Faster than Light Interactive Plays Run 1 Victory

For completed/abandoned Mish Mash Games.
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Post Post #25 (ISO) » Wed Jan 09, 2019 6:35 pm

Post by PvtUrist »

Page top /o/ \o\ /o/
In post 24, the worst wrote:VOTE: 2 (mantis for sensors => later boarding) in spirit
sinking funds into hacking now when we'll almost certainly see it at least once later feels like its gonna cripple us too much short term :(

saving scraps is all well and good but we've got the super super handy shield 2. unless we get a decent drop/event I'm not sure what we'd be saving for.
I feel like Hacking is one of, if not the best extra system to have, as long as you've got the drones for it. It allows for so much finesse, it also opens up a much more reliable crew-cull method for our current gunship.

As for scraps, Shields 3, Engines, Power, Doors, Sector 3 shop, you name it, but I guess we're hiring a mantis :D
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Post Post #26 (ISO) » Wed Jan 09, 2019 6:45 pm

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yeah absolutely but as long as you look for cloak+hacking as a priority we're almost certain to get it later when there's more value add imo -- hacking really shines when you up against ships with like 3-4 shields and 1000 weapons

in the meantime we can have some groovy crew members C:
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Post Post #27 (ISO) » Wed Jan 09, 2019 6:50 pm

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VOTE: 2
lets get the worst as a crew member
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his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #28 (ISO) » Wed Jan 09, 2019 6:51 pm

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VOTE: 2 will do
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Post Post #29 (ISO) » Wed Jan 09, 2019 7:37 pm

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Welcome aboard TehWorst the Mantis! You'll be responsible for manning the Shields and sub-systems for now.
Spoiler:
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...

Jump 8/18


Well that was fast. Time for another decision to be made.
Spoiler:
Image


Vote 6


1)Manually search the wreckage for survivors and equipment.

2)Avoid the risk and wait to jump away unscathed.



Voting ends either after (expired on 2019-01-11 14:00:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
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Post Post #30 (ISO) » Wed Jan 09, 2019 7:39 pm

Post by Cheery Dog »

VOTE: 1
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*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #31 (ISO) » Wed Jan 09, 2019 8:21 pm

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VOTE: 1
my captain says we search so we search
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"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #32 (ISO) » Wed Jan 09, 2019 8:37 pm

Post by the worst »

VOTE: 1
inb4 i die O7
who's scum? i haven't read up yet but like, it's me
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Post Post #33 (ISO) » Wed Jan 09, 2019 9:09 pm

Post by PvtUrist »

Manually search the wreckage for survivors and equipment.


No one died here, I'm impressed. (+16 scraps + Combat Drone Mk.I)
Spoiler:
Image


...

Jump 9/19


Another pirate ship (Basic laser, Leto missile launcher), more stuff for us.
Spoiler:
Image


We'd want to refrain from firing missiles if we can make do with our Burst laser II, we take 1 hull damage as the enemy missile hits our Life Support.
Spoiler:
Image


Another missile takes our hull down to statues yellow, but with their Weapon systems disabled, it's the end of this combat.
Spoiler:
Image


You know what happend to every other ship that tried to escap-
Spoiler:
Image


Actually that's a decent deal. We'll spare you this time :good: (+8 missiles +2 drones +9 scraps)
Spoiler:
Image


...

Jump 10/20


Upgrade Oxygen/Life Support for 17 scraps, I'll take it (-17 scraps, +1 Life Support)
Spoiler:
Image


...

Jump 11/21


Sell off our drones for scraps, this Sector's been for a hell of a deal. (-12 drones +48 scraps)
Spoiler:
Image



Jump 12/22


Second market of the sector :/ Guess this sector was an "important hub" after all.
Spoiler:
Image


Sold off the combat drone and repaired 1 hull (+23 scrap, +1 hull, - Combat Drone Mk.I)
Spoiler:
Image


I'm leaning on buying either the Burst laser I or Ion Charge I, but the Fire meme is a possibility.
Spoiler:
Image


Vote 7


1)Buy laser.

2)Buy ion.

3)Buy fire meme.

4)Buy 1 crew (slug or human).

5)Save scraps.

6)Something else.


Voting ends either after (expired on 2019-01-11 16:09:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
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Post Post #34 (ISO) » Wed Jan 09, 2019 10:07 pm

Post by the worst »

VOTE: 3
firawr
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Post Post #35 (ISO) » Thu Jan 10, 2019 3:12 am

Post by Cheery Dog »

If firebringer was on weapons I'd do fire meme, but instead I've decided to read the tips and split the vote.

VOTE: 2
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Post Post #36 (ISO) » Thu Jan 10, 2019 5:38 am

Post by callforjudgement »

We don't have enough shieldbreaking power to make good use a Beam (and in fact, are in serious risk of being walled by opposing ships in the next few sectors). The Artemis is helpful in that regard (and so we should hang onto it), but we need a bit more.

The Burst Laser and Charge Ion will both help with that, but will lead to rather different styles of ships. With the Charge Ion, we'll need to play very defensively later on, as using it to pierce a large number of shield layers is slow (you have to shoot a full charge followed by a number of partial charges in order to keep the opposing shields locked down), but it will eventually allow the rest of out weaponry to destroy anything. Meanwhile, the Burst Laser will allow us to put more immediate power in each volley; it'll probably need a third weapon to complement it at some point, but the final build we're looking at there will likely be more of a glass cannon, aiming to defeat opponents by sending a huge volley of lasers at an critical system and disabling their ship before they can overwhelm a comparative lack of defences.

