On the reliability of scumreads Day 1

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RadiantCowbells
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Post Post #9 (isolation #0) » Tue Jan 01, 2019 8:42 am

Post by RadiantCowbells »

In post 8, Gamma Emerald wrote:Honestly if you do get guiltied n0 that means they feared you as scum which says a lot imo
What does it say exactly
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #10 (isolation #1) » Tue Jan 01, 2019 8:44 am

Post by RadiantCowbells »

In post 0, Allomancer wrote:The problem with Day 1 is that no one has any information besides the mafia, so it is difficult to scumhunt as effectively. Most of the info actually comes Day 2 when you can compare who was defending and attacking who with the known allegiances of the dead.

One thing I suggest is a sort of "informational N0". Killers can't kill Night 0 so that everyone still plays, but information gatherers such as Cops can gather information so that people have information for Day 1. Has this ever been done before?
This is a very weak view of mafia that defeats most of the point of playing mafia imo
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #18 (isolation #2) » Tue Jan 01, 2019 6:12 pm

Post by RadiantCowbells »

In post 17, Alisae wrote:
In post 0, Allomancer wrote:The problem with Day 1 is that no one has any information besides the mafia, so it is difficult to scumhunt as effectively.
Yo dude just go buy Town of Salem on steam I heard its pretty cheep
Hey don't do this
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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