My immediate one is an in thread VOTE: override that gets counted for some period of time (24-48 hours) after a lynch. Day continues as if the lynch never happened up to the already established deadline
There should probably also be a penalty for having your hammer overridden
Last edited by Flubbernugget on Mon Oct 22, 2018 7:54 am, edited 1 time in total.
Modified governor could be promising. I think shifting site meta to dissuade quickhammers than patch rules over the issue is a better idea in the long run (though reasoning about how this works is obviously a lot fuzzier).
In post 31, Alisae wrote:This is a terrible thread that is so bad it deserves to be locked
It's good for trolling purposes, step off
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
It's no "Should a vig who shoots N1 be Modkilled? " but it's not bad
Also, what is NM doing? Worst play I’ve ever seen.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
I'm guessing you haven't read the game and probably never will? Why even sign up to play?
In post 26, Flubbernugget wrote:Has anybody entertained the idea of a grace period for the rest of the town to override a quick hammer?
One way I've seen it done offsite is that players who are already on the wagon can cancel the hammer by unvoting (i.e. the hammer doesn't lock in existing votes). You need some sort of fixed time delay between the hammer and the thread lock in order to give people an opportunity to do that, though, which can be logistically awkward.
Sites with very short deadlines (on the order of a few days) typically don't use hammers at all, and just draw every day out to full length.
In post 41, callforjudgement wrote:Sites with very short deadlines (on the order of a few days) typically don't use hammers at all, and just draw every day out to full length.
Can attest to this.
I played on a site that used Day phases that lasted from 20-44 hours long.