The Mafiascum Dataset

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Bicephalous Bob
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Post Post #0  (ISO)  » Tue Nov 20, 2018 3:40 pm

Dataset | Paper

Summary: I made my computer read lots of games and now it is pretty good at scumhunting. The dataset (700 games, 10000 documents) is freely available for academic use.

Awoo
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Post Post #1  (ISO)  » Tue Nov 20, 2018 5:15 pm

Nice. Less frequent higher density posting = mafia.

Sounds like how I played as mafia. "Oh looks like I need to make a post, let's make it count"

mastina
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Post Post #2  (ISO)  » Tue Nov 20, 2018 6:33 pm

In post 1, Awoo wrote:Nice. Less frequent higher density posting = mafia.

Sounds like how I played as mafia. "Oh looks like I need to make a post, let's make it count"
Trufax, I started doing that as town in my patented "copy my scumgame as town" way…because I found it FRIGHTENINGLY EFFECTIVE as scum.

So it used to be a scumtell of mine, until I copied it into my towngame. And my towngame DID IN FACT IMPROVE after.

Scum use it, but EVERYONE should use it, basically.

mastina
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Post Post #3  (ISO)  » Tue Nov 20, 2018 7:30 pm

In post 2, mastina wrote:
In post 1, Awoo wrote:Nice. Less frequent higher density posting = mafia.

Sounds like how I played as mafia. "Oh looks like I need to make a post, let's make it count"
Trufax, I started doing that as town in my patented "copy my scumgame as town" way…because I found it FRIGHTENINGLY EFFECTIVE as scum.

So it used to be a scumtell of mine, until I copied it into my towngame. And my towngame DID IN FACT IMPROVE after.

Scum use it, but EVERYONE should use it, basically.
This warrants some explanation.

Obviously, if literally everyone did this, the game wouldn't work.

But if MOST people did this, regardless of alignment, the game would go much better.

To give a shining example of it working well for town, you need look only to the instance which won me my banner. If you check out my posting habits, they perfectly fit the "long periods of low activity, short periods of high activity", including the town jam session.

I said what I needed to, then left until I needed to say something.

So there's benefit regardless of alignment for the style.

For a start, it fits with my real life needs. I work ~32-36 hours a week at a high stress job, and also work on a day normally most don't, without a compensating day off most work. (That is, I work 6, rather than 5, days: every weekday like most, plus Sunday.)

The hours I work change day to day, so I have no consistent circadian rhythm, wrecking havoc on my body. They change week to week, month to month.

I need time off, where I do nothing but relax. I'd die if I didn't get it. Mafia is many things; relaxing is NEVER one of them. So I need time where I'm not playing and not working, preferably every day.

Which limits when I can be around.
This is compounded by other factors: mental health (as I am bipolar, I suffer depression episodes, where I need to take care of myself), physical health (current obstacle: pneumonia, on top of my prior diagnosis of Vitamin B12 deficiency), and similar.

The in-game benefits?
This method allows time for critical thinking, but to give bursts of spontaneity when necessary. You can take time to formulate ideas, and then, express them and expand upon them off of recent posts.

It allows you to not be in the spotlight when doing so is detrimental, allowing for objective views of those who ARE, but ALSO allows you to take the spotlight when you DO need it.

Scum find it easier to exploit this strategy, but it's equally valuable to both alignments.

Claus
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Post Post #4  (ISO)  » Tue Nov 20, 2018 10:27 pm

BBob, this is fantastic.

I have recently been following a similar Japanese project (which is more focused on creating agents than processing deception), and I will definitely be taking a close look on your paper. Where are you submitting it?

Did you have any issues with the Ethics board at your institution when making this dataset?

callforjudgement
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Post Post #5  (ISO)  » Wed Nov 21, 2018 1:07 am

I'm a fan of the "few long posts" style at least partly because I don't often have time for the game, so it's one of the only ways to stay active enough to be useful.

Like mastina, I've also noticed that intentionally imitating my scum meta as town can be successful. That shouldn't make any sense, but it's probably a reflection of players being more aware of their own meta than other people are of their meta.
scum · scam · seam · team · term · tern · torn · town

Bicephalous Bob
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Post Post #6  (ISO)  » Wed Nov 21, 2018 3:16 am

In post 4, Claus wrote:BBob, this is fantastic.

I have recently been following a similar Japanese project (which is more focused on creating agents than processing deception), and I will definitely be taking a close look on your paper. Where are you submitting it?

Did you have any issues with the Ethics board at your institution when making this dataset?

I was worried about this myself, but my thesis supervisor said site administrator permission was sufficient in this case.

FakeGod
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Post Post #7  (ISO)  » Thu Nov 29, 2018 3:21 am

Fantastic work!
My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.

Detective Penguin & City of Fogport, 17p Large Theme Closed setup game, is now playing!

yessiree
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Post Post #8  (ISO)  » Mon Dec 03, 2018 3:42 am

Very fascinating

I actually did something similar recently, on sentimental analysis with amazon reviews
We used tensorflow-hubs universal text encoder, to encode text into 512d vector, and we had 3 classes for classification: negative, neutral, and positive

implosion
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Post Post #9  (ISO)  » Mon Dec 03, 2018 5:59 pm

Yeah, this is very cool stuff.

I'm also curious about where you're submitting it.

Bicephalous Bob
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Post Post #10  (ISO)  » Wed Dec 05, 2018 5:37 am

If I get this published somewhere interesting, I'll definitely post an update here.

Allomancer
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Post Post #11  (ISO)  » Mon Jan 28, 2019 10:14 pm

Can you send me the AI so I can use it in my games?
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—xofelf
"This might be the worst hydra I've seen in all of mafiascum history."—T-bone
"idk, you don't feel like an easy mislynch"—Creature

Psyche
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Post Post #12  (ISO)  » Wed Feb 13, 2019 3:15 pm

haha such a understated thread title

i'm relieved that there's still a lot of further work to do
"Listen well - to be human is to be an eternal wanderer. It's up to you to discover the new vistas of life. No one else will clear the way!"


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