Micro 845: The Room Odds - Game Over

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #75 (ISO) » Wed Jan 16, 2019 8:44 am

Post by Persivul »

In post 67, Flavor Leaf wrote: I’m the most genuine scum player on site. I’m far more self concious and self aware as town.

I also have a proven record of playing drastically different from everyone else on site.
If you say so... :roll:
This is scummy.
Why would you expect someone who's never played with you before (and never even heard about you until a few days ago) to guess that you're a unique player and judge you according to some special set of rules?

p-edit: it's a general comment, nothing about you in particular.
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Post Post #76 (ISO) » Wed Jan 16, 2019 8:53 am

Post by Flavor Leaf »

I have played with you before. -.-


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Post Post #77 (ISO) » Wed Jan 16, 2019 8:59 am

Post by Ruby Red »

In post 53, Plotinus wrote:
unget a room persivul dun gamma
I agree there is no point in you having a room that you don't want and won't use.

VOTE: Dunn
In post 57, Plotinus wrote:Because you didn't answer my question. Who in this game are you interested in working together with?
really bad vote

i tr dunn pretty strongly and not answering that essentially rsq is not scum-indicative
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Post Post #78 (ISO) » Wed Jan 16, 2019 9:00 am

Post by Flavor Leaf »

I didn’t like that vote either, but Plotinus seemed to want his room plan to go through more than anything else, so I could see it being an irritable vote, if that makes sense.

There were already 2 votes on Dunn at the time too, not that i thought it would be quick hammered, though. Just something possibly worth noting
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Post Post #79 (ISO) » Wed Jan 16, 2019 9:00 am

Post by Gamma Emerald »

wait was there an rqs? Not like there's any need for it rn
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Post Post #80 (ISO) » Wed Jan 16, 2019 9:02 am

Post by Ruby Red »

In post 60, Something_Smart wrote:It only interferes with interaction for 96 hours per game day, but we get the rooms for the whole game.

Besides, the room mechanic is cool. Let's use it :P
i townlean this

feels like town are more likely to be like "yeah this cool stuff let's just do it" than scum who would probs be trying to micromanage or get the most out of it or something
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Post Post #81 (ISO) » Wed Jan 16, 2019 9:03 am

Post by Ruby Red »

In post 78, Flavor Leaf wrote:I didn’t like that vote either, but Plotinus seemed to want his room plan to go through more than anything else, so I could see it being an irritable vote, if that makes sense.

There were already 2 votes on Dunn at the time too, not that i thought it would be quick hammered, though. Just something possibly worth noting
meh

still don't like it
VOTE: plot
In post 79, Gamma Emerald wrote:wait was there an rqs? Not like there's any need for it rn
the key word there was "essentially"
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Post Post #82 (ISO) » Wed Jan 16, 2019 9:04 am

Post by Flavor Leaf »

In post 80, Ruby Red wrote:
In post 60, Something_Smart wrote:It only interferes with interaction for 96 hours per game day, but we get the rooms for the whole game.

Besides, the room mechanic is cool. Let's use it :P
i townlean this

feels like town are more likely to be like "yeah this cool stuff let's just do it" than scum who would probs be trying to micromanage or get the most out of it or something
Fair, but you could say the same thing about Persivul since he’s actively going away from it, but now has turned into the skid.
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Post Post #83 (ISO) » Wed Jan 16, 2019 9:06 am

Post by Flavor Leaf »

Regardless, I don’t dislike the vote, it’s worth a shot. I just can see it coming from Town Plot.

@Plot - I don’t think I’m actually familiar with you too much as a player. You’re always the mod in the Newbie games I play. That’s actually kind of funny to me that you might have some crazy familiarity with me, but it’s not a two way thing, haha.
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Post Post #84 (ISO) » Wed Jan 16, 2019 9:07 am

Post by tris »

In post 44, Persivul wrote:
In post 23, tris wrote:Mostly to make a wagon. I also was interested in your assigning scum points to Flavor Leaf's post. I doesn't seem scummy to me, so I was interested in knowing why you thought so. Of course, the more direct way to do that would be to ask you, but I felt like putting a naked vote to make a wagon instead and see what happens.
Don't you find Flavor's post to be self-conscious? Scum start the game thinking about themselves. Town start the game thinking about everyone else.
I know I get self-conscious even as town. Don't know how Flavor is.

Also, haven't heard from Dunnstral about what he didn't like about Flavor's entrance. Is it the same as what Persivul is saying, or anything different.
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Post Post #85 (ISO) » Wed Jan 16, 2019 9:11 am

Post by Flavor Leaf »

It’s probably because I pseudo contradicted myself. Not really contradicted, but went against what I was feeling. I was weary, but went with it anyways. I feel like it makes sense, but I understand why he felt those vibes.

