Fifteen players square off in a game with flavor based on the Starcraft universe.
[*]There will be a mafia faction, they will have daytalk.
[*]There may be at least one third party role
[*]All anti-town players will have full fake PMs including flavor
[*]10 day day 1, 8 day dayphases after that, 2 day nights (deadlines will be extended during holidays)
[*]This is not a bastard game. No cults, no mid-game alignment changes
[*]Hydras can have a max of two heads
[*]Schadd_ and Mastina are backup moderators[/list]
1. This game uses sitewide rules: viewtopic.php?f=4&t=6470
1a. Do not private message other users about anything having to do with this game in any circumstance even/especially if you are dead/have replaced out/etc. If you even think it might be a grey area, it is not a grey area, it is not ok. This includes informal conversations on discord. Do not refer indirectly to game events in this game until the game is complete, including in signatures, signup threads, or anywhere else.
2. Did you know that discussion of ongoing mafia games is not allowed? -- viewtopic.php?f=4&t=30908
2a. Did you think there was an exception to 2? Nope, there isn't. There's no grey area. If the game is ongoing, IT DOES NOT EXIST IN THIS THREAD. No reference, whatsoever, should be made about other ongoing games. Ever. Not directly, not indirectly, not at all.
Respect
1. Be nicer to other people than they are to you. Attack the play not the player.
1a. Assume good faith for replace-outs. Players can cancel a replace-out if a replacement has not yet been found. Players can replace-back-in if they have not been dead threaded for the same slot, unless you were force replaced. If you replace out, please do not comment directly or indirectly about the game in other sections of the site including the queue and/or your signature. This falls into the broad umbrella of "outside influence."
1b. Sexual innuendo toward other players will result in a moderator warning.
2.
Play to win.
2a.
You must read your role pm, and confirm that you understand your role.
2b.
Do not state, whether honest or false, that you have not read your role pm
in-thread. If I somehow forget to send you a role pm or send you multiple role pms, please contact me
by pm
.
2c. You can claim scum, and you can claim scum with someone else provided that the moderator can reasonably suspect non-malicious motives behind such.
2d. Scum can night kill their teammates, but I must see evidence that such a move is not game-throwing.
3.
Avoid using the plain spoiler (blackout tag). Use spoiler= instead!
This is wrong.
4.
Please use spoiler tags when posting large videos or animated GIFs.
4a. Gifs this size are ok, any larger should be spoilered:
i.e. gifs this size should be spoilered:
Spoiler:
5. Cryptography and other forms of codes are generally not allowed. Breadcrumbs are generally okay.
6.
Constant off-topic posting will not be tolerated.
7.
Provable randomness is strongly discouraged.
In particular, do not use the dice tag.
Honour
1. Do not attempt to impersonate the moderator.
Purple is my color, but you may use it as long as you are not attempting to impersonate me with it.
Note I don't actually edit in replies all that often.
2. Do not edit or delete your post if for some reason you have the ability to do so.
3.
Do not attempt to get the moderator to influence the game.
This rule does not refer to day abilities, if any exist, that are stated in your role PM.
4a. PM me regarding VC related questions; V/LA can be declared in thread.
4b.
Do not discuss any disciplinary actions that the moderator takes in-thread.
5.
Trust tells are prohibited.
5a.
Do not replace out in such a manner as to confirm your alignment.
6.
Do not quote or copy-paste moderator communications and other forms of private communications.
6a. Post links to anything except the main thread, timestamps, and read statuses should never be referenced in the game thread.
Access list numbers in private topics are also covered by this rule.
6b. You may directly copy-paste
unflavored night action results
(usually in bold) as well as your alignment, flip role, and effective role from your role pm, but
do not directly quote them
.
6c. Scum may quote result pm's and role pm's in their scum PT. The same applies for any other mod-confirmed same-faction PT.
7. No Bah! posts. When you dead you dead, no talkie in game thread.
Miscellaneous
1. Follow the spirit of the rules.
1a.
Do not attempt to find loopholes in the ruleset.
1b. While the moderator will generally assume good-faith, action can be taken against inadvertent rule breaks if deemed necessary.
2.
All PTs will be released within 24 hours of the game's conclusion.
Players in any thread except the Dead PT may request redactions at any time
before
I release the PT. The dead thread is released immediately on the conclusion of the game.
3. The moderator reserves the right to update this ruleset as necessary.
New items will be underlined
, and
deleted items will be striked through.
(Note: The markup on this line is an example.)
Setup-Specific Rules
Activity and Deadline Rules
1. Day one lasts 10 days, other day phases will last 8 days. Nights last 48 hours. (After day 4, I reserve the right to shorten the length of the dayphase)
2.
Nights may be extended if a replacement is needed.
There will be a minimum of 24 hours between the time a replacement is found and when night actions are due.
3. You will be prodded after
48 hours
of inactivity; this does not change on weekends. All prods should be responded to
in-thread unless the thread is locked in which case pm is acceptable.
4. 2 prod dodges are equivalent to a single prod. If you are prodded again from prod-dodging, you may not prod dodge. Prodges must still include some game content: "Krazy is still scum", "Krazy is still town," and "I like this wagon" are good enough for a prodge. While a subjective rule, prod dodges are objectively defined as posts that consist of little or no content related to the game with the sole purpose of avoiding prodding. Minimum content is not defined here as to mitigate abuse, but do realize that this rule is applied as objectively as possible.
