I defy expectationsIn post 124, PvtUrist wrote:Oh man, here I was for certain that the crew would be choosing the Rebel Stronghold.
Faster than Light Interactive Plays Run 1 Victory
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"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
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u were a good captainShow"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- PvtUrist
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Sector 7
Hello, Civillian sector. The remaining hostile boarder was switftly taken apart by TehWorst, with the help of Cerebus.
Spoiler: intro
We're faced with a choice in regards to how we layout this sector. I do not know about the store or event abundance differences between nebula and non-nebula jumps in Civillian sector (maybe there's more stores in the non-nebula path? This assumption may very well be incorrect).
Spoiler: Avoid Nebula jumps
Spoiler: Embrace Nebula jumps
Spoiler: Mixed jumps
...
Vote 23
1)Non-Nebula path
2)Nebula heavy path
3)Mixed path
Voting ends either after (expired on 2019-01-30 13:40:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)- Firebringer
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VOTE: 2 all the nebulas must be gone through! we can't do the kessel run in 12 parsecs by avoiding nebulasShow"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- Cerberus v666
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Cerberus v666 Let's Be Reasonable
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VOTE: 2
I...don't actually recall the effect nebulae have, but screw it lets go!GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- PvtUrist
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they delay the fleet's pursuit by 50% but also screw up your sensors and sometimes have weather conditions which half your reactorIn post 130, Cerberus v666 wrote:VOTE: 2
I...don't actually recall the effect nebulae have, but screw it lets go!
they're also Soooo much fun!!
VOTE: 2- callforjudgement
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callforjudgement Microprocessor
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I had to look it up; Civilian sectors have 2 or 3 stores outside nebulas, and never one inside.
FWIW, my normal route planning isn't to route the whole sector in advance, but rather to adapt my route on the fly based on what I see at neighbouring beacons. (For example, in Civilian sectors, I prioritise distress beacons,)
VOTE: 1 (although I seem to be outvoted!)scum· scam · seam · team · term · tern · torn ·town- PvtUrist
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oh no RIP runIn post 133, callforjudgement wrote:I had to look it up; Civilian sectors have 2 or 3 stores outside nebulas, and never one inside.
The routes actually are barely followed at all, they're just there for rough visualization of jumps and appearing to have a plan when you don't.- callforjudgement
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callforjudgement Microprocessor
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Event abundance is actually really weird. The nebula beacons and the non-nebula beacons in civilian sectors follow entirely different rules from each other (the non-nebula beacons are metered with a certain amount of each type, apart from "filler" beacons added to make up the numbers, but the nebula beacons all draw random events from one big pool of "civilian nebula" beacon events).scum· scam · seam · team · term · tern · torn ·town- the worst
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I think we hammered 2 but the shop thing didn't fully occur to me.- Cerberus v666
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Yeah...1 would be my preference given the need for goods and the new information, but bit late now I think. :-/GTK a me, currently live, this may be your only chance!
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Just in case
VOTE: 1
Mutiny against our past selves!!!- PvtUrist
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Nebula heavy path
...
Jump 1/85
Blue event here gives us resources and "high" amount of scrap I believe, so that's what we're going for.
Spoiler:
Watch and learn, this is how you successfully bribe people; a lotta currency and immediately useful resources. (+3 fuel +57 scraps)
Spoiler:
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Jump 2/86
4 human boarders. TehWorst reaches 16 kills and level 2 in melee combat, the rest of the crew kills will be fed onto Cerebus.
Spoiler:
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Jump 3/87
hostile encounter; Mantis Bomber from the clan Ugggugugugug armed with Dual laser, Halbard beam, Ion bomb and Fire bomb.
Spoiler:
I keep forgetting to move TehWorst from Doors to Shield. For that mistake, we take 2 damage from the enemy Halberd.
Spoiler:
+2 missiles +1 drone +49 scraps
Spoiler:
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Jump 4/88
hostile encounter; Auto-Surveyor armed with Chain laser, Halberd beam and small missile launcher. With the deploy of a defense drone, we take 0 damage from this fight.
Spoiler:
+2 missiles +1 drone + 45 scraps
Spoiler:
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Jump 5/89
First and possibly last store of the Sector, there's a lot of good purchases to potentially be made here.
Spoiler:
Spoiler:
Spoiler:
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Vote 24
1)Cloaking
2)Teleporter +
3)Hacking Stun +
4)Weaponry +
5)Save scraps
6)Something else
Voting ends either after (expired on 2019-01-31 16:23:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)- callforjudgement
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callforjudgement Microprocessor
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VOTE: 1 hands down- Cerberus v666
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Cerberus v666 Let's Be Reasonable
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Do we have any resources to sell to enable us to purchase both cloaking and stealth weapons?GTK a me, currently live, this may be your only chance!
