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Probably an insanely-hard 3p to win as (though as long as there's a vacant slot at least it can't be nightkilled), but a benign 3p all the same for the most part. Basically it can use any ability it is targeted with, so if it's nightkilled it can vig someone; if it's roleblocked, it can block someone, and so on and so forth.
Last edited by mastina on Wed Oct 04, 2017 2:00 pm, edited 1 time in total.
MODNOTE: If the player picks a ridiculously-specific alignment, e.g. aligned with the "Flying Pumpkin That Shoots Lasers Out Of Its Ass faction", then the moderator is to interpret that request verbatim. (Presumably causing the player to auto-lose, unless there actually
is
a "Flying Pumpkin That Shoots Lasers Out Of Its Ass faction".)
However, vice-versa is not the case.
If the player picks a generic alignment, e.g. mafia, and the "Flying Pumpkin That Shoots Lasers Out Of Its Ass faction" functions pretty much exactly as how we interpret a mafia faction to work, then the alignment picker would win with the "Flying Pumpkin That Shoots Lasers Out Of Its Ass" faction.
So if you were to have your town faction be called Villagers, and the picker specified town, then they'd win with Villagers.
Optimal play would then be to specify a generic alignment.
.
During the day, target a player.
If that player is due for replacement due to inactivity, or the slot has ever been replaced for flaking, you will kill them.
However, if you ever require replacement for ANY reason (including non-activity-based reasons), you will instead be modkilled and converted into a neutral survivor.