[SETUP] Capture the Flag
- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
[SETUP] Capture the Flag
1 Mafia Day 2 Flag Carrier
1 Mafia Day 3 Flag Carrier
1 Mafia Day 4 Flag Carrier
10 Vanilla Townies
If a Day X Flag Carrier is lynched on Day X, town wins immediately. Other rules are as in standard Mafia.
So I have tried to think of variations of this setup for a while, and after seeing implosion’s setup I found a nice way to present this.
Not sure how much the numbers need tweaking. But thoughts?- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- implosion
-
implosion he/himPolymath
- implosion
he/him- Polymath
- Polymath
- Posts: 14417
- Joined: September 9, 2010
- Pronoun: he/him
- Location: zoraster's wine cellar
- RadiantCowbells
-
RadiantCowbells He/himSmooth Criminal
- RadiantCowbells
He/him- Smooth Criminal
- Smooth Criminal
- Posts: 70855
- Joined: February 24, 2013
- Pronoun: He/him
- Contact:
- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
Hmm, would D1/4+D2/5+D3/6 Flagbearers be better?- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
So I did a computer simulation
My original version has an EV of about 38%, and the above version has an EV of about 45%
Hmmm- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
That sounds very weird
I feel like it would distrupt parity and I think ev will drop a lot overall- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- BNL
-
BNL Micro Madness
- BNL
- Micro Madness
- Micro Madness
- Posts: 3338
- Joined: September 15, 2015
- Location: EDT+12
EV drops to 33.8%
- Invisibility
-
Invisibility he or sheJack of All Trades
- Invisibility
he or she- Jack of All Trades
- Jack of All Trades
- Posts: 5911
- Joined: April 17, 2018
- Pronoun: he or she
- Irrelephant11
-
Irrelephant11 HeJack of All Trades
- Irrelephant11
He- Jack of All Trades
- Jack of All Trades
- Posts: 6276
- Joined: April 9, 2018
- Pronoun: He
- Location: My dog's eyes
What if mafia has to decide each night who the flagbearer is, like they get to pass it around
They can't change it during the day
It's basically mountainous, because the deepest wolf will always hold the flag, but it gives town an interesting incentive to adjust their reads slightly so scum will misunderstand town's scumreads and pass it to the wrong player. Adds an interesting layer that I think overall would bump it a tiny bit in town's direction
If you want to make it more townsided you could also add a tpr who has a single "flag-freeze" shot, so mafia can't pass the flag that night- mith
-
mith Godfather
- mith
- Godfather
- Godfather
- Posts: 9267
- Joined: March 27, 2002
- Location: McKinney, TX
- Contact:
Huh. Wouldn't have expected that.
The "decide each night" version (starting N0) of this is balanced linearly - for M Mafia you want about 3M+1 Townies. (1:4 is 46.67%, same as Vanilla, of course; 2:7 is 48.25%; 3:10 is 49.10%; 4:13 is 49.59%; 5:16 is 49.90%; and after that it actually creeps above 50%, maxing out at 14:43, 50.46%, before apparently approaching 50% from above while M:3M-1 approaches 50% from below). For comparison, Nightless is balanced at exactly M:3M. I suspect the EV approaches Nightless EV for sufficiently large M, regardless of M:T ratio (e.g. M:5M+1 approaches M:5M Nightless, EV 2/3 - 200:1001 in this setup is 66.61% for example).
Note that this is always a bit better than the fixed day assignment version (even the 1/4, 2/5, 3/6 type), since town might lynch the wrong Mafia at some point and lose out on a potential flag bearer lynch on a future day.
If you start N1 (which is probably a better way to go, so the first flag bearer choice isn't information-less), EV is 45.55%.- callforjudgement
-
callforjudgement Microprocessor
- callforjudgement
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
The simplest way to do that would be "if town lynch the scum who performed the kill last night, they win" (although that would mean there'd be no flagbearer for the D1 lynch).In post 14, Irrelephant11 wrote:What if mafia has to decide each night who the flagbearer is, like they get to pass it aroundscum· scam · seam · team · term · tern · torn ·town- mith
-
mith Godfather
- mith
- Godfather
- Godfather
- Posts: 9267
- Joined: March 27, 2002
- Location: McKinney, TX
- Contact:
-
-
Sukima
- mith
-
mith Godfather
- mith
- Godfather
- Godfather
- Posts: 9267
- Joined: March 27, 2002
- Location: McKinney, TX
- Contact:
Right. (And as mentioned above, I prefer no D1 flagbearer. It's not like Mafia is totally screwed if they have one - they just have incentive to protect that player - but it feels a little less swingy without.)
Some more EVs for this version:
2:7 - 43.17%
2:9 - 50.27%
3:10 - 45.55%
3:12 - 50.92%
4:13 - 46.87%
5:14 - 43.22%
5:16 - 47.68%
6:17 - 44.47%
6:19 - 48.23%
(3:10 is probably the most interesting, but 2:7 isn't bad for a Micro, if you don't want the Nightless version at 3:6.) - mith
Copyright © MafiaScum. All rights reserved.
- mith
- callforjudgement
- mith
- Irrelephant11
- Invisibility
- BNL
- Invisibility
- Invisibility
- BNL
- Invisibility
- BNL
- Invisibility
- BNL
- BNL
- RadiantCowbells
- implosion
- Invisibility
- BNL