Desert Bus: The Board Game [4/4 Players]

For completed/abandoned Mish Mash Games.
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Desert Bus: The Board Game [4/4 Players]

Post Post #0 (isolation #0) » Sat Nov 17, 2018 4:36 pm

Post by JDGA »

Like deserts?
Like buses?
Ready to drive a bus through the desert in the most realistic boardgaming experience you've ever seen?
Then you're ready for...

DESERT BUS: THE BOARD GAME


The objective of the game is to drive 360 miles from Tucson to Las Vegas without crashing your bus.

There are three ways for the bus to crash:
1) Drive off either side of the road.
The road has five lanes - two on either side of the road, plus the centre line. If you move left off the left side or right off the right side, the bus crashes.
2) Play more than two STOP cards in a single turn.
The engine of the bus is well-aged, and in the heat of the desert it will overheat if left idling too long.
3) Hold more than 20 cards in your hand at any time.
Playing cards is your way of keeping yourself focused on the road, if you stop entertaining yourself you'll get bored and crash.

The game alternates between two phases:
1) Drawing cards
2) Playing cards

For forum play, all players take their turns as quickly or slowly as they like, there is no alternation. I will draw cards for you, then you choose which cards you would like to play.

In Phase 1, you draw a random number of cards from 1 to 6. Each card draw represents distance travelled (roughly 0.04 miles per card).

In Phase 2, you can play as many or as few cards as you like. Here are the different cards available:
  • LEFT - Move the bus left one lane.
  • RIGHT - Move the bus right one lane.
  • STOP - Slow the bus down (by one card)
  • HORN -
    *honk*

  • BUGSPLAT - Appearing extremely rarely, playing this card causes a bug to splat against the windshield of the bus.
As such, the idea is to keep playing through your hand as you drive the bus, until you reach the goal. Upon achieving this, you score a point! Then you get to turn around and do it all again.
Oh, and there's one more rule: The steering on the bus is slightly misaligned, and every mile travelled the bus will automatically drift one lane to the right.

There are also several bus stops you will pass on your journey. Making bus stops is optional and there is no consequence for missing them, but if you wish to stop for them, you must be in the far-right lane before you pass them and then play two STOP cards on the turn you reach them. You will usually receive at least one turn's warning when you see a bus stop before you pass it.

Inactivity Policy: If 48 hours pass without you making a move, you gain an inactivity strike. If you have three strikes, any non-player can choose to replace you. In this case, your bus will crash and they will begin their own journey. You lose your most recent strike immediately if you return to the game, and additional strikes after driving a complete mile.

To join, simply type /in here and select your starting lane. (far left - centre left - centre - centre right - far right)

Spoiler: Hall of Fame
DriverPointsCrashesBug SplatsBus StopsTotal MilesTotal Time
Flicker00000000001***.***:**
animorpherv100000000001***.***:**
StrangerCoug00000000000***.***:**
Vijarada00000000100003.900:05


Spoiler: Interest Queue
  1. Inferno390
Last edited by JDGA on Wed Dec 12, 2018 8:35 pm, edited 15 times in total.
Fickle, cold and harsh or caring and warm
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You know the wind will always come back.
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Post Post #2 (isolation #1) » Sun Nov 18, 2018 12:08 am

Post by JDGA »

I'll default you to the centre-left lane.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

(You can do this roll yourself in future turns if you like)
Fickle, cold and harsh or caring and warm
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You know the wind will always come back.
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Post Post #3 (isolation #2) » Sun Nov 18, 2018 12:13 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.007:30Centre-Left2

Spoiler: StrangerCoug's Hand
  1. Right
  2. Horn
Last edited by JDGA on Sun Nov 18, 2018 12:43 am, edited 1 time in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #5 (isolation #3) » Sun Nov 18, 2018 12:39 am

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #6 (isolation #4) » Sun Nov 18, 2018 12:41 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.007:30Centre-Left2
Vijarada000.107:30Far Left3

Spoiler: StrangerCoug's Hand
  1. Right
  2. Horn

Spoiler: Vijarada's Hand
  1. Stop
  2. Horn
  3. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #8 (isolation #5) » Sun Nov 18, 2018 12:48 am

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #9 (isolation #6) » Sun Nov 18, 2018 12:49 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.007:30Centre-Left2
Vijarada000.107:30Far Left3

Spoiler: StrangerCoug's Hand
  1. Right
  2. Horn

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #12 (isolation #7) » Sun Nov 18, 2018 8:24 am

Post by JDGA »

*honk*

Original Roll String: 2d6
2 6-Sided Dice: (4, 2) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #13 (isolation #8) » Sun Nov 18, 2018 8:27 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.107:30Centre2
Vijarada000.407:30Far Left9

Spoiler: StrangerCoug's Hand
  1. Left
  2. Horn

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
  4. Left
  5. Left
  6. Stop
  7. Stop
  8. Right
  9. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #17 (isolation #9) » Sun Nov 18, 2018 10:44 am

Post by JDGA »

*honk*

Original Roll String: 3d6
3 6-Sided Dice: (6, 5, 5) = 16
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #18 (isolation #10) » Sun Nov 18, 2018 10:48 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada000.607:30Centre13
Flicker000.007:30Far Left1

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
  4. Left
  5. Left
  6. Stop
  7. Stop
  8. Stop
  9. Stop
  10. Right
  11. Stop
  12. Horn
  13. Left

Spoiler: Flicker's Hand
  1. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #21 (isolation #11) » Sun Nov 18, 2018 11:45 am

Post by JDGA »

who knowsssssss
(also you should probably start doing something about your pile of stop cards soon)
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
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You know the wind will always come back.
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Post Post #23 (isolation #12) » Sun Nov 18, 2018 11:52 am

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #24 (isolation #13) » Sun Nov 18, 2018 11:53 am

Post by JDGA »

Three 6s for Vijarada and two 1s for Flicker wow o_o
DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada000.807:30Far Left14
Flicker000.007:30Far Left2

Vijarada sees a bus stop in the distance. Making bus stops is optional and there is no consequence for missing them, but if you wish to stop for them, you must be in the far-right lane before you pass them and then play two STOP cards on the turn you reach them.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Stop
  9. Stop
  10. Right
  11. Left
  12. Left
  13. Right
  14. Horn

Spoiler: Flicker's Hand
  1. Stop
  2. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #27 (isolation #14) » Sun Nov 18, 2018 12:16 pm

Post by JDGA »

*honk*

Original Roll String: 2d6
2 6-Sided Dice: (5, 3) = 8
Fickle, cold and harsh or caring and warm
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You know the wind will always come back.
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Post Post #30 (isolation #15) » Sun Nov 18, 2018 12:22 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada000.907:30Far Left11
Flicker000.207:30Centre-Left6

Vijarada drives past the bus stop.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Stop
  9. Horn
  10. Right
  11. Left

Spoiler: Flicker's Hand
  1. Stop
  2. Left
  3. Left
  4. Left
  5. Horn
  6. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #32 (isolation #16) » Sun Nov 18, 2018 12:32 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #33 (isolation #17) » Sun Nov 18, 2018 12:35 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada001.007:30Far Left11
Flicker000.207:30Centre-Left6

