all that close to balance. Town has like only one solid role, and a few moderate roles that are hampered by play shenigans. Meanwhile, scum obviously have way too much power and the motion detector ought to go for starters.

I'll pass the setup if all the following happen:
1. Disloyal OR Ninja is removed from the Babysitter. Both increase the babysitter's utility.
2. Ninja is removed from the town fruit vendor. It's just better off without it, and it leads to simpler gameplay.
3. The Fruit Vendor gains another shot.
4. You either drop or replace the N9 vigilante N9 bulletproof. It's too swingy and seems like a gimmick too be honest. Any power role or VT would probably do here, just something less gimicky and more practical.
5. You replace the mafia motion detector with a goon. Mafia doesn't need the extra power.

Further suggestions that are not binding:
1. You give the fruit vendor two more rather than one more shot.
2. You replace the second town multitasking JOAT with something else, preferably less complicated but not necessarily powerless.

I would like to point out mafia absolutely does not need a counter to everything, and you can't just cripple town with a bunch of weak roles and expect them to do fine.
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Post Post #8 (isolation #3) » Tue Sep 18, 2018 11:15 am

Post by Ircher »

I think I'd pass this.

I'll look at wording tomorrow.
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Post Post #13 (isolation #4) » Thu Sep 20, 2018 3:08 am

Post by Ircher »

No, not really. You saw my setup from last time--it had a lot of town clears. This one has less imo. If you are still wirried, I'd still pass it if the fruit vendor is 2-shot.
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Post Post #14 (isolation #5) » Thu Sep 20, 2018 3:14 am

Post by Ircher »

Issues:

Fruit Vendor says 3-shot but role pm says 2-shot.
Innocent Child needs to specify that the confirmation happens at the game's beginning (for clarity).
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Post Post #16 (isolation #6) » Thu Sep 20, 2018 6:38 am

Post by Ircher »

/pass.
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Post Post #21 (isolation #7) » Fri Sep 21, 2018 6:46 am

Post by Ircher »

In post 17, Pine wrote:I love the ridiculous level of complexity
I'm going to say that while I'm passing this setup, I still think this setup is a bit complex compared to what's normally normal.

Pretty sure Fruit Vendor is either Miscellaneous or Informative --- Radiant or Implosion?

Babysitter I believe counts as protective.

As for rules, they aren't standardized, so technically, I'm supposed to see them.
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Post Post #23 (isolation #8) » Fri Sep 21, 2018 6:53 am

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Follower/Voyeur give the category not the actual action, so it does matter.
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Post Post #25 (isolation #9) » Fri Sep 21, 2018 8:12 am

Post by Ircher »

Rules specify universal daytalk whereas role pms specify night talk. Which is it?

I think having V/LAs / replacements being done by pm is a bad idea. For VLAs, you'll get a bunch of "Why haven't you prodded X?"
2 days on V/LA is kinda short. Most players declare V/LA if it's for 3+ days. Just my 2 cents.
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Post Post #27 (isolation #10) » Fri Sep 21, 2018 2:07 pm

Post by Ircher »

Mafia are generally allowed to chat during pre-game. I don't think that's a requirement though.

Think you're good though.
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Post Post #30 (isolation #11) » Mon Sep 24, 2018 1:37 am

Post by Ircher »

In post 28, Not Known 15 wrote:Ok, Radiant, we now need your assessment of the setup, and Inferno, we need the info about Vendor and Voyeur.
Fruit Vendor gives "Miscellaneous" to Follower/Voyeur.
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