Town should never quickhammer
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what could possibly be the downside of hammering someone before they or other players are given a final opportunity to speak w/ the knowledge that a lynch is likely
is that a serious question??
think the most prominent answer is that it's usually impossible for the quickhammerer to be sure that decision-relevant but costly-to-reveal game information isn't held by some other townie to be revealed only when absolutely necessary; the guy at L-1 or someone off his wagon might wanna claim cop or mason or some other informative PR, for example?
these players with decision-relevant information might not know it's necessary to reveal it in at L-2 when a lynch is far from certain
ending a day without making sure your faction's ducks are in a row is reckless and often game-throwing in reallyconcrete,inarguableways and it just boggles my mind that there's any controversy in saying this- Psyche
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Psyche he/theySurvivor
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no it isn't, geezIn post 70, Zachrulez wrote:(I know you're going to disagree but it's a valid counterpoint.)- Psyche
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you understand that town pays a steep cost when its PRs claim, right?In post 70, Zachrulez wrote:If they have information to share that requires claiming they should surely be doing it before a lynch is potentially imminent?- Psyche
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and a big reason i've retired is because it's exhausting having to hedge for and play around the possibility that my own teammates will do things that plainly hurt their odds of winning and throw away games that take many hours and weeks from dozens of peoples' lives to happenIn post 70, Zachrulez wrote:Kind of reminds me why I retired.
At some point, shitty justifications for shitty play need to be acknowledged for what they are. The idea that mods should micromanage how their players play is obviously wrong, but on the other hand mods do have a responsibility to make their games enjoyable and satisfying to play. This conversation about ways to achieve that is totally appropriate. Honestly my preferred solution is just to hope discussions like these make people think about how shitty plays like quickhammering are. - Psyche
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