Vijarada's bus will drift right one lane after this turn.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Right
  9. Left
  10. Stop
  11. Stop

Spoiler: Flicker's Hand
  1. Stop
  2. Left
  3. Left
  4. Left
  5. Horn
  6. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #36 (isolation #18) » Sun Nov 18, 2018 12:43 pm

Post by JDGA »

Are you sure you want to do that? You'll crash! :P
(It's okay, revise it and remember the drift doesn't happen until after all your moves)
(I'll remove the warning after 10 miles or so since this is a game about not getting distracted, but while you're still getting the hang of it...)
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You know the wind will always come back.
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Post Post #38 (isolation #19) » Sun Nov 18, 2018 12:50 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #39 (isolation #20) » Sun Nov 18, 2018 12:52 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada001.107:31Centre-Left11
Flicker000.207:30Centre-Left6

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Left
  3. Left
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Stop
  9. Stop
  10. Horn
  11. Right

Spoiler: Flicker's Hand
  1. Stop
  2. Left
  3. Left
  4. Left
  5. Horn
  6. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #42 (isolation #21) » Sun Nov 18, 2018 1:06 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (2, 1) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #43 (isolation #22) » Sun Nov 18, 2018 1:10 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada001.207:31Far Left10
Flicker000.307:30Centre-Left7

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Horn
  9. Right
  10. Right

Spoiler: Flicker's Hand
  1. Left
  2. Left
  3. Left
  4. Right
  5. Left
  6. Right
  7. Horn
Last edited by JDGA on Sun Nov 18, 2018 1:15 pm, edited 1 time in total.
Fickle, cold and harsh or caring and warm
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You know the wind will always come back.
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Post Post #46 (isolation #23) » Sun Nov 18, 2018 1:16 pm

Post by JDGA »

*honk*

Original Roll String: 2d6
2 6-Sided Dice: (4, 6) = 10
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #47 (isolation #24) » Sun Nov 18, 2018 1:22 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.207:30Centre2
Vijarada001.507:31Centre13
Flicker000.607:30Far Left10

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Horn
  9. Left
  10. Stop
  11. Right
  12. Left
  13. Left

Spoiler: Flicker's Hand
  1. Left
  2. Left
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Left
  8. Right
  9. Right
  10. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #51 (isolation #25) » Sun Nov 18, 2018 2:48 pm

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (3, 2, 4) = 9
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #52 (isolation #26) » Sun Nov 18, 2018 2:53 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.307:30Centre5
Vijarada001.507:31Far Left7
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Left
  5. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #55 (isolation #27) » Sun Nov 18, 2018 3:01 pm

Post by JDGA »

Original Roll String: 2d6
2 6-Sided Dice: (1, 2) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #56 (isolation #28) » Sun Nov 18, 2018 3:04 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.407:30Far Left3
Vijarada001.507:31Far Left8
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #59 (isolation #29) » Sun Nov 18, 2018 3:19 pm

Post by JDGA »

Vijarada, that would make you crash!
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Post Post #60 (isolation #30) » Sun Nov 18, 2018 3:29 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.407:30Far Left4
Vijarada001.507:31Far Left8
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #63 (isolation #31) » Sun Nov 18, 2018 3:32 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #64 (isolation #32) » Sun Nov 18, 2018 3:34 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.607:30Far Left9
Vijarada001.507:31Far Left9
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Horn
  8. Right
  9. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #66 (isolation #33) » Sun Nov 18, 2018 3:37 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #67 (isolation #34) » Sun Nov 18, 2018 3:40 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.807:31Centre-Left12
Vijarada001.507:31Far Left9
Flicker000.807:30Far Left11

StrangerCoug sees a bus stop in the distance.
Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Stop
  8. Horn
  9. Stop
  10. Right
  11. Right
  12. Horn

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #70 (isolation #35) » Sun Nov 18, 2018 3:51 pm

Post by JDGA »

Original Roll String: 2d6
2 6-Sided Dice: (1, 4) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #71 (isolation #36) » Sun Nov 18, 2018 3:55 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug000.907:31Centre-Right12
Vijarada001.607:31Far Left12
Flicker000.807:30Far Left11

StrangerCoug drives past the bus stop.
Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Stop
  5. Stop
  6. Horn
  7. Stop
  8. Horn
  9. Left
  10. Horn
  11. Stop
  12. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Left
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #73 (isolation #37) » Sun Nov 18, 2018 4:00 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #74 (isolation #38) » Sun Nov 18, 2018 4:03 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.007:31Far Left10
Vijarada001.607:31Far Left12
Flicker000.807:30Far Left11

StrangerCoug will drift one lane right after this turn.
Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Horn
  4. Horn
  5. Stop
  6. Stop
  7. Horn
  8. Left
  9. Left
  10. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Left
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #76 (isolation #39) » Sun Nov 18, 2018 4:05 pm

Post by JDGA »

Also, since we're halfway through the deck, there's one more thing to mention - when the deck runs out, the discard pile gets reshuffled to form the new deck - the cards in your hands aren't included in this. That means you can collectively shift the balance in the next deck by choosing which cards you keep hold of. Use that power wisely. :P

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #78 (isolation #40) » Sun Nov 18, 2018 4:08 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #79 (isolation #41) » Sun Nov 18, 2018 4:10 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.107:31Centre-Left10
Vijarada001.707:32Far Left13
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Left
  7. Right
  8. Stop
  9. Horn
  10. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Left
  7. Left
  8. Left
  9. Stop
  10. Left
  11. Stop
  12. Right
  13. Right

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #81 (isolation #42) » Sun Nov 18, 2018 4:15 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #83 (isolation #43) » Sun Nov 18, 2018 4:18 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.107:31Centre-Left10
Vijarada001.907:32Far Left13
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Left
  7. Right
  8. Stop
  9. Horn
  10. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Left
  7. Stop
  8. Left
  9. Stop
  10. Stop
  11. Right
  12. Stop
  13. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #85 (isolation #44) » Sun Nov 18, 2018 4:23 pm

Post by JDGA »

:V
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #86 (isolation #45) » Sun Nov 18, 2018 4:25 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left12
Vijarada001.907:32Far Left13
Flicker000.807:30Far Left11

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Right
  5. Stop
  6. Horn
  7. Right
  8. Right
  9. Stop
  10. Stop
  11. Stop
  12. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Left
  7. Stop
  8. Left
  9. Stop
  10. Stop
  11. Right
  12. Stop
  13. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #89 (isolation #46) » Sun Nov 18, 2018 4:28 pm

Post by JDGA »

Original Roll String: 2d6
2 6-Sided Dice: (2, 2) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #90 (isolation #47) » Sun Nov 18, 2018 4:31 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left13
Vijarada002.007:32Far Left14
Flicker000.807:30Far Left11

Vijarada will drift one lane right after this turn.
Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Right
  3. Stop
  4. Horn
  5. Right
  6. Right
  7. Stop
  8. Stop
  9. Stop
  10. Stop
  11. Stop
  12. Left
  13. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Stop
  7. Stop
  8. Stop
  9. Stop
  10. Left
  11. Horn
  12. Stop
  13. Right
  14. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #95 (isolation #48) » Sun Nov 18, 2018 6:20 pm

