Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #5750 (ISO) » Fri Nov 09, 2018 4:49 am

Post by theslimer3 »

CULT ELITIST

You may be any faction. But if you, for any reason, become in a cult, you immediately kill the cult leader and become the leader.
If there is no leader, you become it.
Im a black cat anyway.
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Post Post #5751 (ISO) » Fri Nov 09, 2018 6:24 am

Post by callforjudgement »

Mafia Janitailor


You choose what role and alignment nightkills you perform will flip as. (This doesn't actually change any roles or alignments, simply causes the moderator to post misleading flips.)
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Post Post #5752 (ISO) » Sat Nov 10, 2018 4:09 am

Post by Something_Smart »

Town Forensic Scientist

Each night, you may target a player who died during a previous night. You will learn that player's true role and alignment, if the flip was tampered with, as well as who they visited the night they died and any messages they would have received (result PM's, neighborizer/friendly neighbor notifications, etc) the night they died.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #5753 (ISO) » Sat Nov 10, 2018 5:49 am

Post by Invisibility »

THERE ARE ABSOLUTELY NO CULTS

IF SOMETHING SAYS THAT THERE CAN'T BE CULT THEY WILL BE MADE FUN OF AND WILL INSTANTLY LOSE THE GAME
THERE ARE ALSO NO CULTS
Invisibility is actually AWESOME!
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Post Post #5754 (ISO) » Sat Nov 10, 2018 5:51 am

Post by Invisibility »

Mafia Detective
Invisibility is actually AWESOME!
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Post Post #5755 (ISO) » Sun Nov 11, 2018 3:50 pm

Post by BNL »

Day 1 Survivor, Day 2+ Jester


You win if you survive Day 1 and get lynched in Day 2 or later

You also win if the game ends on Day 1/Night 1 and you are still alive.
GTKAS - BNL

Busy, on indefinite V/LA. May return April 2020
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Post Post #5756 (ISO) » Sun Nov 11, 2018 4:18 pm

Post by callforjudgement »

Odd-Day/NIght Townie, Even-Day/Night Unjester


If you are lynched on an even-numbered day, you lose. If you are nightkilled on an even-numbered night, or dayvigged on an even-numbered day, you win.
If you die on an odd-numbered day, you win with the town.
If the game ends with you still alive, then:
- If town lost, you lose.
- If town won, you win if the game had an odd number of days, or lose if the game had an even number of days.

You investigate as town on odd-numbered days/nights, and third party on even numbered days/nights.
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Post Post #5757 (ISO) » Sun Nov 11, 2018 4:30 pm

Post by Almost50 »

Chameleon


You start the game with the alignment and role of your choice according to the draw as normal. However, at the start of everyday the mod will give you a new role (but you retain your alignment). That role could be RNG'd from the whole list, or be limited to one that has been discarded by others in the same game (I prefer the latter, so people won't go throwing strong/interesting abilities).

Modded 2 Opens & 2 Large Themed games successfully.
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Post Post #5758 (ISO) » Sun Nov 11, 2018 7:01 pm

Post by Gamma Emerald »

Town Night 4 Dark Omen

At the end of night 4, if you are in the game and alive, the mod will post “Something terrible has happened!”. This does nothing.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5759 (ISO) » Sun Nov 11, 2018 7:02 pm

Post by Gamma Emerald »

Town Night 3 Dark Omen

At the end of night 3, if you are in the game and alive, the mod will post “Something terrible has happened!”. This does nothing.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5760 (ISO) » Sun Nov 11, 2018 7:03 pm

Post by Gamma Emerald »

Town Night 3 Light Omen

At the end of night 3, if you are in the game and alive, the mod will post “Something wonderful has happened!”. This does nothing.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5761 (ISO) » Sun Nov 11, 2018 7:04 pm

Post by Gamma Emerald »

Town Night 4 Light Omen

At the end of night 4, if you are in the game and alive, the mod will post “Something wonderful has happened!”. This does nothing.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5762 (ISO) » Sun Nov 11, 2018 7:14 pm

Post by Gamma Emerald »

Odd Night 2-Shot Activated Deathproof Survivor Doctor/Even Night 2-Shot Strongman-Ninja Serial Killer/Condition Win Condition Overwriter

