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Post #2 (isolation #1) » Tue Nov 13, 2018 3:27 pm
Postby Elsa Jay »
Would you rather it be called "Serial Killer" then? Because the base concept is the same. You hunt for scum and try and win for town. If your scum, you try and kill the opposition between you and victory.
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Post #10 (isolation #4) » Wed Nov 14, 2018 4:29 am
Postby Elsa Jay »
The point of the game is that the Serial Killers are also gonna end up having to stab each other first if they want to win. If they stab someone and they don't die, they KNOW they're also a Serial Killer. It's so they either try and get THEM hung to win or leave them to stab other townies for then and kill them later.
The SKs are after each other as much as they are townies. More so, even.
Town doesn't even come close to losing N1 because the SKs all have a 1/4 to stab another SK n1 as well. Or stab the same target as another. And isn't "Town can't win until day 3" normal for literally most games? If they could win day 1 it's not that fun.
I made a GTKAS. Go shitpost in it if you want. It's very lonely.
"Even when I leave mafia and play an entirely different game I can't escape you you menace." - North/Wenya
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Post #12 (isolation #5) » Wed Nov 14, 2018 5:10 am
Postby Elsa Jay »
Will it be better if I add a single Bulletproof townie then?
And I was thinking of making it 12/13 people, but then I feel like I'd have to add something more to it. What could make this fun for everyone, in your opinion?
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Post #15 (isolation #6) » Wed Nov 14, 2018 6:58 am
Postby Elsa Jay »
Well I'm trying to actually find a balance with atleast a game with a similar style to this that'll actually work and be fun more for everyone.
What PRs would make this more balanced then against multiple Serial Killers? For arguments sake you can switch around the amount of players between 9-13 people.
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Post #17 (isolation #7) » Wed Nov 14, 2018 10:32 am
Postby Elsa Jay »
I made it 9 mainly because micro seemed like a good place to start, but yeah, it makes more sense like that, Gamma. Seems more likely for everyone to have fun.
What TPR will balance that out though? Because I know 1 or 2 of the townies is also getting a bulletproof as part of the red herring for SKs. Doc and vigilante is a no-go for for obvious reasons. Maybe a redirector?