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (6, 2, 3) = 11
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #96 (isolation #49) » Sun Nov 18, 2018 6:26 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left11
Vijarada002.007:32Centre-Left11
Flicker000.807:30Far Left11
animorpherv1000.107:30Centre3

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Horn
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Right
  8. Horn
  9. Horn
  10. Right
  11. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Right

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn

Spoiler: animorpherv1's Hand
  1. Horn
  2. Left
  3. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #98 (isolation #50) » Sun Nov 18, 2018 6:41 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #99 (isolation #51) » Sun Nov 18, 2018 6:42 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left11
Vijarada002.007:32Centre-Left11
Flicker000.807:30Far Left11
animorpherv1000.107:30Centre3

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Horn
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Right
  8. Horn
  9. Horn
  10. Right
  11. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Right

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Left
  3. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #101 (isolation #52) » Sun Nov 18, 2018 6:49 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #102 (isolation #53) » Sun Nov 18, 2018 6:53 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left11
Vijarada002.007:32Centre-Left11
Flicker000.807:30Far Left11
animorpherv1000.207:30Centre-Left3

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Horn
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Right
  8. Horn
  9. Horn
  10. Right
  11. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Right

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #104 (isolation #54) » Sun Nov 18, 2018 7:28 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #105 (isolation #55) » Sun Nov 18, 2018 7:30 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left11
Vijarada002.007:32Centre-Left11
Flicker000.807:30Far Left11
animorpherv1000.307:30Centre-Left7

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Horn
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Right
  8. Horn
  9. Horn
  10. Right
  11. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Right

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Stop
  4. Right
  5. Horn
  6. Stop
  7. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #108 (isolation #56) » Sun Nov 18, 2018 10:20 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 6) = 9
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #109 (isolation #57) » Sun Nov 18, 2018 10:41 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.207:31Far Left11
Vijarada002.107:32Far Left9
Flicker000.807:30Far Left11
animorpherv1000.507:30Centre9

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Horn
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Right
  8. Horn
  9. Horn
  10. Right
  11. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Stop
  8. Right
  9. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Stop
  7. Stop
  8. Horn
  9. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #111 (isolation #58) » Mon Nov 19, 2018 12:29 am

Post by JDGA »

*honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #112 (isolation #59) » Mon Nov 19, 2018 12:32 am

Post by JDGA »

How's this for an alternate lane display?

DriverOdometerTimeLaneCards
StrangerCoug001.207:31X - - - -11
Vijarada002.307:32- X - - -10
Flicker000.807:30X - - - -11
animorpherv1000.507:30- - X - -9

Flicker sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Horn
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Right
  8. Horn
  9. Horn
  10. Right
  11. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Horn
  7. Stop
  8. Horn
  9. Right
  10. Left

Spoiler: Flicker's Hand
  1. Right
  2. Left
  3. Right
  4. Right
  5. Horn
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Right
  11. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Stop
  7. Stop
  8. Horn
  9. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #119 (isolation #60) » Mon Nov 19, 2018 9:10 am

Post by JDGA »

You need to be in the far-right lane
before
you reach it, and then you play two stops
when
you reach it. (basically - four rights now and two stops later).
*honk honk honk honk honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (6, 6, 3) = 15
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #121 (isolation #61) » Mon Nov 19, 2018 9:26 am

Post by JDGA »

Nice!
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #122 (isolation #62) » Mon Nov 19, 2018 9:32 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.607:31- - X - -9
Vijarada002.507:32- X - - -11
Flicker001.007:30- - - - X12
animorpherv1000.607:30- - X - -12

Flicker reaches the bus stop.
Flicker will drift one lane right after this turn.
(Make your stop then get left!)
animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Left
  7. Horn
  8. Left
  9. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Left
  8. Left
  9. Horn
  10. Horn
  11. Stop

Spoiler: Flicker's Hand
  1. Left
  2. Horn
  3. Stop
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right
  9. Right
  10. Stop
  11. Horn
  12. Left

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Stop
  11. Horn
  12. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #125 (isolation #63) » Mon Nov 19, 2018 10:11 am

Post by JDGA »

Flicker stops at the bus stop. No one gets on.
*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (6, 2) = 8
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #126 (isolation #64) » Mon Nov 19, 2018 10:18 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.607:32X - - - -7
Vijarada002.507:32- X - - -11
Flicker001.007:31- - - X -10
animorpherv1000.607:30- - X - -12

animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Right
  4. Left
  5. Horn
  6. Horn
  7. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Left
  8. Left
  9. Horn
  10. Horn
  11. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Horn
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Horn
  8. Stop
  9. Left
  10. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Horn
  10. Stop
  11. Horn
  12. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #130 (isolation #65) » Mon Nov 19, 2018 11:36 am

Post by JDGA »

*honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (5, 6, 1) = 12
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #131 (isolation #66) » Mon Nov 19, 2018 11:40 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.607:32X - - - -7
Vijarada002.507:33X - - - -8
Flicker001.107:31- - X - -9
animorpherv1000.707:30- - - - X11

animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Right
  4. Left
  5. Horn
  6. Horn
  7. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Left
  7. Horn
  8. Left

Spoiler: Flicker's Hand
  1. Right
  2. Horn
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Horn
  8. Stop
  9. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Left
  4. Right
  5. Stop
  6. Horn
  7. Stop
  8. Right
  9. Left
  10. Horn
  11. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #134 (isolation #67) » Mon Nov 19, 2018 12:32 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (1, 1) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #135 (isolation #68) » Mon Nov 19, 2018 12:37 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug001.607:32X - - - -7
Vijarada002.507:33X - - - -8
Flicker001.207:31- - X - -10
animorpherv1000.707:30- - - - X11

animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Right
  4. Left
  5. Horn
  6. Horn
  7. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Left
  7. Left
  8. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Horn
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Horn
  8. Left
  9. Right
  10. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Left
  4. Right
  5. Stop
  6. Horn
  7. Stop
  8. Right
  9. Left
  10. Horn
  11. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #138 (isolation #69) » Mon Nov 19, 2018 1:14 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 1) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #139 (isolation #70) » Mon Nov 19, 2018 1:20 pm

Post by JDGA »

The deck has been reshuffled.

