Oh right, I missed that scum could
Still, that's an incredibly big shift in the normal win condition math.
Oh right, I missed that scum could
So, like, a tree stump that's mod confirmed innocent?In post 5703, theslimer3 wrote:Town Kitty Cat
Like an innocent child, but cant vote and doesnt count towards the lynch requirement. (i.e. with 8 players alive, it takes 4 to lynch)
I actually think that Witch is really broken.In post 5700, callforjudgement wrote:Town Redirector
Oh right, I missed that scum couldlynchthem if they ever outnumber town, even though they can't aim the kill.
Still, that's an incredibly big shift in the normal win condition math.
In post 5677, Invisibility wrote:Town Witch
At the beginning of the game, the mod announces that there is a witch and posts your role pm (sans username).
You control the NK. The scum will declare the nightkill and you will see it. Then you may redirect it.
In post 5706, Irrelephant11 wrote:In post 5677, Invisibility wrote:Town Witch
At the beginning of the game, the mod announces that there is a witch and posts your role pm (sans username).
You control the NK. The scum will declare the nightkill and you will see it. Then you may redirect it.Werewolf witch
You control the mafia nightkill in the witch-y way
You can't ever control the werewolf nightkill, even if you are the last or only werewolf in the game
Can you tell me what you find confusing about my game without referencing your ongoing game?In post 5650, Irrelephant11 wrote:vt
Korina you should mod "everyone is a cult recruiter" in mish mash
It'd be like the confusing "Everyone is a Roleblocking Serial Killer" game but way weirder
I think the confusing part just comes from action resolution in general.In post 5708, PokerFace wrote:Can you tell me what you find confusing about my game without referencing your ongoing game?In post 5650, Irrelephant11 wrote:vt
Korina you should mod "everyone is a cult recruiter" in mish mash
It'd be like the confusing "Everyone is a Roleblocking Serial Killer" game but way weirder
If you only find the RB version confusing and think the Doc version is fine in contrast, let me know
Oh I think the rules make sense. It's just always a confusing experience to spectate. And yes, like Korina said, night action resolution is fascinating (better word than confusing) in this sort of gameIn post 5708, PokerFace wrote:Can you tell me what you find confusing about my game without referencing your ongoing game?In post 5650, Irrelephant11 wrote:vt
Korina you should mod "everyone is a cult recruiter" in mish mash
It'd be like the confusing "Everyone is a Roleblocking Serial Killer" game but way weirder
If you only find the RB version confusing and think the Doc version is fine in contrast, let me know
In post 996, theslimer3 wrote:Mafia Cat:
Unlike the townie counterpart, this role is completely different. You are only allowed to vote and quote. No links andno pictures(post pictures if you want). In the mafia chat, you are only allowed to say names.
Each player that uses a night ability on you will be revealed to you
"You recognized player A's scent"
Your win condition is the same as any other mafia member.
You may say meow if you want.
In post 997, theslimer3 wrote:Town Mute:
You are simply a townie that can only vote and quote.
If there is a vigilante, you will witness every kill each night.
"Vigilante A targeted player B"
"Vigilante B targeted player D"
(This counts as compulsive, not passive)
You can say meow if you want.
Sounds like 1-Shot Deathproof.In post 5718, Almost50 wrote:Human Cat Hybrid (or just Cat Hybrid)
It is said that cats have 9 lives. This one has 2. It's a 1-shot extra "life" that gets used up upon a lynch or a successful NK (that would have otherwise rendered the slot dead). Thisdoes not change the players alignment.