First two part of the role work Exactly As It Says on The Tin.
If you still have the amount required to achieve this action, you may expend a shot of your limited ability (Deathproof when Survivor Doctor, Strongman-Ninja when Serial Killer) to work towards becoming whatever alignment you currently are permanently. This cannot be stopped in any way if you choose to do so. You are fully Deathproof as either alignment the night you do this. You must do this twice to achieve the effect: if you use your ability for it’s actually functionality instead of this, you may not do this as the alignment you used the shot for.
When you become one alignment permanently, the moderator will post at the end of the night phase “Something wonderful(odd nights)/terrible(even nights) has happened!”
This role cannot be combined with a Light Omen or Dark Omen role.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5763 (ISO) » Mon Nov 12, 2018 4:35 am

Post by Irrelephant11 »

Town Night 3 Darker Omen

At the end of night 3, if you are in the game and alive, the mod will post “Something terrible has happened!”. After this, if a townie is ever lynched, town loses.
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Post Post #5764 (ISO) » Mon Nov 12, 2018 4:50 am

Post by Almost50 »

Town Night 5 Darkest Omen


At the end of night 5, if you are in the game and alive, and depending on the the mod's own view, they will post one of two phrases: “Trump has been re-elected!” or “Obama is back!”. After this, the town loses anyway. :lol:

Modded 2 Opens & 2 Large Themed games successfully.
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Post Post #5765 (ISO) » Tue Nov 13, 2018 9:00 am

Post by theslimer3 »

Treestump Survivor, day 4 bomb


If you make it to night 4, you instantly die/lose, but you take out anyone who was voting you on day 4.
Im a black cat anyway.
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Post Post #5766 (ISO) » Tue Nov 13, 2018 11:36 am

Post by Invisibility »

mafia daysuicide bomber
Invisibility is actually AWESOME!
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Post Post #5767 (ISO) » Tue Nov 13, 2018 11:50 am

Post by Almost50 »

Invisible


This is a modifier that -if rolled- can be combined with any other role/alignment. Obviously there's only a handful of roles that would go well with this invisibility status (it can't be an investigative/informative because it won't be able to relay the info they get to the main thread).

This player can vote and submit action to the mod via PM, but cannot post in the main thread. They are also untargetable by night (similar to Commuter) but they can act themselves at night if their role allows them to (incognito/ninja).

Obviously, the only way to get them mod confirmed is by lynch, since that's the only way they can die.

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Post Post #5768 (ISO) » Tue Nov 13, 2018 7:56 pm

Post by Gamma Emerald »

Lazy Mod Card

The mod randomizes a page number, the role at the top of that page is your role.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5769 (ISO) » Tue Nov 13, 2018 7:57 pm

Post by Gamma Emerald »

Bonkers Mod Card

The mod randomizes a page number, the role at the bottom of that page is your role.
<Embrace The Void>


“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
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Post Post #5770 (ISO) » Wed Nov 14, 2018 12:19 pm

Post by Invisibility »

mod

hi mod, how was your day
oh yeah reroll this
Invisibility is actually AWESOME!
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Post Post #5771 (ISO) » Wed Nov 14, 2018 12:21 pm

Post by Invisibility »

Trust

the mod puts all the people who are the groupscum in a spoiler titled "do not open!" the player does not know this, but you must not be on the lynch wagon of any of the people listed in that spoiler or you lose and die. you appear as a vanilla townie to yourself.
Invisibility is actually AWESOME!
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Post Post #5772 (ISO) » Wed Nov 14, 2018 12:26 pm

Post by xyzzy »

Three Townies


you start out with two additional votes. the first two times you would die for any reason, you instead lose one of your extra votes.
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Post Post #5773 (ISO) » Thu Nov 15, 2018 5:17 am

Post by Irrelephant11 »

Grand Idea Townie

When you roll this card, you must post a role in the Grand Idea Mafia thread before eod1 or you will die N1. You're otherwise mechanically a vt.
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Post Post #5774 (ISO) » Thu Nov 15, 2018 4:50 pm

Post by Something_Smart »

Achilles

Each night, you may target a player. If any killing action is used on you by anyone other than your target, it will fail. However, if your target dies that night, you can no longer use your ability.
You are aligned with the Town.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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