DriverOdometerTimeLaneCards
StrangerCoug001.807:32X - - - -10
Vijarada002.607:33X - - - -11
Flicker001.207:31- - X - -10
animorpherv1000.707:30- - - - X11

animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Right
  4. Left
  5. Right
  6. Horn
  7. Left
  8. Left
  9. Horn
  10. Horn

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Stop
  6. Left
  7. Left
  8. Left
  9. Right
  10. Stop
  11. Left

Spoiler: Flicker's Hand
  1. Right
  2. Horn
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Horn
  8. Left
  9. Right
  10. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Left
  4. Right
  5. Stop
  6. Horn
  7. Stop
  8. Right
  9. Left
  10. Horn
  11. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #142 (isolation #71) » Mon Nov 19, 2018 1:34 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (4, 3) = 7
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #143 (isolation #72) » Mon Nov 19, 2018 1:38 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.007:32X - - - -9
Vijarada002.607:33X - - - -9
Flicker001.207:31- - X - -10
animorpherv1000.707:30- - - - X11

StrangerCoug will drift one lane to the right after this turn.
animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Right
  4. Left
  5. Left
  6. Horn
  7. Horn
  8. Stop
  9. Stop

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Stop
  5. Left
  6. Left
  7. Left
  8. Horn
  9. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Horn
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Horn
  8. Left
  9. Right
  10. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Stop
  3. Left
  4. Right
  5. Stop
  6. Horn
  7. Stop
  8. Right
  9. Left
  10. Horn
  11. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #147 (isolation #73) » Mon Nov 19, 2018 2:41 pm

Post by JDGA »

*honk honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (3, 6, 1) = 10
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #149 (isolation #74) » Mon Nov 19, 2018 2:53 pm

Post by JDGA »

*honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #150 (isolation #75) » Mon Nov 19, 2018 3:00 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.007:32- X - - -7
Vijarada002.807:33X - - - -11
Flicker001.407:31- X - - -14
animorpherv1000.707:31- - - - X8

animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Left
  5. Left
  6. Left
  7. Right
  8. Left
  9. Right
  10. Right
  11. Left

Spoiler: Flicker's Hand
  1. Right
  2. Horn
  3. Right
  4. Horn
  5. Right
  6. Right
  7. Horn
  8. Right
  9. Horn
  10. Horn
  11. Left
  12. Horn
  13. Horn
  14. Horn

Spoiler: animorpherv1's Hand
  1. Left
  2. Left
  3. Right
  4. Stop
  5. Stop
  6. Right
  7. Left
  8. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #155 (isolation #76) » Mon Nov 19, 2018 3:33 pm

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (1, 4, 4) = 9
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #156 (isolation #77) » Mon Nov 19, 2018 3:37 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.007:32- X - - -7
Vijarada003.007:33X - - - -11
Flicker001.407:31- - X - -10
animorpherv1000.707:31- - - - X9

Vijarada will drift one lane right after this turn.
animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Left
  5. Left
  6. Right
  7. Left
  8. Left
  9. Left
  10. Horn
  11. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Horn
  7. Horn
  8. Horn
  9. Horn
  10. Right

Spoiler: animorpherv1's Hand
  1. Left
  2. Left
  3. Right
  4. Stop
  5. Stop
  6. Right
  7. Left
  8. Stop
  9. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #161 (isolation #78) » Mon Nov 19, 2018 5:19 pm

Post by JDGA »

*honk honk honk honk honk*

Original Roll String: 4d6
4 6-Sided Dice: (4, 3, 3, 1) = 11
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #162 (isolation #79) » Mon Nov 19, 2018 5:23 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32- X - - -13
Vijarada003.107:33- X - - -11
Flicker001.507:31- - X - -8
animorpherv1000.807:31- - - - X11

animorpherv1 sees a bus stop in the distance.

Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Left
  9. Horn
  10. Right
  11. Right

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Left
  2. Left
  3. Right
  4. Stop
  5. Stop
  6. Right
  7. Left
  8. Stop
  9. Stop
  10. Stop
  11. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #166 (isolation #80) » Mon Nov 19, 2018 5:51 pm

Post by JDGA »

*honk*

Original Roll String: 2d6
2 6-Sided Dice: (1, 6) = 7
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #167 (isolation #81) » Mon Nov 19, 2018 6:01 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32- X - - -13
Vijarada003.307:34- X - - -11
Flicker001.507:31- - X - -8
animorpherv1000.807:31- - - - X10

animorpherv1 sees a bus stop in the distance. (Soon :P)

Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Left
  6. Left
  7. Stop
  8. Left
  9. Horn
  10. Horn
  11. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Left
  2. Left
  3. Right
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Stop
  9. Right
  10. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #169 (isolation #82) » Mon Nov 19, 2018 6:12 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #170 (isolation #83) » Mon Nov 19, 2018 6:14 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32- X - - -13
Vijarada003.307:34- X - - -11
Flicker001.507:31- - X - -8
animorpherv1001.007:31- - - - X13

animorpherv1 reaches the bus stop.
animorpherv1 will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Left
  6. Left
  7. Stop
  8. Left
  9. Horn
  10. Horn
  11. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Left
  2. Left
  3. Right
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Stop
  9. Right
  10. Right
  11. Stop
  12. Horn
  13. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #172 (isolation #84) » Mon Nov 19, 2018 6:24 pm

Post by JDGA »

animorpherv1 stops at the bus stop. McMenno boards the bus. McMenno starts throwing scraps of paper at animorpherv1.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #173 (isolation #85) » Mon Nov 19, 2018 6:25 pm

Post by JDGA »

And of course,
*honk*

DriverOdometerTimeLaneCards
StrangerCoug002.207:32- X - - -13
Vijarada003.307:34- X - - -11
Flicker001.507:31- - X - -8
animorpherv1001.007:31- - - - X10


Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Left

Spoiler: Vijarada's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Left
  6. Left
  7. Stop
  8. Left
  9. Horn
  10. Horn
  11. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Left
  2. Right
  3. Stop
  4. Stop
  5. Stop
  6. Stop
  7. Stop
  8. Right
  9. Right
  10. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #176 (isolation #86) » Mon Nov 19, 2018 10:20 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (1, 1) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #177 (isolation #87) » Mon Nov 19, 2018 10:24 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32- X - - -13
Vijarada003.407:34- X - - -10
Flicker001.507:31- - X - -8
animorpherv1001.007:31- - - X -12


Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Stop
  6. Left
  7. Stop
  8. Horn
  9. Left
  10. Right

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Horn
  9. Right
  10. Horn
  11. Stop
  12. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #179 (isolation #88) » Mon Nov 19, 2018 10:31 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #180 (isolation #89) » Mon Nov 19, 2018 10:32 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32- X - - -13
Vijarada003.407:34- X - - -7
Flicker001.507:31- - X - -8
animorpherv1001.007:31- - - X -12


Spoiler: StrangerCoug's Hand
  1. Right
  2. Right
  3. Left
  4. Left
  5. Stop
  6. Stop
  7. Right
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Horn
  4. Right
  5. Horn
  6. Right
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Horn
  9. Right
  10. Horn
  11. Stop
  12. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #186 (isolation #90) » Tue Nov 20, 2018 10:14 am

Post by JDGA »

*honk honk honk honk honk*

Original Roll String: 4d6
4 6-Sided Dice: (1, 5, 3, 4) = 13
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #187 (isolation #91) » Tue Nov 20, 2018 10:18 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32X - - - -7
Vijarada003.507:34X - - - -8
Flicker001.607:31- - X - -8
animorpherv1001.007:32- - - X -10


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Right
  5. Horn
  6. Stop
  7. Left
  8. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Stop
  7. Horn
  8. Right

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Horn
  9. Right
  10. Stop
Last edited by JDGA on Tue Nov 20, 2018 10:39 am, edited 1 time in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #189 (isolation #92) » Tue Nov 20, 2018 10:27 am

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #190 (isolation #93) » Tue Nov 20, 2018 10:29 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.207:32X - - - -7
Vijarada003.507:34X - - - -8
Flicker001.607:32- - X - -7
animorpherv1001.007:32- - - X -10


