I'm interested to run a fast large game with mid-day kills (ITA) with GoT theme sometime during - or right after its last season.
Basically, I'm thinking to design a +40 player game with 36-12 deadline (so blitz) where everyone has around 15% to 20% chance to publicly kill another player during each day phase. The drop ratio will be enough so we will have a normal large game with normal drop-rate starting day 4/5. This is a very typical game style on websites like MU but for some reason, people on MS never tried it yet
The game will have interesting roles (it's basically role madness as no one is completely ability less).
I wanted to know what you guys think about this and what do you want me to do (about start date/player count/mechanics/day phase length-night phase length/do you like open setup or closed setup)
Since I'm on the early stage of designing the game, I really want it to make it connected with MS current hosting culture and to see your expectations.
You can see games that I hosted and were like this here:
https://www.mafiauniverse.com/forums/th ... otter-Mash
https://www.mafiauniverse.com/forums/th ... craft-Mash (This was an all hydra game though!)
Also since its a long time since the last time I hosted any games on ms here are some of my previous games here:
viewtopic.php?f=3&t=69708 (Code geass Mafia - Bastard large game)
http://forum.mafiascum.net/viewtopic.php?f=3&t=67645 (Dragon Age Mafia)
http://forum.mafiascum.net/viewtopic.php?f=23&t=68191 (Akame ga kill Mafia)
http://forum.mafiascum.net/viewtopic.php?f=23&t=67083 http://forum.mafiascum.net/viewtopic.php?f=23&t=69021 (Dota Mafia)