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callforjudgement Microprocessor
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I'm not sure that Stealth Weapons would be worth the cost of the resources we'd spend to get it, and it might even be counterproductive in some situations. With cloaking in the late-game, you're normally planning to cloak in response to being shot at, and you only need to cloak for just long enough for the enemy volley to harmlessly pass by. Once that happens, you typically want to break out of cloak immediately so that it recharges faster. If you don't have Stealth Weapons, you can intentionally end the cloak early by attacking.scum· scam · seam · team · term · tern · torn ·town- Cerberus v666
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Hmm. Fair points. VOTE: 1GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009- PvtUrist
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Cloaking system
...
Jump 6/90
hostile encounter; shieldless Auto-Scout armed with Ion I, Ion II and Heavy laser II
Spoiler:
+79 scraps +Hull Missile launcher
Spoiler:
...
Jump 7/91
Peaceful trade offer (-2 missiles +3 drones)
Spoiler:
...
Jump 8/92
hostile encounter; (shielded this time) Auto-Scout armed with Burst Ion, Ion II and Chain laser
Spoiler:
+2 fuel +2 missiles +53 scraps
Spoiler:
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Jump 9/93
We jump back to the previous store and sell our new hull missile for 32 scraps.
Spoiler:
Hacking Stun augment is purchased, and the rest of the scraps are placed into system buffers. (-106 scraps -hull missile + Drone control 3 + Doors 2 +Piloting 2)
Spoiler:
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Jump 10/94
hostile encounter; Auto-Assault armed with Heavy laser II and Artemis within a nebula plasma storm.
Spoiler:
Below are a few examples of why I don't like drone control in general.
Spoiler:
Spoiler:
Spoiler:
+3 fuel +1 drone +36 scraps
Spoiler:
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Jump 11/95
hostile encounter; Pirate Fighter armed with Burst laser III and Artemis
Spoiler:
Defense drone used Bodyblock. It's super effective! (apparently the only time the defense drone works is when it's literally blocking the enemy missiles with itself)
Spoiler:
+4 fuel +36 scraps
Spoiler:
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Jump 12/96
Defense satelite malfunction event again. Dr "cfj" Jones once again shows us magic and we're offered some decent rewards (+2 fuel +1 drone +62 scraps).
Spoiler:
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Jump 13/97
hostile encounter; Rebel Rigger armed with Heavy laser II and Artemis
Spoiler:
+3 fuel +1 drone +63 scraps
Spoiler:
Placing the surplus of our scraps into weapons (all weapons operational), cloak and reactor (to actually power the ship). (-215 scraps +Weapons 7 +Cloaking 2 +Reactor 20)
Spoiler:
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Jump 14/98
hostile encounter; Auto-Assault armed with Dual laser, Halberd bemam, Ion I and small missile launcher
Spoiler:
+36 scraps and no double rewards.
Spoiler:
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Jump 15/99
Here's a final store before Sector 8. We're automatically repaired for 10 hull and given plenty of resources once we're there, so major repairs shouldn't be required. There are some interesting gear available here, but we can afford only 1 of either gadget provided we're not willing to sell more than what we're using.
Spoiler:
Spoiler:
...
Vote 25
1)Shield generator after selling
2)Defense II after selling
3)Combat II after selling
4)Backup Battery
5)Save scraps
6)Something else
Voting ends either after (expired on 2019-02-05 10:40:00) or a majority of votes has been reached (for 4 crew, it requires 3 to decide)- callforjudgement
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callforjudgement Microprocessor
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VOTE: 4
High-power-requirement drones aren't a great fit for this ship (and we have enough shieldbreaking power already), and the shield drone is just terrible in general (we do actually have a setup, cloaking + hacking, which is well set up to use it, but it'sstillnot worth it because we can't hack all the Flagship's weapons at once). We have plenty of systems that it's safe to use backup power for (e.g. you can put backup power bars into cloaking or hacking and if they disappear from the system while it's on cooldown, no issue). Also, anything we do with scrap for the rest of the game is likely to need power, and the Backup Battery is more cost-effective than Reactor upgrades. We don't need the Explosive Replicator because we likely have enough missiles to last us through the end of the game (if we're conservative about using them; note that we can get more at the repair stations), and I can't see anything else in the shop worth considering that hasn't already been mentioned.scum· scam · seam · team · term · tern · torn ·town- Firebringer
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VOTE: 4Show"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown- Cerberus v666
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Cerberus v666 Let's Be Reasonable
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Yep yep VOTE: 4GTK a me, currently live, this may be your only chance!
viewtopic.php?f=61&t=78521&p=10688009#p10688009 - Cerberus v666
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