Challenge 3: Identity

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CuddlyCaucasian
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Challenge 3: Identity

Post Post #0 (isolation #0) » Tue Oct 30, 2018 9:02 am

Post by CuddlyCaucasian »

{ROUND 03 TEAM CHALLENGE}


Identity


So Identity was this game show that the fantastic Penn from Penn and Teller used to host. It made it's way to MS through a few users, gamsimbre being one, but the most popular version being run by the ever fabulous kittymo. And it's good fun, but a lot of people like to use the phone a friend lifeline to call xofelf as their default for some inexplicable reason. It's like she knows things or something. Anyways, it's your turn to show whether you know things about anybody, and have to suffer by not being able to call xofelf to help you. Good luck!


Rules
Object

Contestants have their shot at winning by matching 12 "strangers" one-by-one to phrases about their identities! Each team will select a contestant to face a panel of 12 strangers, consisting of 4 players each from the other 3 teams.

Setup

Each "identity" will be selected based on what we perceive to be the most unique quality given by each stranger in the "personal survey" portion of the application. Since we'll be playing 4 games will 12 strangers each, several users will be placed in 2 games.

The games will all take place in private view, and players in multiple games are prohibited from discussing the events of one game in front of the players in the other game. Private communication about this challenge between anyone is also prohibited.

Rules

The contestant chooses an identity and tries to match it to the correct stranger. (Official guesses should be in
bold text
.) Either the selected player or the host can post whether the contestant is correct or not. If the contestant is correct, the next unmarked row of the Match Attempts table is marked correct. If an incorrect match is made, the top row of the Match Attempts table is deleted. The game is over when the contestant has made 12 match attempts (and there are no remaining unmarked rows in the Match Attempts table).

Match Attempts
12/Mistaken Identity
11
10
9
8
---Line of Assistance Revocation---
7
6
5
4
3
2
1


Contestants and strangers have
12 hours
for each action in the game.

Assistance

The contestant starts out with 4 Lifelines & 1 question to assist them. They will continue to accumulate questions to use throughout the game. If the contestant correctly guess 8 strangers' identities, whatever lifelines & banked questions they had left are revoked. Questions, however, still accumulate thereafter.

Questioning

Before each attempt at an identity match, the contestant has the opportunity to select an identity and stranger, and then pose a question to that stranger about that identity. If they are questioned about their own identity, the stranger should answer truthfully. If they are questioned about someone else's identity, they should still answer as though it is true (as plausibly as possible.) It is thus up to the contestant to evaluate that stranger's explanation.

Lifelines
  • Tri-Identity: The contestant chooses an identity and the number of strangers to choose from is narrowed down to three: the correct stranger and two incorrect strangers. The player must choose the correct stranger out of the three that matches the identity. Once the contestant has chosen to use their Tri-dentity, the contestant must solve that identity before attempting to solve any other identity.
  • Double Dip: The contestant can select two strangers to match to one identity; if it matches either, a correct guess is counted.
  • Mistaken Identity: You get one free pass if you make an incorrect guess.
  • Split Identity: Take the identities and split them up into 2 groups. I will then divide the strangers into 2 groups, and tell you which groups belong together. A group must have a minimum of two people, and they can be uneven in numbers. If you use Tri-dentity after using this lifeline, the number of strangers to choose from is narrowed down to three from that group only.
Scoring

After all 4 games have ended, a winning team will be selected using the following criteria.
  1. The contestant with the most correct matches wins for their team.
  2. If #1 results in a tie, the teams not involved are eliminated from contention. The contestant who used the fewest lifelines wins.
  3. If #2 results in a tie, the teams not involved are eliminated from contention. Across all games, the team with the lowest rate of being guessed correctly wins.
  4. In the event of a tie in all above criteria, the contestants who competed for the tied teams will be asked to guess how people rated themselves on average in their applications in terms of their proficiency with word games. Guess the average score from 1 to 5, with 1 being the worst and 5 being the best, down to whatever decimal point you want. The closest without going over wins the challenge, unless all contestants go over, in which case the closest guess wins.
Teams, you have
24 hours
to select your contestants.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

"Do you practice sounding like you're high all the time?" - xofelf
User avatar
CuddlyCaucasian
CuddlyCaucasian
Professor of Being a Dog
User avatar
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CuddlyCaucasian
Professor of Being a Dog
Professor of Being a Dog
Posts: 225
Joined: May 20, 2013
Location: Richmond, VA
Contact:

Post Post #14 (isolation #1) » Sat Nov 03, 2018 5:53 pm

Post by CuddlyCaucasian »

We've got mallowgeno and CaptainMeme on Red, kdowns on Green.
"CC is very [whatever the equivalent of photogenic as it applies to videos]" - racefan12

"CC is an objectively attractive person." - Crazy

"You look like a happy version of Trent Reznor." - LicketyQuickety

"Do you practice sounding like you're high all the time?" - xofelf
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