Open 75 - Vengeful Mafia (Mod screwup ruins game) before 604
- armlx
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armlx Most JDTay-like
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Woah, hold up there. Random votes don't help in this set up.
Creepo plan right now. As per here http://www.mafiascum.net/forum/viewtopic.php?t=7852
it increases the average win % of the average player in the game.
Pairs are MacAvenger and CES, and xtoxm and Mellowed Man. We discuss who to lynch, the lynched person kills Vengeful kills the other person in their pair.
As per the rules of playing MoS's role for the plan, I have not not read my role PM.Away Wednesday the 24th through the 31st- armlx
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armlx Most JDTay-like
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The plan increases the odds of a random player winning by a bit over 5%.
The plan also accounts for me not reading my role PM, as the odds of me winning increase regardless of alignment. The not reading part is simply to ensure the pairings are as impartial as possible.Away Wednesday the 24th through the 31st- armlx
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armlx Most JDTay-like
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Actually, since this is a forum where we can use dice tags, thats optimal. All numbers will count down from the top of the list of players.
1st roll is out of 5 and that is MoS.
Original Roll String: 1d51 5-Sided Dice: (5) = 5
2nd roll is out of 4, 3rd is out of 3, those are one pair.
Original Roll String: 1d41 4-Sided Dice: (2) = 2
Original Roll String: 1d31 3-Sided Dice: (2) = 2
Last 2 are the other pair.Away Wednesday the 24th through the 31st- armlx
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armlx Most JDTay-like
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- armlx
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armlx Most JDTay-like
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- armlx
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armlx Most JDTay-like
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Mac, I simply went down every possible play branch and found the total odds of winning. Thats the mathematical basis.
Vote xtoxmfor opposing a plan that raises town odds of winning and trying to pin random results on the person they turn out favorable for.
Also, Mac, the issue becomes that its rotten odds regardless. Vengeful is 35% town win in the abstract. We also still discuss lynches, it just works out slightly differently.Away Wednesday the 24th through the 31st- armlx
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armlx Most JDTay-like
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- armlx
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armlx Most JDTay-like
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armlx Most JDTay-like
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