Newbie 1902 l Amphibians l Game Over

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Post Post #675 (ISO) » Mon Dec 10, 2018 7:41 am

Post by AnonymousGhost »

Image

Vote Count 3.1


NotNova:

YellowSnow: Thespio, 0verki11, NotNova [Hammer]

Thespio:

0verki11:

Doughboy:

Not Voting: Doughboy, YellowSnow

With 5 alive, it takes 3 to lynch.

(expired on 2018-12-17 10:02:19)
Last edited by AnonymousGhost on Mon Dec 10, 2018 7:44 am, edited 1 time in total.
Talk Fast, Think Faster


BE LOUD! BE PROUD! BE ANTI-TOWN!
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Post Post #676 (ISO) » Mon Dec 10, 2018 7:41 am

Post by AnonymousGhost »

YellowSnow was lynched. He was a Mafia Goon.


Spoiler: Role Card
Welcome!

You are a
Mafia Goon
.

You and your partner share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk at any time.

You win when the Town has been eliminated, or nothing can stop this from occurring.

The game thread is here.

Confirm by replying with your role name and alignment or by posting in your PT.
Last edited by AnonymousGhost on Mon Dec 10, 2018 7:46 am, edited 1 time in total.
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Post Post #677 (ISO) » Mon Dec 10, 2018 7:41 am

Post by AnonymousGhost »

Image

Game Over!

Town Victory!
Last edited by AnonymousGhost on Mon Dec 10, 2018 7:47 am, edited 1 time in total.
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Post Post #678 (ISO) » Mon Dec 10, 2018 7:42 am

Post by AnonymousGhost »

Night Actions


Night One


Doughboy (Town Doctor) protects skitter30 -> Successful
0verki11 (Town Tracker) targets skitter30 -> Successful (skitter30 did not target anyone)
Mafia NK -> Mewtaph -> Successful

Night Two


Doughboy (Town Doctor) targets no one
Overki11 (Town Tracker) targets YellowSnow/Crusty -> Successful (YellowSnow targeted skitter30)
Mafia NK -> skitter30 -> Successful

Threads


Mod PT
IC PT
Ghost Thread
Mafia PT - Will release in either 24 hours or after both players have signed off
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Post Post #679 (ISO) » Mon Dec 10, 2018 7:54 am

Post by Thespio »

In post 674, NotNova wrote:I think mods usually get replacements for such long V/LA — I have high hopes. Town basically won anyway, at the very least the game doesn't get abandoned.
True, even if yellow flipped scum with no CC this far in I think its pretty set in stone.
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Post Post #680 (ISO) » Mon Dec 10, 2018 7:57 am

Post by NotNova »

Too bad it had to be the replace-outs, it was just too easy of a solve, y'know? Like reading a mystery novel and it's the very first suspect immediately.

Still, I feel good about this game. Getting out of the TvT with skitter (as opposed to my first town game) and recognizing Thespio as hardtown at the end of D2 all contributed a fair bit.

I'll comment more if I think of anything. Feel free to give me any feedback! Especially curious about skitter for IC feedback and Thespio for town!NN vs scum!NN. (And yes, I will use the info for nefarious purposes ;) )
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Post Post #681 (ISO) » Mon Dec 10, 2018 7:58 am

Post by NotNova »

I was really secretly hoping it was scum!Thespio.

I'd be incredibly salty but boy would that be incredible lmfao
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Post Post #682 (ISO) » Mon Dec 10, 2018 7:59 am

Post by NotNova »

Oh, and thanks for modding AG! The amphibians were real cute :D
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Post Post #683 (ISO) » Mon Dec 10, 2018 8:03 am

Post by Doughboy »

Yall hammered without me? darn it
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“Either they don't know, don't show, or don't care about what's going on in the hood”

“Don’t hate the player, hate the game”

“I don’t give a fuuuuuućk
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Post Post #684 (ISO) » Mon Dec 10, 2018 8:05 am

Post by NotNova »

Got any comments on the push vs Thespio, Doughboy? It was a real hair-puller at the time!
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Post Post #685 (ISO) » Mon Dec 10, 2018 8:05 am

Post by Doughboy »

that IC thread was a great read. Would definitely read again
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Post Post #686 (ISO) » Mon Dec 10, 2018 8:06 am

Post by Thespio »

In post 685, Doughboy wrote:that IC thread was a great read. Would definitely read again
You thought i was evil :(
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Post Post #687 (ISO) » Mon Dec 10, 2018 8:06 am

Post by Doughboy »

this wasn't my best game by far. That's what happens when I try to adjust my play style to avoid fighting, but I end up fighting anyway.