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Horn
  5. Stop
  6. Left
  7. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Horn
  9. Right
  10. Stop
Last edited by JDGA on Tue Nov 20, 2018 10:47 am, edited 2 times in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #193 (isolation #94) » Tue Nov 20, 2018 10:33 am

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 3) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #194 (isolation #95) » Tue Nov 20, 2018 10:35 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.407:32X - - - -10
Vijarada003.507:34X - - - -8
Flicker001.607:32- - X - -7
animorpherv1001.107:32- - - X -11


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Left
  10. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Stop
  11. Left
Last edited by JDGA on Tue Nov 20, 2018 10:47 am, edited 2 times in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #197 (isolation #96) » Tue Nov 20, 2018 10:36 am

Post by JDGA »

*honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 1) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #198 (isolation #97) » Tue Nov 20, 2018 10:39 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.407:32X - - - -10
Vijarada003.507:34X - - - -8
Flicker001.807:32- - X - -9
animorpherv1001.207:32- - X - -12


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Left
  10. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Horn
  9. Stop

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Stop
  11. Right
  12. Horn
Last edited by JDGA on Tue Nov 20, 2018 10:46 am, edited 2 times in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #200 (isolation #98) » Tue Nov 20, 2018 10:48 am

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #201 (isolation #99) » Tue Nov 20, 2018 10:49 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.407:32X - - - -10
Vijarada003.507:34X - - - -8
Flicker001.907:32- X - - -12
animorpherv1001.207:32- - X - -12


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Left
  10. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn
  8. Horn
  9. Horn
  10. Horn
  11. Right
  12. Right

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Stop
  11. Right
  12. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #203 (isolation #100) » Tue Nov 20, 2018 10:54 am

Post by JDGA »

*honk honk honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #205 (isolation #101) » Tue Nov 20, 2018 10:56 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.407:32X - - - -10
Vijarada003.507:34X - - - -8
Flicker002.107:32- X - - -13
animorpherv1001.207:32- - X - -12

Flicker will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Left
  10. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Horn
  11. Stop
  12. Left
  13. Left

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Stop
  11. Right
  12. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #206 (isolation #102) » Tue Nov 20, 2018 10:56 am

Post by JDGA »

In post 204, animorpherv1 wrote:Stop Horn Right
*honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #207 (isolation #103) » Tue Nov 20, 2018 10:57 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.407:32X - - - -10
Vijarada003.507:34X - - - -8
Flicker002.107:32- X - - -13
animorpherv1001.207:32- - - X -10

Flicker will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Left
  10. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Horn
  11. Stop
  12. Left
  13. Left

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #209 (isolation #104) » Tue Nov 20, 2018 11:03 am

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #210 (isolation #105) » Tue Nov 20, 2018 11:04 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.407:32X - - - -10
Vijarada003.507:34X - - - -8
Flicker002.207:32- X - - -14
animorpherv1001.207:32- - - X -10


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Right
  9. Left
  10. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Right
  8. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Left
  13. Stop
  14. Left

Spoiler: animorpherv1's Hand
  1. Right
  2. Stop
  3. Stop
  4. Stop
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #215 (isolation #106) » Tue Nov 20, 2018 12:51 pm

Post by JDGA »

*honk*

Original Roll String: 4d6
4 6-Sided Dice: (1, 2, 2, 5) = 10
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #216 (isolation #107) » Tue Nov 20, 2018 12:54 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.607:33X - - - -9
Vijarada003.507:34X - - - -6
Flicker002.207:32X - - - -13
animorpherv1001.307:32- - - - X12


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Horn
  5. Left
  6. Stop
  7. Right
  8. Left
  9. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Right

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Left
  13. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Left
  10. Stop
  11. Horn
  12. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #220 (isolation #108) » Tue Nov 20, 2018 2:05 pm

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (2, 5, 3) = 10
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #221 (isolation #109) » Tue Nov 20, 2018 2:07 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.607:33X - - - -9
Vijarada003.507:34X - - - -6
Flicker002.307:32X - - - -7
animorpherv1001.407:32- - - X -12


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Left
  5. Stop
  6. Right
  7. Left
  8. Left
  9. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Right

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Stop
  7. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Horn
  10. Stop
  11. Horn
  12. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #228 (isolation #110) » Tue Nov 20, 2018 5:04 pm

Post by JDGA »

You can wait at the next bus stop, but it might be a while before anyone gets to you.
*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (4, 6) = 10
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #229 (isolation #111) » Tue Nov 20, 2018 5:04 pm

Post by JDGA »

...and the other dice too >_>
Original Roll String: 2d6
2 6-Sided Dice: (2, 5) = 7
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #230 (isolation #112) » Tue Nov 20, 2018 5:07 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.707:33X - - - -8
Vijarada003.507:34X - - - -5
Flicker002.407:33X - - - -7
animorpherv1001.407:32- - - X -11


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Left
  8. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Horn
  10. Right
  11. Left
Last edited by JDGA on Wed Nov 21, 2018 12:10 pm, edited 1 time in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #234 (isolation #113) » Wed Nov 21, 2018 12:05 pm

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (2, 6, 6) = 14
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #235 (isolation #114) » Wed Nov 21, 2018 12:09 pm

Post by JDGA »

Little clerical note: If your "cards in hand" in the status bar doesn't match the actual number of cards in your hand, it helps to double-check as it's usually the actual hand that's got the error.
DriverOdometerTimeLaneCards
StrangerCoug002.807:33X - - - -11
Vijarada003.507:34X - - - -5
Flicker002.607:33X - - - -11
animorpherv1001.507:33- - - X -14


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Stop
  8. Left
  9. Stop
  10. Left
  11. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Right
  10. Left
  11. Right
  12. Stop
  13. Right
  14. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #237 (isolation #115) » Wed Nov 21, 2018 12:36 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #238 (isolation #116) » Wed Nov 21, 2018 12:37 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.807:33X - - - -11
Vijarada003.507:34X - - - -5
Flicker002.607:33X - - - -9
animorpherv1001.507:33- - - X -14


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Left
  7. Horn
  8. Right
  9. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Right
  10. Left
  11. Right
  12. Stop
  13. Right
  14. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #240 (isolation #117) » Wed Nov 21, 2018 2:07 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #241 (isolation #118) » Wed Nov 21, 2018 2:09 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.807:33X - - - -11
Vijarada003.507:34X - - - -5
Flicker002.807:33X - - - -9
animorpherv1001.507:33- - - X -14


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Stop
  6. Horn
  7. Right
  8. Stop
  9. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Right
  10. Left
  11. Right
  12. Stop
  13. Right
  14. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #243 (isolation #119) » Wed Nov 21, 2018 2:32 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 3) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #244 (isolation #120) » Wed Nov 21, 2018 2:34 pm

Post by JDGA »

Don't know why I rolled two there, just taking the first one. (Good thing I'm not driving?)
DriverOdometerTimeLaneCards
StrangerCoug002.807:33X - - - -11
Vijarada003.507:34X - - - -5
Flicker002.907:33X - - - -8
animorpherv1001.507:33- - - X -14


