
Game Name: Assassins Creed Unity
Flavor/Mechanics: This game will be featuring my accounting mafia semi-open setup, which will have flavor be modified for this games use with potential for a few new things for this game. You can find accounting mafia setup here: viewtopic.php?f=5&t=70542
Your Experience: my resume has been deleted by abstergo
Current Modding Commitments: none
Reviewed By: Not required, but strongly recommende; None
Back-Up or Co-Mod: Not required, but strongly recommended I am all the assassin you need
Number of Players: 13
Hydrae: Will you allow hydra to sign-up? I will allow 2 hydras at most.
Restrictions: Are there restrictions for who can play your game? None; Please don't replace out.
Is it possible your game has any of the following bastard roles or mechanics? cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game No
Game Name: Downtown Train Mafia
Flavor/Mechanics: A small luxury train gets hijacked by thieves, who threaten to kill everyone if they aren't dealt with before they kill all the crew. The Mafia faction has a non-standard win condition involving killing all of a specific role instead of achieving parity.
Your Experience: Mini Normal 2044: viewtopic.php?f=2&t=77764
Current Modding Commitments: None
Reviewed By: None, the game fits normal roles and mechanics with a non-normal win condition in play.
Back-Up or Co-Mod: None
Number of Players: 10
Hydrae: Maximum Two
Restrictions: None
Is it possible your game has any of the following bastard roles or mechanics? No
In post 5925, Aristophanes wrote:Did yours not make it, Maria?