5.
V/LAs should generally be announced in-thread, not by pm.
You should also set V/LA in the User CP to make sure I do not forget.
6. If you have
regular weekend V/LA
, it is
your reponsibility
to either inform me at the end of
each week
or to remember to set V/LA status.
7.
V/LA players must post at least once every 96 hours.
Excessively long V/LAs (
14 days or longer
) may have stricter requirements imposed on them.
8. I reserve the right to warn and replace players whom I believe are exploiting loopholes in the activity rules. Please note that players are expected to do more than the bare minimum as outlined by these prodding rules. I reserve the right to warn and/or replace players whom I believe are exploiting loopholes in the activity rules, or are otherwise not treating the game as the commitment they signed up for.Regardless of whether or not you actually post, you are expected to be reading the game to the best of your ability at all times.
8a.
Do not state that you have not been reading the game.
Voting, Lynching, and Twilight Rules
To vote, use
Vote: Player
or VOTE: Player.
To unvote, use
Unvote: Player
or UNVOTE: Player.
You do not have to unvote to change votes.
Furthermore, I will only track the last *valid* vote in your post.
Vote Conspiracy
will not change your existing vote.
Player abbreviations are allowed, although it must be *obvious* who your abbreviation refers to.
Hammer occurs when votes equal to half of all living players (rounded down) plus one cast a vote against the same player (or No Lynch). All votes after a hammer will not be counted, and the hammered player is the one who will flip. The time following a hammer is Twilight, and all players may continue talking.
No lynch will occur if deadline is reached without a hammer.
Setup Details
Unless otherwise specified, mafia may
not
perform a kill and use an active ability at the same time.
Here is a Sample Role PM
*Note this is a Sample Role PM, this is NOT confirmation that this role will be in this game*
(these rules mostly borrowed from Ircher)
Last edited by Krazy on Sun Dec 02, 2018 4:13 pm, edited 2 times in total.
At daybreak, I may include flavor text (depending on my availability and schedule). Everyone has flavor. This is a theme game. You are not explicitly prohibited from speculating about flavor text, although, to be clear, a lot of the narrative-style information in my flavor reveals will not be based on night action content.
Flips:
Flips may in some cases include
the kill action type
.
Flips will include the role PM with any "Informed" status content redacted and all PT links removed.
Flips will NOT include fake role PMs supplied to anti-town factions, only their real PM.
VCs:
I have used Mathblade's vote counter before and liked it a lot, but using name variations that are not misspellings may cause me delays in updating the vote count. I may for any reason stop using the Mathblade vote counter and switch to conventional vote counting by hand.
Game Start:
Please make sure you confirm with your role and alignment by PM.
Alternate Win Conditions:
All town and mafia players cannot have their win condition change. Third party roles may have alternate win conditions. They will be informed of these alternate win conditions in their role PM. No player in this game can have their alignment change even if they have alternate win conditions.
Possible Roles:
There will be no cults or alignment-changing roles in this game. There will be no lies to the players. This is not a bastard game.
Additional roles that will not be in this game include: Beloved Princess, Governor, Jester, and Fruit Vendor
Non-Normal Roles that CAN be in this game include:
Janitor, Survivor, Lyncher, Bus Driver, Lightning Rod, Nexus, Redirector, Framer, Vanillaizer, Arsonist, Godfather
This includes variations to these roles both in mechanics and flavor.
There also can be new roles that would not be on the roles list.
Last edited by Krazy on Sun Dec 02, 2018 6:25 pm, edited 1 time in total.
The sun rises over the dusty, wind-swept barrens of Mar Sara. The orange glow of the sun, Sara, radiates through the thin atmosphere, across the orange sands and through the isolated, green plants, small signs of life in what might otherwise be thought of as a wasteland. The glow of the sun reflects off the helmets of a trio of colonial marines as they drive their vultures--hover bikes--across the dusty badlands. Plumes of dust erupt behind them as they make their way up a peak and park at the zenith, looking out across the expanse.
"Who's ready for some cold fusion?"
Schadd asks, plopping a cooler down from the storage of the hoverbike. It opens to reveal beers in ice, right next to the backup fragmentation grenades for the vultures.
"Been a long drive,"
Krazy replies.
"Seems like there ain't nothing out here, though. Why'd they send us out to check this Backwater Station?"
"Well, there was a report of some sort of impact,"
Mastina says, stepping beside them.
"We should be on the lookout for alien hostiles."
"Zerg? Or Protoss?"
Krazy asks.
"No way to know for certain until we check it out. Did you hear that?"
"Hear what?"
Krazy asks. And then, they turn and look behind them as the sound grows louder.
The sound of gunfire erupts. Then, the explosion of a grenade. Moments later, Krazy's body slumps to the ground, an ice cold beer rolling out of his now inert hand.
Schadd leaps onto the Vulture, sweat dripping down his brow.
"We have to warn them... we have to... get to Backwater Station..."
Krazy, a Night 0 Redshirt
, has been Killed in Pre-Game
Day One Begins
Last edited by Krazy on Mon Dec 03, 2018 12:28 pm, edited 2 times in total.