Large Theme Game Queue (Retired)

For archiving signup threads after their corresponding games are complete.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21680
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #44 (isolation #0) » Sun Apr 17, 2016 9:43 am

Post by zoraster »

  1. Game Name
    - The Third Fortnight
  2. Flavor
    - None
  3. Number of Players
    - 17
  4. Your Experience
    - The Second Fortnight
  5. Current Modding Commitments
    - None
  6. Reviewers
    - Untrod Tripod
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Yes
  8. Backup or Co-Mod
    - Untrod Tripod
  9. Backup or Co-Mod's Experience
    - None
  10. Backup or Co-Mod's Commitments
    - None
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    Yes (Game is Open, however).
.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21680
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #275 (isolation #1) » Wed Oct 04, 2017 10:52 am

Post by zoraster »

  1. Game Name
    - The Fourth Fortnight (aka The Fourthnight, 4tNight4, and apparently 2mafia4night)
  2. Flavor
    - None
  3. Number of Players
    - 17
  4. Your Experience
    - The Third Fortnight
  5. Current Modding Commitments
    - None
  6. Reviewers
    - Papa Zito
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Yes
  8. Backup or Co-Mod
    - Papa Zito
  9. Backup or Co-Mod's Experience
    - this one
  10. Backup or Co-Mod's Commitments
    - To his spouse, probably. Otherwise, I don't think so.
  11. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    Yes (Game is Open, however).
.
User avatar
zoraster
zoraster
He/Him
Disorganized Crime
User avatar
User avatar
zoraster
He/Him
Disorganized Crime
Disorganized Crime
Posts: 21680
Joined: June 10, 2008
Pronoun: He/Him
Location: Belmont, CA

Post Post #419 (isolation #2) » Thu Nov 08, 2018 6:26 am

Post by zoraster »

  1. Game Name
    - The Fifth Fortnight
  2. Flavor
    - None
  3. Number of Players
    - 17
  4. Your Experience
    - The Fourth Fortnight
  5. Current Modding Commitments
    - None
  6. Reviewers
    - implosion
  7. Reviewers Agreed to FINAL version?
    (Y/N) - Yes
  8. Backup or Co-Mod
    - implosion
  9. Backup or Co-Mod's Commitments
    - He's a Normal Guy.
  10. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? [Yes/No]
    Yes (Game is Open, however).
The only major change is that I may adjust the deadlines and the game a little if Thanksgiving happens near the deadline. That will only likely be an issue if the game starts before Mondayish.
.

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