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Right
  10. Left
  11. Right
  12. Stop
  13. Right
  14. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #246 (isolation #121) » Wed Nov 21, 2018 2:57 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #247 (isolation #122) » Wed Nov 21, 2018 2:58 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.807:33X - - - -11
Vijarada003.507:34X - - - -5
Flicker002.907:33X - - - -8
animorpherv1001.607:33- - - X -15


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Left
  4. Stop
  5. Left
  6. Stop
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Right
  10. Left
  11. Right
  12. Right
  13. Right
  14. Left
  15. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #252 (isolation #123) » Wed Nov 21, 2018 7:21 pm

Post by JDGA »

*honk*

Original Roll String: 4d6
4 6-Sided Dice: (5, 6, 2, 5) = 18
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #253 (isolation #124) » Wed Nov 21, 2018 7:27 pm

Post by JDGA »

The deck has been reshuffled.
DriverOdometerTimeLaneCards
StrangerCoug002.907:33X - - - -5
Vijarada003.807:34X - - - -11
Flicker002.907:33X - - - -8
animorpherv1001.807:33- - - X -17


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn
  5. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Horn
  7. Stop
  8. Left
  9. Left
  10. Horn
  11. Horn

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Left
  13. Left
  14. Stop
  15. Stop
  16. Right
  17. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #255 (isolation #125) » Wed Nov 21, 2018 9:57 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #256 (isolation #126) » Wed Nov 21, 2018 10:00 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug002.907:33X - - - -5
Vijarada003.907:35X - - - -12
Flicker002.907:33X - - - -8
animorpherv1001.807:33- - - X -17


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn
  5. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Left
  13. Left
  14. Stop
  15. Stop
  16. Right
  17. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #260 (isolation #127) » Thu Nov 22, 2018 11:32 am

Post by JDGA »

*honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (2, 2, 1) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #261 (isolation #128) » Thu Nov 22, 2018 11:36 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.007:33X - - - -5
Vijarada003.907:35X - - - -12
Flicker002.907:33X - - - -8
animorpherv1002.007:33- - - X -18

StrangerCoug will drift one lane right after this turn.
animorpherv1 will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Horn
  3. Right
  4. Horn
  5. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Stop
  13. Right
  14. Left
  15. Right
  16. Horn
  17. Horn
  18. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #263 (isolation #129) » Thu Nov 22, 2018 12:06 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #264 (isolation #130) » Thu Nov 22, 2018 12:13 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.007:33X - - - -5
Vijarada003.907:35X - - - -12
Flicker003.107:34X - - - -12
animorpherv1002.007:33- - - X -18

StrangerCoug will drift one lane right after this turn.
animorpherv1 will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Horn
  3. Right
  4. Horn
  5. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Horn
  9. Left
  10. Right
  11. Left
  12. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Stop
  13. Right
  14. Left
  15. Right
  16. Horn
  17. Horn
  18. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #266 (isolation #131) » Thu Nov 22, 2018 1:00 pm

Post by JDGA »

*honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #267 (isolation #132) » Thu Nov 22, 2018 1:02 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.207:33- X - - -6
Vijarada003.907:35X - - - -12
Flicker003.107:34X - - - -12
animorpherv1002.007:33- - - X -18

animorpherv1 will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Horn
  9. Left
  10. Right
  11. Left
  12. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Stop
  13. Right
  14. Left
  15. Right
  16. Horn
  17. Horn
  18. Horn
Last edited by JDGA on Thu Nov 22, 2018 5:17 pm, edited 1 time in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #271 (isolation #133) » Thu Nov 22, 2018 5:14 pm

Post by JDGA »

*honk honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (4, 5, 4) = 13
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #272 (isolation #134) » Thu Nov 22, 2018 5:19 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.407:34X - - - -11
Vijarada003.907:35X - - - -12
Flicker003.107:34X - - - -7
animorpherv1002.207:33- - - - X19


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Left
  9. Right
  10. Horn
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Stop
  13. Right
  14. Left
  15. Left
  16. Horn
  17. Stop
  18. Stop
  19. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #274 (isolation #135) » Thu Nov 22, 2018 6:09 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #275 (isolation #136) » Thu Nov 22, 2018 6:11 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.407:34X - - - -11
Vijarada003.907:35X - - - -12
Flicker003.107:34X - - - -7
animorpherv1002.407:33- - - - X18


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Stop
  5. Left
  6. Right
  7. Stop
  8. Left
  9. Right
  10. Horn
  11. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Stop
  13. Left
  14. Stop
  15. Stop
  16. Left
  17. Stop
  18. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #277 (isolation #137) » Thu Nov 22, 2018 7:09 pm

Post by JDGA »

*honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #278 (isolation #138) » Thu Nov 22, 2018 7:11 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.607:34X - - - -9
Vijarada003.907:35X - - - -12
Flicker003.107:34X - - - -7
animorpherv1002.407:33- - - - X18


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Left
  5. Stop
  6. Left
  7. Horn
  8. Horn
  9. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Stop
  13. Left
  14. Stop
  15. Stop
  16. Left
  17. Stop
  18. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #280 (isolation #139) » Fri Nov 23, 2018 1:49 am

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #281 (isolation #140) » Fri Nov 23, 2018 1:50 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.607:34X - - - -9
Vijarada003.907:35X - - - -12
Flicker003.107:34X - - - -7
animorpherv1002.507:33- - - - X15


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Right
  3. Stop
  4. Left
  5. Stop
  6. Left
  7. Horn
  8. Horn
  9. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Stop
  9. Stop
  10. Left
  11. Right
  12. Left
  13. Stop
  14. Stop
  15. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #285 (isolation #141) » Fri Nov 23, 2018 11:30 am

Post by JDGA »

*honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (3, 3, 3) = 9
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #286 (isolation #142) » Fri Nov 23, 2018 11:33 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.607:34X - - - -2
Vijarada003.907:35X - - - -12
Flicker003.307:34X - - - -10
animorpherv1002.507:34- - - - X11


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Stop
  8. Stop
  9. Left
  10. Horn
  11. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #290 (isolation #143) » Fri Nov 23, 2018 12:47 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (5, 3, 5) = 13
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #291 (isolation #144) » Fri Nov 23, 2018 12:49 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.807:34X - - - -7
Vijarada003.907:35X - - - -12
Flicker003.307:34X - - - -8
animorpherv1002.607:34- - - X -11


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Left
  6. Stop
  7. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Stop
  8. Stop
  9. Left
  10. Right
  11. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #293 (isolation #145) » Fri Nov 23, 2018 12:57 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #294 (isolation #146) » Fri Nov 23, 2018 12:58 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.807:34X - - - -7
Vijarada003.907:35X - - - -12
Flicker003.307:34X - - - -8
animorpherv1002.807:34- - - X -14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Left
  6. Stop
  7. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Stop
  8. Left
  9. Stop
  10. Right
  11. Left
  12. Horn
  13. Horn
  14. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #297 (isolation #147) » Fri Nov 23, 2018 1:05 pm

Post by JDGA »