I basically can't push anyone at all or it ends in a fight :/
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Post Post #688 (ISO) » Mon Dec 10, 2018 8:08 am

Post by Doughboy »

In post 686, Thespio wrote:
In post 685, Doughboy wrote:that IC thread was a great read. Would definitely read again
You thought i was evil :(
yes because I didn't see your play as townie. people are wrong
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Post Post #689 (ISO) » Mon Dec 10, 2018 8:10 am

Post by NotNova »

I think you just got tunneled way too fast and your emotions just kicked in afterwards. Thor gave me a good rule of thumb way back when — "if everything someone does seems scummy to me, I'm probably being daft and need to calm down."

Still, it was kinda townspewy because of how all-in you went on it. I'd never see scum pushing a 100% townread player like that — or maybe my mind is just too feeble to comprehend such a tactic ;)
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Post Post #690 (ISO) » Mon Dec 10, 2018 8:11 am

Post by Doughboy »

I need to learn to stop tunneling.
To be fair I’m going through a lot irl. I talked about it in my other game that just ended. Life sucks
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Post Post #691 (ISO) » Mon Dec 10, 2018 8:14 am

Post by Mewtaph »

Yeah, it's all good.

It's really hard to see out of it sometimes. I think most of the time when you think you might be tunneling someone, the best thing to do is to give them some agency and breathing room to respond to you when you're not completely sure you're tunneling town or scum. :]
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Post Post #692 (ISO) » Mon Dec 10, 2018 8:15 am

Post by NotNova »

In post 690, Doughboy wrote:I need to learn to stop tunneling.
To be fair I’m going through a lot irl. I talked about it in my other game that just ended. Life sucks
I just found it, that really sucks man, my condolences :/

Stay strong, I'm sure it's just a rough patch.
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Post Post #693 (ISO) » Mon Dec 10, 2018 8:15 am

Post by skitter30 »

In post 685, Doughboy wrote:that IC thread was a great read. Would definitely read again
lmao i didn't even know i had one lol

ye i'll post thoughts for anyone who asks me too later today or tomorrow at some point
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Post Post #694 (ISO) » Mon Dec 10, 2018 8:16 am

Post by Doughboy »

Thank you
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Post Post #695 (ISO) » Mon Dec 10, 2018 8:16 am

Post by Thespio »

Wait, the dead have returned before the game is over! the haunting!
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Post Post #696 (ISO) » Mon Dec 10, 2018 8:17 am

Post by Thespio »

Wait, im blind, nvm
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Post Post #697 (ISO) » Mon Dec 10, 2018 8:17 am

Post by Mewtaph »

Get spooked regardless ~
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Post Post #698 (ISO) » Mon Dec 10, 2018 8:18 am

Post by skitter30 »

gg all

tough to yellowsnow, lynched without even posting :(

they replaced into a tough spot unfortunately; at best i think they could have staved the lynch off a day if they had not been tracked but givne the gamestate i think it would have been really tough for them to pull out a win here

(also imo scum should have always killed the doc; i think killing me was probably a function of not havinga chance to have read the game)
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Post Post #699 (ISO) » Mon Dec 10, 2018 8:23 am

Post by Mewtaph »

The scum team was too... devoid of life?

Probably at least both of them staying middle of the road in terms of effort and game-solving might have pulled them through D2 and that game state looks way better for them in that case.

The D1 end of day was definitely weird to read I guess? It was quite jarring to read compared to what everyone else was doing.

I hope that many of you stay around to play more on the site!

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