I'm personally more inclined to recommend the Ion; Laser+Laser+Laser and Laser+Laser+Ion are decent three-weapon builds, but Laser+Ion+Ion is terrifying (and Laser+Ion+Beam can be good depending on the specific weapons involved), so the Ion will give us more flexibiity in what endgame builds we aim for later in the game (and even if we're very unlucky with shops and find no more weapons, at least Burst Laser 2 + Charge Ion is a combination that can't quite be outright walled by an opponent). The Charge Ion is also one of the best weapons for getting through Zoltan shields, which is always nice utility to have when you don't have a Drone system.
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Post Post #37 (ISO) » Thu Jan 10, 2019 10:25 am

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VOTE: 2
Sheeping cfj!
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Post Post #38 (ISO) » Thu Jan 10, 2019 11:31 am

Post by Firebringer »

VOTE: 2
sheeping teh worst
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"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #39 (ISO) » Thu Jan 10, 2019 12:22 pm

Post by the worst »

@cfj are you gonna join the crew? ^_^
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Post Post #40 (ISO) » Thu Jan 10, 2019 1:28 pm

Post by callforjudgement »

Four crewmembers should be enough to win, and I have a feeling that if I join I'll die horribly :-P

If a fifth crewmember turns up, though, I guess I'd be the obvious choice (and I'll start voting at that point; up until then I guess I don't have a vote because I'm not part of the crew).
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Post Post #41 (ISO) » Thu Jan 10, 2019 2:27 pm

Post by the worst »

we DEFINITELY need a fifth <:
edited fur luls


boarding kestrel op, maybe you could be my mantis twin?
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Post Post #42 (ISO) » Thu Jan 10, 2019 6:52 pm

Post by PvtUrist »

Buy ion.


The crew decides the Charge Ion would be the best way to spend our scrap at the store, so that's what we've bought, along with 5 more fuel and 1 hull repair. (+5 fuel +1 hull + Charge Ion I -67 scraps)

...

Jump 13/23


Spoiler: Long Range Bacon 2
Image


Rebel auto-scout with Ion I and Small laser, another flawless encounter.
Spoiler:
Image


Double rewards again (+3 fuel +2 missiles +2 drones +25 scraps)
Spoiler:
Image


Here's the current Sector, had we been 1 jump late we would've had to fight through a Rebel Elite and Artilery in order to reach Sector 3.
Spoiler:
Image


Spoiler: Sector Map
Image


...

Vote 8


1)Uncharted Nebula (high)

2)Engi Controlled (low)


Voting ends either after (expired on 2019-01-12 13:53:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
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Post Post #43 (ISO) » Thu Jan 10, 2019 6:56 pm

Post by the worst »

VOTE: 1
who's scum? i haven't read up yet but like, it's me
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Post Post #44 (ISO) » Thu Jan 10, 2019 7:38 pm

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The uncharted seems fun, let's do thata gain
VOTE: 1
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Post Post #45 (ISO) » Thu Jan 10, 2019 7:45 pm

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VOTE: 1 alrighty Uncharted it is
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Post Post #46 (ISO) » Thu Jan 10, 2019 8:48 pm

Post by PvtUrist »

Sector 3


Spoiler: Intro
Image

Spoiler: Sector Pathing
Image


Pour some scraps into the Weapon System to get the Charge Ion online (-35 scrap +1 weapon system)
Spoiler:
Image


...

Jump 1/24


Selling off some missiles at the local black market for scrap, nothing unusual going on here :shifty: .(-10 missiles +30 scraps)
Spoiler:
Image

The Reactor needs some improvements in order to supply power to all the systems we're running, so heres to that. (-20 scraps +1 power)
Spoiler:
Image


...

Jump 2/25


Biggest encounter so far; Pirate Fighter with 2 Shield layers, Zotlan Shield, Ion I and Burst laser II (in hindsight I should've let the crew decide whether to fight here).
Spoiler:
Image


The Charge Ion makes its glorious debut as it takes down the Zotlan Shield along with the triple barrel, the enemy's firepower results in 1 hull and 1 Shield damage to us.
Spoiler:
Image


Our single shield layer is dropped by the ion, and the Burst laser II eats at our hull dealing 3 additional damage.
Spoiler:
Image


With a missile and two more laser barrages, the Pirate ship's eliminated. Unfortunately, no double reward for us this time.
Spoiler:
Image


...

Jump 3/26


Spoiler: Empty Bacon 3
Image


...

Jump 4/27


Upon arrival, we catch a glimpse of a heavily damaged Federation ship hiding in the nebula of this beacon. Do we attempt to follow them, or do we stay put?
Spoiler:
Image


...


Vote 9


1)Attempt to follow and help them.

2)Keep your position, they can handle themselves.


Voting ends either after (expired on 2019-01-12 15:50:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)
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Post Post #47 (ISO) » Thu Jan 10, 2019 8:52 pm

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VOTE: 1 with extreme prejudice!!!
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Post Post #48 (ISO) » Fri Jan 11, 2019 2:22 pm

Post by Firebringer »

VOTE: 1 with no prejudice.
I don't like prejudice.

prejudice is for ducks only
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"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #49 (ISO) » Fri Jan 11, 2019 2:24 pm

Post by Cheery Dog »

VOTE: 1
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