*horn horn horn*

Original Roll String: 2d6
2 6-Sided Dice: (5, 4) = 9
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #298 (isolation #148) » Fri Nov 23, 2018 1:07 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.807:34X - - - -7
Vijarada003.907:35X - - - -12
Flicker003.407:34X - - - -10
animorpherv1002.907:34- - - X -14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Left
  6. Stop
  7. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Horn
  9. Horn
  10. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Stop
  8. Left
  9. Right
  10. Left
  11. Left
  12. Horn
  13. Right
  14. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #302 (isolation #149) » Fri Nov 23, 2018 1:27 pm

Post by JDGA »

*honk honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (6, 2, 5) = 13
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #303 (isolation #150) » Fri Nov 23, 2018 1:29 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.807:34X - - - -7
Vijarada003.907:35X - - - -12
Flicker003.507:34X - - - -9
animorpherv1003.107:34- - - X -12

animorpherv1 will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Left
  5. Stop
  6. Horn
  7. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Horn
  9. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Stop
  8. Left
  9. Stop
  10. Right
  11. Horn
  12. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #307 (isolation #151) » Fri Nov 23, 2018 2:48 pm

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (3, 6, 2) = 11
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #308 (isolation #152) » Fri Nov 23, 2018 2:51 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.907:34X - - - -5
Vijarada003.907:35X - - - -12
Flicker003.707:34X - - - -13
animorpherv1003.107:34- - - - X10


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Right
  4. Stop
  5. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Horn
  10. Stop
  11. Horn
  12. Horn
  13. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Horn
  8. Left
  9. Horn
  10. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #310 (isolation #153) » Fri Nov 23, 2018 4:55 pm

Post by JDGA »

*honk honk honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #311 (isolation #154) » Fri Nov 23, 2018 4:56 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug003.907:34X - - - -5
Vijarada003.907:35X - - - -12
Flicker003.807:35X - - - -11
animorpherv1003.107:34- - - - X10


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Right
  4. Stop
  5. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Horn
  11. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Horn
  8. Left
  9. Horn
  10. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #314 (isolation #155) » Fri Nov 23, 2018 6:42 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (6, 3) = 9
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #315 (isolation #156) » Fri Nov 23, 2018 6:54 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.007:34X - - - -8
Vijarada003.907:35X - - - -12
Flicker003.807:35X - - - -11
animorpherv1003.307:34- - - - X13

StrangerCoug will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Right
  4. Stop
  5. Stop
  6. Horn
  7. Stop
  8. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Horn
  11. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Right
  11. Horn
  12. Stop
  13. Stop
Last edited by JDGA on Fri Nov 23, 2018 7:54 pm, edited 1 time in total.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #318 (isolation #157) » Fri Nov 23, 2018 7:54 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (6, 1) = 7
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #319 (isolation #158) » Fri Nov 23, 2018 7:58 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.107:35- X - - -6
Vijarada003.907:35X - - - -12
Flicker003.807:35X - - - -11
animorpherv1003.407:35- - - - X15


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Left
  5. Stop
  6. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Horn
  11. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Right
  11. Stop
  12. Horn
  13. Stop
  14. Left
  15. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #320 (isolation #159) » Fri Nov 23, 2018 10:30 pm

Post by JDGA »

Vijarada receives activity strike #1.
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #322 (isolation #160) » Sat Nov 24, 2018 4:45 am

Post by JDGA »

*honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #323 (isolation #161) » Sat Nov 24, 2018 4:46 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.107:35- X - - -6
Vijarada003.907:35X - - - -12
Flicker003.907:35X - - - -13
animorpherv1003.407:35- - - - X15


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Left
  5. Stop
  6. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Right
  10. Right
  11. Stop
  12. Left
  13. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Right
  11. Stop
  12. Horn
  13. Stop
  14. Left
  15. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #325 (isolation #162) » Sat Nov 24, 2018 5:03 am

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #326 (isolation #163) » Sat Nov 24, 2018 5:04 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.107:35- X - - -6
Vijarada003.907:35X - - - -12
Flicker004.007:35X - - - -11
animorpherv1003.407:35- - - - X15

Flicker will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Left
  5. Stop
  6. Left

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Stop
  10. Right
  11. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Right
  11. Stop
  12. Horn
  13. Stop
  14. Left
  15. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #330 (isolation #164) » Sat Nov 24, 2018 12:11 pm

Post by JDGA »

*honk*

Original Roll String: 3d6
3 6-Sided Dice: (1, 6, 3) = 10
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #331 (isolation #165) » Sat Nov 24, 2018 12:15 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.207:35X - - - -8
Vijarada003.907:35X - - - -12
Flicker004.207:35- X - - -16
animorpherv1003.507:35- - - - X14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Horn
  6. Left
  7. Left
  8. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Horn
  13. Right
  14. Stop
  15. Left
  16. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Stop
  11. Horn
  12. Right
  13. Stop
  14. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #333 (isolation #166) » Sat Nov 24, 2018 3:57 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #334 (isolation #167) » Sat Nov 24, 2018 3:58 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.207:35X - - - -8
Vijarada003.907:35X - - - -12
Flicker004.307:35- X - - -13
animorpherv1003.507:35- - - - X14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Horn
  6. Left
  7. Left
  8. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Right
  12. Left
  13. Horn

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Stop
  11. Horn
  12. Right
  13. Stop
  14. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #337 (isolation #168) » Sat Nov 24, 2018 4:54 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (6, 6) = 12
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #338 (isolation #169) » Sat Nov 24, 2018 5:03 pm

Post by JDGA »

The deck has been reshuffled.
DriverOdometerTimeLaneCards
StrangerCoug004.207:35X - - - -7
Vijarada003.907:35X - - - -12
Flicker004.507:35- X - - -15
animorpherv1003.507:35- - - - X14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Left
  6. Left
  7. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Stop
  13. Right
  14. Right
  15. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Stop
  11. Horn
  12. Right
  13. Stop
  14. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #340 (isolation #170) » Sat Nov 24, 2018 5:35 pm

Post by JDGA »

*honk*
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #341 (isolation #171) » Sat Nov 24, 2018 5:35 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #342 (isolation #172) » Sat Nov 24, 2018 5:36 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.307:35X - - - -8
Vijarada003.907:35X - - - -12
Flicker004.507:35- X - - -15
animorpherv1003.507:35- - - - X14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Left
  4. Left
  5. Left
  6. Left
  7. Stop
  8. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Stop
  13. Right
  14. Right
  15. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Stop
  11. Horn
  12. Right
  13. Stop
  14. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #344 (isolation #173) » Sat Nov 24, 2018 5:57 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #345 (isolation #174) » Sat Nov 24, 2018 5:58 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.307:35X - - - -6
Vijarada003.907:35X - - - -12
Flicker004.507:35- X - - -15
animorpherv1003.507:35- - - - X14


Spoiler: StrangerCoug's Hand
  1. Left
  2. Left
  3. Left
  4. Stop
  5. Stop
  6. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Stop
  13. Right
  14. Right
  15. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Stop
  11. Horn
  12. Right
  13. Stop
  14. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #347 (isolation #175) » Sun Nov 25, 2018 2:13 am

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (3) = 3
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #348 (isolation #176) » Sun Nov 25, 2018 2:14 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.307:35X - - - -6
Vijarada003.907:35X - - - -12
Flicker004.507:35- X - - -15
animorpherv1003.607:35- - - - X16