I’m still weary about Persivul attempting an early pocket to sway the game his way.
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Post Post #86 (ISO) » Wed Jan 16, 2019 9:11 am

Post by Ruby Red »

In post 82, Flavor Leaf wrote:Fair, but you could say the same thing about Persivul since he’s actively going away from it, but now has turned into the skid.
what?

persivul is doing the exact opposite of SS
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Post Post #87 (ISO) » Wed Jan 16, 2019 9:12 am

Post by Ruby Red »

and on that same note while i tr the way dunn went about questioning the rooms, for persivul i don't

not sure how well i can explain it, not sure if it even makes all that much sense
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Post Post #88 (ISO) » Wed Jan 16, 2019 9:13 am

Post by Persivul »

In post 76, Flavor Leaf wrote:I have played with you before. -.-
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As I didn't know that - point remains.
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Post Post #89 (ISO) » Wed Jan 16, 2019 9:14 am

Post by Ruby Red »

i guess it's like exactly what i was talking about for SS being town but the opposite. feels like he cares more about micromanaging it than anything else

not inherently scummy but not the towny "lol let's just get a pt"
In post 43, Persivul wrote:
In post 16, Plotinus wrote:Since the rooms stay open for the whole game, it is optimal to create as many as possible.
Why is that optimal?
In post 45, Persivul wrote:
In post 34, Plotinus wrote:now that that's hammered:
get a room: persival, gamma emerald, dunnstral
Can someone explain to me why setting random neighborhoods is beneficial?
In post 52, Persivul wrote:
In post 47, Plotinus wrote:I've modded a bunch of games with this mechanic. It's optimal for town to have places to work together out of scum's eyes, and you can scumhunt people in private differently from you can scumhunt them in public.
I get that, but randomly assigning rooms before people have had a chance to form town reads doesn't accomplish that.
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Post Post #90 (ISO) » Wed Jan 16, 2019 9:14 am

Post by tris »

VOTE: Plotinus
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Post Post #91 (ISO) » Wed Jan 16, 2019 9:15 am

Post by Flavor Leaf »

In post 86, Ruby Red wrote:
In post 82, Flavor Leaf wrote:Fair, but you could say the same thing about Persivul since he’s actively going away from it, but now has turned into the skid.
what?

persivul is doing the exact opposite of SS
I was referring to Plotinus. I agree, it’s the opposite, but on the same side of the coin.
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Post Post #92 (ISO) » Wed Jan 16, 2019 9:16 am

Post by Flavor Leaf »

In post 88, Persivul wrote:
In post 76, Flavor Leaf wrote:I have played with you before. -.-
Boonskiies
As I didn't know that - point remains.
Interesting. To be fair, I guess I don’t know you too well either, but I’ve been on site since 2014, pretty consistently and am quite a loud player. I just assumed our paths have crossed before.
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Post Post #93 (ISO) » Wed Jan 16, 2019 9:18 am

Post by Ruby Red »

In post 91, Flavor Leaf wrote:I was referring to Plotinus. I agree, it’s the opposite, but on the same side of the coin.
i assume you are trying to confuse me, so i'm gonna stop responding
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Post Post #94 (ISO) » Wed Jan 16, 2019 9:20 am

Post by tris »

In post 89, Ruby Red wrote:i guess it's like exactly what i was talking about for SS being town but the opposite. feels like he cares more about micromanaging it than anything else

not inherently scummy but not the towny "lol let's just get a pt"
Do you think scum would be able to effectively micromanage the process?
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Post Post #95 (ISO) » Wed Jan 16, 2019 9:20 am

Post by Flavor Leaf »

In post 93, Ruby Red wrote:
In post 91, Flavor Leaf wrote:I was referring to Plotinus. I agree, it’s the opposite, but on the same side of the coin.
i assume you are trying to confuse me, so i'm gonna stop responding
By stopping someone else’s Micromanage, he subtly micromanages the game itself.
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Post Post #96 (ISO) » Wed Jan 16, 2019 9:20 am

Post by Flavor Leaf »

In post 94, tris wrote:
In post 89, Ruby Red wrote:i guess it's like exactly what i was talking about for SS being town but the opposite. feels like he cares more about micromanaging it than anything else

not inherently scummy but not the towny "lol let's just get a pt"
Do you think scum would be able to effectively micromanage the process?
Depends on the scum.
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Post Post #97 (ISO) » Wed Jan 16, 2019 9:24 am

Post by tris »

Slight town lean on Ruby.
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Post Post #98 (ISO) » Wed Jan 16, 2019 9:25 am

Post by Flavor Leaf »

In post 97, tris wrote:Slight town lean on Ruby.
Possible pocket attempt noted.
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Post Post #99 (ISO) » Wed Jan 16, 2019 9:25 am

Post by Ruby Red »

In post 94, tris wrote:
In post 89, Ruby Red wrote:i guess it's like exactly what i was talking about for SS being town but the opposite. feels like he cares more about micromanaging it than anything else

not inherently scummy but not the towny "lol let's just get a pt"
Do you think scum would be able to effectively micromanage the process?
doesn't matter if they would or not, the question is how would they approach the situation

and to that i think the answer is pretty close to how persivul approached it
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