Spoiler: StrangerCoug's Hand
  1. Left
  2. Left
  3. Left
  4. Stop
  5. Stop
  6. Right

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Stop
  13. Right
  14. Right
  15. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Stop
  10. Stop
  11. Right
  12. Horn
  13. Left
  14. Left
  15. Horn
  16. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #352 (isolation #177) » Sun Nov 25, 2018 11:47 am

Post by JDGA »

*honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (2, 1, 2) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #353 (isolation #178) » Sun Nov 25, 2018 11:52 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.407:35X - - - -7
Vijarada003.907:35X - - - -12
Flicker004.607:35- X - - -13
animorpherv1003.707:35- - - - X13


Spoiler: StrangerCoug's Hand
  1. Left
  2. Left
  3. Left
  4. Right
  5. Horn
  6. Horn
  7. Horn
  8. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Horn
  12. Left
  13. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Right
  10. Stop
  11. Horn
  12. Stop
  13. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #357 (isolation #179) » Sun Nov 25, 2018 2:56 pm

Post by JDGA »

*honk honk honk honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (2, 4, 5) = 11
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #358 (isolation #180) » Sun Nov 25, 2018 3:02 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker004.607:36- X - - -12
animorpherv1003.807:35- - - - X14


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Right
  10. Left
  11. Stop
  12. Stop
  13. Right
  14. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #360 (isolation #181) » Sun Nov 25, 2018 3:30 pm

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #361 (isolation #182) » Sun Nov 25, 2018 3:32 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker004.607:36- X - - -12
animorpherv1003.907:35- - - - X13


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Right
  10. Right
  11. Stop
  12. Left
  13. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #363 (isolation #183) » Sun Nov 25, 2018 5:32 pm

Post by JDGA »

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #364 (isolation #184) » Sun Nov 25, 2018 5:36 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker004.607:36- X - - -12
animorpherv1004.007:35- - - - X12

animorpherv1 will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Left
  8. Right
  9. Right
  10. Stop
  11. Stop
  12. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Post Post #366 (isolation #185) » Mon Nov 26, 2018 4:09 am

Post by JDGA »

Vijarada receives activity strike #2. (tl;dr will look for replacement in 48 hours)
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Location: Tasmania

Post Post #367 (isolation #186) » Mon Nov 26, 2018 4:16 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker004.607:36- X - - -12
animorpherv1004.107:36- - - - X15


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Stop
  11. Stop
  12. Horn
  13. Left
  14. Left
  15. Horn
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Post Post #370 (isolation #187) » Mon Nov 26, 2018 1:47 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (2, 2) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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JDGA
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Posts: 250
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Location: Tasmania

Post Post #371 (isolation #188) » Mon Nov 26, 2018 2:15 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker004.807:36- X - - -16
animorpherv1004.207:36- - - - X10


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Right
  13. Right
  14. Left
  15. Stop
  16. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Left
  9. Horn
  10. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
User avatar
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Posts: 250
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Location: Tasmania

Post Post #374 (isolation #189) » Mon Nov 26, 2018 3:10 pm

Post by JDGA »

*honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 1) = 4
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Location: Tasmania

Post Post #375 (isolation #190) » Mon Nov 26, 2018 3:26 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker004.907:36- X - - -14
animorpherv1004.207:36- - - - X9


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Horn
  13. Right
  14. Right

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Left
  9. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
User avatar
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Posts: 250
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Post Post #377 (isolation #191) » Mon Nov 26, 2018 4:11 pm

Post by JDGA »

*honk honk*

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #378 (isolation #192) » Mon Nov 26, 2018 4:15 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.507:35X - - - -4
Vijarada003.907:35X - - - -12
Flicker005.207:36- - - X -16
animorpherv1004.207:36- - - - X9

Flicker will drift one lane right after this turn.

Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Left
  11. Left
  12. Horn
  13. Stop
  14. Right
  15. Horn
  16. Left

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Left
  9. Stop
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
User avatar
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Posts: 250
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Post Post #382 (isolation #193) » Mon Nov 26, 2018 5:53 pm

Post by JDGA »

*honk honk honk*

Original Roll String: 3d6
3 6-Sided Dice: (3, 6, 3) = 12
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #383 (isolation #194) » Mon Nov 26, 2018 5:59 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.807:36X - - - -9
Vijarada003.907:35X - - - -12
Flicker005.307:36- - X - -15
animorpherv1004.307:36- - - - X13


Spoiler: StrangerCoug's Hand
  1. Left
  2. Stop
  3. Right
  4. Horn
  5. Horn
  6. Stop
  7. Stop
  8. Stop
  9. Horn

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Horn
  13. Stop
  14. Right
  15. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Left
  9. Stop
  10. Horn
  11. Right
  12. Horn
  13. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Post Post #386 (isolation #195) » Mon Nov 26, 2018 9:26 pm

Post by JDGA »

*honk honk honk honk honk*

Original Roll String: 2d6
2 6-Sided Dice: (3, 2) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Post Post #387 (isolation #196) » Mon Nov 26, 2018 9:28 pm

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.907:36X - - - -7
Vijarada003.907:35X - - - -12
Flicker005.307:36- - X - -15
animorpherv1004.507:36- - - - X14


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Horn
  4. Right
  5. Left
  6. Right
  7. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Horn
  13. Stop
  14. Right
  15. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Left
  9. Stop
  10. Left
  11. Left
  12. Horn
  13. Left
  14. Right
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Posts: 250
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Post Post #389 (isolation #197) » Tue Nov 27, 2018 1:02 am

Post by JDGA »

*honk*

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
User avatar
JDGA
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Posts: 250
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Location: Tasmania

Post Post #390 (isolation #198) » Tue Nov 27, 2018 1:08 am

Post by JDGA »

DriverOdometerTimeLaneCards
StrangerCoug004.907:36X - - - -7
Vijarada003.907:35X - - - -12
Flicker005.307:36- - X - -15
animorpherv1004.607:36- - X - -11


Spoiler: StrangerCoug's Hand
  1. Stop
  2. Stop
  3. Horn
  4. Right
  5. Left
  6. Right
  7. Stop

Spoiler: Vijarada's Hand
  1. Left
  2. Left
  3. Left
  4. Left
  5. Left
  6. Left
  7. Left
  8. Right
  9. Right
  10. Left
  11. Horn
  12. Stop

Spoiler: Flicker's Hand
  1. Right
  2. Right
  3. Right
  4. Right
  5. Right
  6. Right
  7. Right
  8. Right
  9. Right
  10. Right
  11. Left
  12. Horn
  13. Stop
  14. Right
  15. Stop

Spoiler: animorpherv1's Hand
  1. Stop
  2. Stop
  3. Stop
  4. Right
  5. Right
  6. Right
  7. Right
  8. Left
  9. Stop
  10. Left
  11. Left
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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Post Post #393 (isolation #199) » Tue Nov 27, 2018 10:46 am

Post by JDGA »

*honk*

Original Roll String: 2d6
2 6-Sided Dice: (2, 5) = 7
Fickle, cold and harsh or caring and warm
Strongly opinionated or barely invested, but a constant
You know the wind will always come back.
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